/usr/include/dime/entities/Polyline.h is in libdime-dev 0.20030921-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*
* FILE: Polyline.h
*
* This source file is part of DIME.
* Copyright (C) 1998-1999 by Systems In Motion. All rights reserved.
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License, version 2, as
* published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License (the accompanying file named COPYING) for more
* details.
*
**************************************************************************
*
* If you need DIME for a non-GPL project, contact Systems In Motion
* to acquire a Professional Edition License:
*
* Systems In Motion http://www.sim.no/
* Prof. Brochs gate 6 sales@sim.no
* N-7030 Trondheim Voice: +47 22114160
* NORWAY Fax: +47 67172912
*
\**************************************************************************/
#ifndef DIME_POLYLINE_H
#define DIME_POLYLINE_H
#include <dime/Basic.h>
#include <dime/entities/ExtrusionEntity.h>
#include <dime/util/Array.h>
#include <dime/util/Linear.h>
class dimeVertex;
class DIME_DLL_API dimePolyline : public dimeExtrusionEntity
{
public:
dimePolyline();
virtual ~dimePolyline();
enum Type {
POLYLINE,
POLYFACE_MESH,
POLYGON_MESH
};
enum Flags {
CLOSED = 0x01,
POLYMESH_CLOSED_M = 0x01,
CURVE_FIT = 0x02,
SPLINE_FIT = 0x04,
IS_POLYLINE_3D = 0x08,
IS_POLYMESH_3D = 0x10,
POLYMESH_CLOSED_N = 0x20,
IS_POLYFACE_MESH = 0x40,
CONTINOUS_PATTERN = 0x80
};
enum SurfaceType {
NONE = 0,
QUADRIC_BSPLINE = 5,
CUBIC_BSPLINE = 6,
BEZIER = 8
};
int16 getFlags() const;
void setFlags(const int16 flags);
int getType() const;
const dimeVec3f &getElevation() const;
void setElevation(const dimeVec3f &e);
int16 getPolymeshCountN() const;
int16 getPolymeshCountM() const;
int16 getSmoothSurfaceMdensity() const;
int16 getSmoothSurfaceNdensity() const;
int getNumCoordVertices() const;
int getNumIndexVertices() const;
int getNumSplineFrameControlPoints() const;
int16 getSurfaceType() const;
void setSurfaceType(const int16 type);
dimeVertex *getCoordVertex(const int index);
dimeVertex *getIndexVertex(const int index);
dimeVertex *getSplineFrameControlPoint(const int index);
void setCoordVertices(dimeVertex **vertices, const int num,
dimeMemHandler * const memhandler = NULL);
void setIndexVertices(dimeVertex **vertices, const int num,
dimeMemHandler * const memhandler = NULL);
void setSplineFrameControlPoints(dimeVertex **vertices, const int num,
dimeMemHandler * const memhandler = NULL);
virtual dimeEntity *copy(dimeModel *const model) const;
virtual bool getRecord(const int groupcode,
dimeParam ¶m,
const int index = 0) const;
virtual void setLayer(const dimeLayer * const layer);
virtual const char *getEntityName() const;
virtual bool read(dimeInput * const in);
virtual bool write(dimeOutput * const out);
virtual int typeId() const;
virtual int countRecords() const;
virtual GeometryType extractGeometry(dimeArray <dimeVec3f> &verts,
dimeArray <int> &indices,
dimeVec3f &extrusionDir,
dxfdouble &thickness);
void clearSurfaceData();
protected:
virtual bool handleRecord(const int groupcode,
const dimeParam ¶m,
dimeMemHandler * const memhandler);
virtual bool traverse(const dimeState * const state,
dimeCallback callback,
void *userdata);
private:
int numCoordVertices() const;
int numIndexVertices() const;
int16 flags;
#ifdef DIME_FIXBIG
int32 countM;
int32 countN;
int32 smoothCountM;
int32 smoothCountN;
#else
int16 countM;
int16 countN;
int16 smoothCountM;
int16 smoothCountN;
#endif
int16 surfaceType;
#ifdef DIME_FIXBIG
int32 coordCnt; // real # of coordinate vertices
int32 indexCnt; // real # of index vertices
int32 frameCnt;
#else
int16 coordCnt; // real # of coordinate vertices
int16 indexCnt; // real # of index vertices
int16 frameCnt;
#endif
dimeVertex **coordVertices;
dimeVertex **indexVertices;
dimeVertex **frameVertices;
dimeEntity *seqend;
dimeVec3f elevation;
}; // class dimePolyline
inline int16
dimePolyline::getFlags() const
{
return this->flags;
}
inline void
dimePolyline::setFlags(const int16 flags)
{
this->flags = flags;
}
inline const dimeVec3f &
dimePolyline::getElevation() const
{
return elevation;
}
inline void
dimePolyline::setElevation(const dimeVec3f &e)
{
this->elevation = e;
}
inline int16
dimePolyline::getPolymeshCountN() const
{
return this->countN;
}
inline int16
dimePolyline::getPolymeshCountM() const
{
return this->countM;
}
inline int16
dimePolyline::getSmoothSurfaceMdensity() const
{
return this->smoothCountM;
}
inline int16
dimePolyline::getSmoothSurfaceNdensity() const
{
return this->smoothCountN;
}
inline int
dimePolyline::getNumCoordVertices() const
{
return this->coordCnt;
}
inline int
dimePolyline::getNumIndexVertices() const
{
return this->indexCnt;
}
inline int
dimePolyline::getNumSplineFrameControlPoints() const
{
return this->frameCnt;
}
inline dimeVertex *
dimePolyline::getCoordVertex(const int index)
{
return this->coordVertices[index];
}
inline dimeVertex *
dimePolyline::getIndexVertex(const int index)
{
return this->indexVertices[index];
}
inline dimeVertex *
dimePolyline::getSplineFrameControlPoint(const int index)
{
return this->frameVertices[index];
}
inline int16
dimePolyline::getSurfaceType() const
{
return this->surfaceType;
}
inline void
dimePolyline::setSurfaceType(const int16 type)
{
this->surfaceType = type;
}
#endif // ! DIME_POLYLINE_H
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