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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization</title><link href="ocean.css" rel="stylesheet" type="text/css" title="Ocean" /><script src="haddock-util.js" type="text/javascript"></script><script type="text/javascript">//<![CDATA[
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</script></head><body><div id="package-header"><ul class="links" id="page-menu"><li><a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Rasterization.html">Source</a></li><li><a href="index.html">Contents</a></li><li><a href="doc-index.html">Index</a></li></ul><p class="caption">OpenGL-2.2.3.1: A binding for the OpenGL graphics system</p></div><div id="content"><div id="module-header"><table class="info"><tr><th>Portability</th><td>portable</td></tr><tr><th>Stability</th><td>stable</td></tr><tr><th>Maintainer</th><td>sven.panne@aedion.de</td></tr><tr><th>Safe Haskell</th><td>Safe-Infered</td></tr></table><p class="caption">Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization</p></div><div id="description"><p class="caption">Description</p><div class="doc"><p>This module corresponds to a part of section 3.6.4 (Rasterization of Pixel
 Rectangles) of the OpenGL 2.1 specs.
</p></div></div><div id="interface"><h1>Documentation</h1><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:PixelData" class="def">PixelData</a> a <a href="src/Graphics-Rendering-OpenGL-GL-PixelData.html#PixelData" class="link">Source</a></p><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:PixelData" class="def">PixelData</a> <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Rasterization.html#t:PixelFormat">PixelFormat</a> <a href="Graphics-Rendering-OpenGL-GL-VertexArrays.html#t:DataType">DataType</a> (<a href="/usr/share/doc/ghc-doc/html/libraries/base-4.5.0.0/Foreign-Ptr.html#t:Ptr">Ptr</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:PixelData" class="caption collapser" onclick="toggleSection('i:PixelData')">Instances</p><div id="section.i:PixelData" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.5.0.0/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Rasterization.html#t:PixelData">PixelData</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.5.0.0/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Rasterization.html#t:PixelData">PixelData</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.5.0.0/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Rasterization.html#t:PixelData">PixelData</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:PixelFormat" class="def">PixelFormat</a>  <a href="src/Graphics-Rendering-OpenGL-GL-PixelFormat.html#PixelFormat" class="link">Source</a></p><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:ColorIndex" class="def">ColorIndex</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:StencilIndex" class="def">StencilIndex</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:DepthComponent" class="def">DepthComponent</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Red" class="def">Red</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Green" class="def">Green</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Blue" class="def">Blue</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Alpha" class="def">Alpha</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB" class="def">RGB</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGBA" class="def">RGBA</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Luminance" class="def">Luminance</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:LuminanceAlpha" class="def">LuminanceAlpha</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:ABGR" class="def">ABGR</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:BGR" class="def">BGR</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:BGRA" class="def">BGRA</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CMYK" class="def">CMYK</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CMYKA" class="def">CMYKA</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:FourTwoTwo" class="def">FourTwoTwo</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:FourTwoTwoRev" class="def">FourTwoTwoRev</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:FourTwoTwoAverage" class="def">FourTwoTwoAverage</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:FourTwoTwoRevAverage" class="def">FourTwoTwoRevAverage</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:YCBCR422" class="def">YCBCR422</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:DepthStencil" class="def">DepthStencil</a></td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:PixelFormat" class="caption collapser" onclick="toggleSection('i:PixelFormat')">Instances</p><div id="section.i:PixelFormat" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.5.0.0/Data-Eq.html#t:Eq">Eq</a> <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Rasterization.html#t:PixelFormat">PixelFormat</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.5.0.0/Data-Ord.html#t:Ord">Ord</a> <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Rasterization.html#t:PixelFormat">PixelFormat</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.5.0.0/Text-Show.html#t:Show">Show</a> <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Rasterization.html#t:PixelFormat">PixelFormat</a></td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><a name="v:drawPixels" class="def">drawPixels</a> ::  <a href="Graphics-Rendering-OpenGL-GL-CoordTrans.html#t:Size">Size</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Rasterization.html#t:PixelData">PixelData</a> a -&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.5.0.0/System-IO.html#t:IO">IO</a> <a href="/usr/share/doc/ghc-doc/html/libraries/ghc-prim-0.2.0.0/GHC-Tuple.html#t:-40--41-">()</a><a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Rasterization.html#drawPixels" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:pixelZoom" class="def">pixelZoom</a> :: <a href="Graphics-Rendering-OpenGL-GL-StateVar.html#t:StateVar">StateVar</a> (<a href="Graphics-Rendering-OpenGL-GL-BasicTypes.html#t:GLfloat">GLfloat</a>, <a href="Graphics-Rendering-OpenGL-GL-BasicTypes.html#t:GLfloat">GLfloat</a>)<a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Rasterization.html#pixelZoom" class="link">Source</a></p></div></div></div><div id="footer"><p>Produced by <a href="http://www.haskell.org/haddock/">Haddock</a> version 2.10.0</p></div></body></html>