/usr/include/dime/entities/Vertex.h is in libdime-dev 0.20030921-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 | /**************************************************************************\
*
* FILE: Vertex.h
*
* This source file is part of DIME.
* Copyright (C) 1998-1999 by Systems In Motion. All rights reserved.
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License, version 2, as
* published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License (the accompanying file named COPYING) for more
* details.
*
**************************************************************************
*
* If you need DIME for a non-GPL project, contact Systems In Motion
* to acquire a Professional Edition License:
*
* Systems In Motion http://www.sim.no/
* Prof. Brochs gate 6 sales@sim.no
* N-7030 Trondheim Voice: +47 22114160
* NORWAY Fax: +47 67172912
*
\**************************************************************************/
#ifndef DIME_VERTEX_H
#define DIME_VERTEX_H
#include <dime/Basic.h>
#include <dime/entities/Entity.h>
#include <dime/util/Linear.h>
class dimePolyline;
class DIME_DLL_API dimeVertex : public dimeEntity
{
friend class dimePolyline;
friend class dimeEntity;
public:
dimeVertex();
enum Flags {
CURVE_FITTING_VERTEX = 0x01,
HAS_CURVE_FIT_TANGENT = 0x02,
SPLINE_VERTEX = 0x08,
FRAME_CONTROL_POINT = 0x10,
POLYLINE_3D_VERTEX = 0x20,
POLYGON_MESH_VERTEX = 0x40,
POLYFACE_MESH_VERTEX = 0x80
};
virtual dimeEntity *copy(dimeModel * const model) const;
virtual bool getRecord(const int groupcode,
dimeParam ¶m,
const int index = 0) const;
virtual const char *getEntityName() const;
int16 getFlags() const;
void setFlags(const int16 flags);
void setCoords(const dimeVec3f &v);
const dimeVec3f &getCoords() const;
int numIndices() const;
int getIndex(const int idx) const;
void setIndex(const int idx, const int val);
virtual bool write(dimeOutput * const out);
virtual int typeId() const;
virtual int countRecords() const;
protected:
virtual bool handleRecord(const int groupcode,
const dimeParam ¶m,
dimeMemHandler * const memhandler);
private:
int16 flags;
#ifdef DIME_FIXBIG
int32 indices[4];
#else
int16 indices[4];
#endif
dimeVec3f coords;
dimePolyline *polyline; // link back to polyline...
}; // class dimeVertex
inline void
dimeVertex::setCoords(const dimeVec3f &v)
{
this->coords = v;
}
inline const dimeVec3f &
dimeVertex::getCoords() const
{
return this->coords;
}
inline void
dimeVertex::setIndex(const int idx, const int val)
{
assert(idx >= 0 && idx < 4);
this->indices[idx] = val;
}
inline int16
dimeVertex::getFlags() const
{
return this->flags;
}
inline void
dimeVertex::setFlags(const int16 flags)
{
this->flags = flags;
}
#endif // ! DIME_VERTEX_H
|