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<div class="refentry" title="IpatchSF2">
<a name="IpatchSF2"></a><div class="titlepage"></div>
<div class="refnamediv"><table width="100%"><tr>
<td valign="top">
<h2><span class="refentrytitle"><a name="IpatchSF2.top_of_page"></a>IpatchSF2</span></h2>
<p>IpatchSF2 — SoundFont instrument file object</p>
</td>
<td valign="top" align="right"></td>
</tr></table></div>
<div class="refsect1" title="Stability Level">
<a name="IpatchSF2.stability-level"></a><h2>Stability Level</h2>
Stable, unless otherwise indicated
</div>
<div class="refsynopsisdiv" title="Synopsis">
<a name="IpatchSF2.synopsis"></a><h2>Synopsis</h2>
<pre class="synopsis">
<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2-struct"
>IpatchSF2</a>;
enum <a
href="../libinstpatch/IpatchSF2.html#IpatchSF2Flags"
>IpatchSF2Flags</a>;
#define <a
href="../libinstpatch/IpatchSF2.html#IPATCH-SF2-UNUSED-FLAG-SHIFT--CAPS"
>IPATCH_SF2_UNUSED_FLAG_SHIFT</a>
enum <a
href="../libinstpatch/IpatchSF2.html#IpatchSF2InfoType"
>IpatchSF2InfoType</a>;
#define <a
href="../libinstpatch/IpatchSF2.html#IPATCH-SF2-INFO-COUNT--CAPS"
>IPATCH_SF2_INFO_COUNT</a>
#define <a
href="../libinstpatch/IpatchSF2.html#IPATCH-SF2-DEFAULT-ENGINE--CAPS"
>IPATCH_SF2_DEFAULT_ENGINE</a>
<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> * <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-new"
>ipatch_sf2_new</a> (void);
#define <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-get-presets"
>ipatch_sf2_get_presets</a> (sfont)
#define <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-get-insts"
>ipatch_sf2_get_insts</a> (sfont)
#define <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-get-samples"
>ipatch_sf2_get_samples</a> (sfont)
void <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-set-file"
>ipatch_sf2_set_file</a> (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sf,
<a
href="../libinstpatch/IpatchSF2File.html"
>IpatchSF2File</a> *file);
<a
href="../libinstpatch/IpatchSF2File.html"
>IpatchSF2File</a> * <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-get-file"
>ipatch_sf2_get_file</a> (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sf);
char * <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-get-info"
>ipatch_sf2_get_info</a> (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sf,
<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2InfoType"
>IpatchSF2InfoType</a> id);
void <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-set-info"
>ipatch_sf2_set_info</a> (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sf,
<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2InfoType"
>IpatchSF2InfoType</a> id,
const char *val);
IpatchSF2Info * <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-get-info-array"
>ipatch_sf2_get_info_array</a> (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sf);
void <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-free-info-array"
>ipatch_sf2_free_info_array</a> (IpatchSF2Info *array);
<a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"
>gboolean</a> <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-info-id-is-valid"
>ipatch_sf2_info_id_is_valid</a> (<a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint32"
>guint32</a> id);
int <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-get-info-max-size"
>ipatch_sf2_get_info_max_size</a> (<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2InfoType"
>IpatchSF2InfoType</a> infotype);
<a
href="../libinstpatch/IpatchSF2Preset.html"
>IpatchSF2Preset</a> * <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-find-preset"
>ipatch_sf2_find_preset</a> (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sf,
const char *name,
int bank,
int program,
const <a
href="../libinstpatch/IpatchSF2Preset.html"
>IpatchSF2Preset</a> *exclude);
<a
href="../libinstpatch/IpatchSF2Inst.html"
>IpatchSF2Inst</a> * <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-find-inst"
>ipatch_sf2_find_inst</a> (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sf,
const char *name,
const <a
href="../libinstpatch/IpatchSF2Inst.html"
>IpatchSF2Inst</a> *exclude);
<a
href="../libinstpatch/IpatchSF2Sample.html"
>IpatchSF2Sample</a> * <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-find-sample"
>ipatch_sf2_find_sample</a> (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sf,
const char *name,
const <a
href="../libinstpatch/IpatchSF2Sample.html"
>IpatchSF2Sample</a> *exclude);
<a
href="../libinstpatch/IpatchList.html"
>IpatchList</a> * <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-get-zone-references"
>ipatch_sf2_get_zone_references</a> (<a
href="../libinstpatch/IpatchItem.html"
>IpatchItem</a> *item);
char * <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-make-unique-name"
>ipatch_sf2_make_unique_name</a> (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sfont,
<a
href="/usr/share/gtk-doc/html/gobject/gobject-Type-Information.html#GType"
>GType</a> child_type,
const char *name,
const <a
href="../libinstpatch/IpatchItem.html"
>IpatchItem</a> *exclude);
</pre>
</div>
<div class="refsect1" title="Object Hierarchy">
<a name="IpatchSF2.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="synopsis">
<a
href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObject"
>GObject</a>
+----<a
href="../libinstpatch/IpatchItem.html"
>IpatchItem</a>
+----<a
href="../libinstpatch/IpatchContainer.html"
>IpatchContainer</a>
+----<a
href="../libinstpatch/IpatchBase.html"
>IpatchBase</a>
+----IpatchSF2
</pre>
</div>
<div class="refsect1" title="Properties">
<a name="IpatchSF2.properties"></a><h2>Properties</h2>
<pre class="synopsis">
"<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2--author"
>author</a>" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write
"<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2--comment"
>comment</a>" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write
"<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2--copyright"
>copyright</a>" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write
"<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2--date"
>date</a>" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write
"<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2--engine"
>engine</a>" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write
"<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2--name"
>name</a>" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write
"<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2--product"
>product</a>" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write
"<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2--rom-name"
>rom-name</a>" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write
"<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2--rom-version"
>rom-version</a>" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write
"<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2--samples-24bit"
>samples-24bit</a>" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"
>gboolean</a> : Read / Write
"<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2--software"
>software</a>" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write
"<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2--version"
>version</a>" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write
</pre>
</div>
<div class="refsect1" title="Description">
<a name="IpatchSF2.description"></a><h2>Description</h2>
<p>
SoundFont version 2 instrument file object. Parent to <a
href="../libinstpatch/IpatchSF2Preset.html"
><span class="type">IpatchSF2Preset</span></a>,
<a
href="../libinstpatch/IpatchSF2Inst.html"
><span class="type">IpatchSF2Inst</span></a> and <a
href="../libinstpatch/IpatchSF2Sample.html"
><span class="type">IpatchSF2Sample</span></a> objects.</p>
</div>
<div class="refsect1" title="Details">
<a name="IpatchSF2.details"></a><h2>Details</h2>
<div class="refsect2" title="IpatchSF2">
<a name="IpatchSF2-struct"></a><h3>IpatchSF2</h3>
<pre class="programlisting">typedef struct {
IpatchBase parent_instance;
guint16 ver_major, ver_minor; /* SoundFont version */
guint16 romver_major, romver_minor; /* ROM version (if any) */
GHashTable *info; /* hash of info strings by 4 char ID */
GSList *presets; /* list of #IpatchSF2Preset structures */
GSList *insts; /* list of #IpatchSF2Inst structures */
GSList *samples; /* list of #IpatchSF2Sample structures */
} IpatchSF2;
</pre>
</div>
<hr>
<div class="refsect2" title="enum IpatchSF2Flags">
<a name="IpatchSF2Flags"></a><h3>enum IpatchSF2Flags</h3>
<pre class="programlisting">typedef enum
{
/* SoundFont 24 bit samples enabled flag */
IPATCH_SF2_SAMPLES_24BIT = 1 << IPATCH_BASE_UNUSED_FLAG_SHIFT
} IpatchSF2Flags;
</pre>
</div>
<hr>
<div class="refsect2" title="IPATCH_SF2_UNUSED_FLAG_SHIFT">
<a name="IPATCH-SF2-UNUSED-FLAG-SHIFT--CAPS"></a><h3>IPATCH_SF2_UNUSED_FLAG_SHIFT</h3>
<pre class="programlisting">#define IPATCH_SF2_UNUSED_FLAG_SHIFT (IPATCH_BASE_UNUSED_FLAG_SHIFT + 3)
</pre>
</div>
<hr>
<div class="refsect2" title="enum IpatchSF2InfoType">
<a name="IpatchSF2InfoType"></a><h3>enum IpatchSF2InfoType</h3>
<pre class="programlisting">typedef enum
{
IPATCH_SF2_UNKNOWN, /* unknown chunk ("NULL" value) */
IPATCH_SF2_VERSION = IPATCH_SFONT_FOURCC_IFIL, /* SoundFont version */
IPATCH_SF2_ENGINE = IPATCH_SFONT_FOURCC_ISNG,/* target sound engine */
IPATCH_SF2_NAME = IPATCH_SFONT_FOURCC_INAM, /* SoundFont name */
IPATCH_SF2_ROM_NAME = IPATCH_SFONT_FOURCC_IROM, /* ROM name */
IPATCH_SF2_ROM_VERSION = IPATCH_SFONT_FOURCC_IVER, /* ROM version */
IPATCH_SF2_DATE = IPATCH_SFONT_FOURCC_ICRD, /* creation date */
IPATCH_SF2_AUTHOR = IPATCH_SFONT_FOURCC_IENG,/* sound designers/engineers */
IPATCH_SF2_PRODUCT = IPATCH_SFONT_FOURCC_IPRD, /* product intended for */
IPATCH_SF2_COPYRIGHT = IPATCH_SFONT_FOURCC_ICOP, /* copyright message */
IPATCH_SF2_COMMENT = IPATCH_SFONT_FOURCC_ICMT, /* comments */
IPATCH_SF2_SOFTWARE = IPATCH_SFONT_FOURCC_ISFT /* software "create:modify" */
}IpatchSF2InfoType;
</pre>
</div>
<hr>
<div class="refsect2" title="IPATCH_SF2_INFO_COUNT">
<a name="IPATCH-SF2-INFO-COUNT--CAPS"></a><h3>IPATCH_SF2_INFO_COUNT</h3>
<pre class="programlisting">#define IPATCH_SF2_INFO_COUNT 11
</pre>
</div>
<hr>
<div class="refsect2" title="IPATCH_SF2_DEFAULT_ENGINE">
<a name="IPATCH-SF2-DEFAULT-ENGINE--CAPS"></a><h3>IPATCH_SF2_DEFAULT_ENGINE</h3>
<pre class="programlisting">#define IPATCH_SF2_DEFAULT_ENGINE "EMU8000"
</pre>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_new ()">
<a name="ipatch-sf2-new"></a><h3>ipatch_sf2_new ()</h3>
<pre class="programlisting"><a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> * ipatch_sf2_new (void);</pre>
<p>
Create a new SoundFont base object.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> New SoundFont base object with a reference count of 1. Caller
owns the reference and removing it will destroy the item.
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_get_presets()">
<a name="ipatch-sf2-get-presets"></a><h3>ipatch_sf2_get_presets()</h3>
<pre class="programlisting">#define ipatch_sf2_get_presets(sfont)</pre>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_get_insts()">
<a name="ipatch-sf2-get-insts"></a><h3>ipatch_sf2_get_insts()</h3>
<pre class="programlisting">#define ipatch_sf2_get_insts(sfont)</pre>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_get_samples()">
<a name="ipatch-sf2-get-samples"></a><h3>ipatch_sf2_get_samples()</h3>
<pre class="programlisting">#define ipatch_sf2_get_samples(sfont)</pre>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_set_file ()">
<a name="ipatch-sf2-set-file"></a><h3>ipatch_sf2_set_file ()</h3>
<pre class="programlisting">void ipatch_sf2_set_file (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sf,
<a
href="../libinstpatch/IpatchSF2File.html"
>IpatchSF2File</a> *file);</pre>
<p>
Sets the file object of a SoundFont. SoundFont files are kept open
for sample data that references the file. This function sets a
SoundFonts authoritive file object. A convenience function, as
<a
href="../libinstpatch/IpatchBase.html#ipatch-base-set-file"
><code class="function">ipatch_base_set_file()</code></a> does the same thing (albeit without more specific
type casting).</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>sf</code></em> :</span></p></td>
<td> SoundFont to set file object of
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>file</code></em> :</span></p></td>
<td> File object to use with the SoundFont.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_get_file ()">
<a name="ipatch-sf2-get-file"></a><h3>ipatch_sf2_get_file ()</h3>
<pre class="programlisting"><a
href="../libinstpatch/IpatchSF2File.html"
>IpatchSF2File</a> * ipatch_sf2_get_file (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sf);</pre>
<p>
Gets the file object of a SoundFont. The returned SoundFont file object's
reference count has incremented. The caller owns the reference and is
responsible for removing it with <code class="function"><a
href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#g-object-unref"
><code class="function">g_object_unref()</code></a></code>.
A convenience function as <a
href="../libinstpatch/IpatchBase.html#ipatch-base-get-file"
><code class="function">ipatch_base_get_file()</code></a> does the same thing
(albeit without more specific type casting).</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>sf</code></em> :</span></p></td>
<td> SoundFont to get file object of
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> The SoundFont file object or <code class="literal">NULL</code> if <em class="parameter"><code>sf</code></em> is not open. Remember
to unref the file object with <code class="function"><a
href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#g-object-unref"
><code class="function">g_object_unref()</code></a></code> when
done with it.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_get_info ()">
<a name="ipatch-sf2-get-info"></a><h3>ipatch_sf2_get_info ()</h3>
<pre class="programlisting">char * ipatch_sf2_get_info (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sf,
<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2InfoType"
>IpatchSF2InfoType</a> id);</pre>
<p>
Get a SoundFont info string by RIFF FOURCC ID.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>sf</code></em> :</span></p></td>
<td> SoundFont to get info from
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>id</code></em> :</span></p></td>
<td> RIFF FOURCC id
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> New allocated info string value or <code class="literal">NULL</code> if no info with the
given <em class="parameter"><code>id</code></em>. String should be freed when finished with it.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_set_info ()">
<a name="ipatch-sf2-set-info"></a><h3>ipatch_sf2_set_info ()</h3>
<pre class="programlisting">void ipatch_sf2_set_info (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sf,
<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2InfoType"
>IpatchSF2InfoType</a> id,
const char *val);</pre>
<p>
Set SoundFont info. Validates <em class="parameter"><code>id</code></em> and ensures <em class="parameter"><code>val</code></em> does not exceed
the maximum allowed length for the given info type.
</p>
<p>
Emits changed signal on SoundFont.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>sf</code></em> :</span></p></td>
<td> SoundFont to set info of
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>id</code></em> :</span></p></td>
<td> RIFF FOURCC id
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>val</code></em> :</span></p></td>
<td> Value to set info to or <code class="literal">NULL</code> to unset (clear) info.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_get_info_array ()">
<a name="ipatch-sf2-get-info-array"></a><h3>ipatch_sf2_get_info_array ()</h3>
<pre class="programlisting">IpatchSF2Info * ipatch_sf2_get_info_array (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sf);</pre>
<p>
Get all string info (not IPATCH_SF2_VERSION or IPATCH_SF2_ROM_VERSION)
from a SoundFont object. The array is sorted in the order recommended
by the SoundFont standard for saving.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>sf</code></em> :</span></p></td>
<td> SoundFont to get all info strings from
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> A newly allocated array of info structures terminated by
an array member with 0 valued <em class="structfield"><code>id</code></em>
field. Remember to free the array with <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-free-info-array"
><code class="function">ipatch_sf2_free_info_array()</code></a>
when finished with it.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_free_info_array ()">
<a name="ipatch-sf2-free-info-array"></a><h3>ipatch_sf2_free_info_array ()</h3>
<pre class="programlisting">void ipatch_sf2_free_info_array (IpatchSF2Info *array);</pre>
<p>
Frees an info array returned by <a
href="../libinstpatch/IpatchSF2.html#ipatch-sf2-get-info-array"
><code class="function">ipatch_sf2_get_info_array()</code></a>.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><em class="parameter"><code>array</code></em> :</span></p></td>
<td> SoundFont info array
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_info_id_is_valid ()">
<a name="ipatch-sf2-info-id-is-valid"></a><h3>ipatch_sf2_info_id_is_valid ()</h3>
<pre class="programlisting"><a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"
>gboolean</a> ipatch_sf2_info_id_is_valid (<a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint32"
>guint32</a> id);</pre>
<p>
Check if a given RIFF FOURCC id is a valid SoundFont info id.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>id</code></em> :</span></p></td>
<td> RIFF FOURCC id (see <a
href="../libinstpatch/IpatchSF2.html#IpatchSF2InfoType"
><span class="type">IpatchSF2InfoType</span></a>)
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> <code class="literal">TRUE</code> if <em class="parameter"><code>id</code></em> is a valid info id, <code class="literal">FALSE</code> otherwise
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_get_info_max_size ()">
<a name="ipatch-sf2-get-info-max-size"></a><h3>ipatch_sf2_get_info_max_size ()</h3>
<pre class="programlisting">int ipatch_sf2_get_info_max_size (<a
href="../libinstpatch/IpatchSF2.html#IpatchSF2InfoType"
>IpatchSF2InfoType</a> infotype);</pre>
<p>
Get maximum chunk size for info chunks.
</p>
<p>
NOTE: Max size includes terminating NULL character so subtract one from
returned value to get max allowed string length.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>infotype</code></em> :</span></p></td>
<td> An info enumeration
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> Maximum info chunk size or 0 if invalid or variable length
info chunk type. Subtract one to get max allowed string length (if
returned value was not 0).
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_find_preset ()">
<a name="ipatch-sf2-find-preset"></a><h3>ipatch_sf2_find_preset ()</h3>
<pre class="programlisting"><a
href="../libinstpatch/IpatchSF2Preset.html"
>IpatchSF2Preset</a> * ipatch_sf2_find_preset (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sf,
const char *name,
int bank,
int program,
const <a
href="../libinstpatch/IpatchSF2Preset.html"
>IpatchSF2Preset</a> *exclude);</pre>
<p>
Find a preset by name or bank:preset MIDI numbers. If preset <em class="parameter"><code>name</code></em>
and <em class="parameter"><code>bank</code></em>:<em class="parameter"><code>program</code></em> are specified then match for either condition.
If a preset is found its reference count is incremented before it
is returned. The caller is responsible for removing the reference
with <a
href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#g-object-unref"
><code class="function">g_object_unref()</code></a> when finished with it.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>sf</code></em> :</span></p></td>
<td> SoundFont to search in
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>name</code></em> :</span></p></td>
<td> Name of preset to find or <code class="literal">NULL</code> to match any name
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>bank</code></em> :</span></p></td>
<td> MIDI bank number of preset to search for or -1 to not search by
MIDI bank:program numbers
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>program</code></em> :</span></p></td>
<td> MIDI program number of preset to search for, only used
if <em class="parameter"><code>bank</code></em> is 0-128
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>exclude</code></em> :</span></p></td>
<td> A preset to exclude from the search or <code class="literal">NULL</code>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> The matching preset or <code class="literal">NULL</code> if not found. Remember to unref
the item when finished with it.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_find_inst ()">
<a name="ipatch-sf2-find-inst"></a><h3>ipatch_sf2_find_inst ()</h3>
<pre class="programlisting"><a
href="../libinstpatch/IpatchSF2Inst.html"
>IpatchSF2Inst</a> * ipatch_sf2_find_inst (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sf,
const char *name,
const <a
href="../libinstpatch/IpatchSF2Inst.html"
>IpatchSF2Inst</a> *exclude);</pre>
<p>
Find an instrument by <em class="parameter"><code>name</code></em> in a SoundFont. If a matching instrument
is found, its reference count is incremented before it is returned.
The caller is responsible for removing the reference with <a
href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#g-object-unref"
><code class="function">g_object_unref()</code></a>
when finished with it.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>sf</code></em> :</span></p></td>
<td> SoundFont to search in
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>name</code></em> :</span></p></td>
<td> Name of Instrument to find
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>exclude</code></em> :</span></p></td>
<td> An instrument to exclude from the search or <code class="literal">NULL</code>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> The matching instrument or <code class="literal">NULL</code> if not found. Remember to unref
the item when finished with it.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_find_sample ()">
<a name="ipatch-sf2-find-sample"></a><h3>ipatch_sf2_find_sample ()</h3>
<pre class="programlisting"><a
href="../libinstpatch/IpatchSF2Sample.html"
>IpatchSF2Sample</a> * ipatch_sf2_find_sample (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sf,
const char *name,
const <a
href="../libinstpatch/IpatchSF2Sample.html"
>IpatchSF2Sample</a> *exclude);</pre>
<p>
Find a sample by <em class="parameter"><code>name</code></em> in a SoundFont. If a sample is found its
reference count is incremented before it is returned. The caller
is responsible for removing the reference with <a
href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#g-object-unref"
><code class="function">g_object_unref()</code></a>
when finished with it.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>sf</code></em> :</span></p></td>
<td> SoundFont to search in
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>name</code></em> :</span></p></td>
<td> Name of sample to find
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>exclude</code></em> :</span></p></td>
<td> A sample to exclude from the search or <code class="literal">NULL</code>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> The matching sample or <code class="literal">NULL</code> if not found. Remember to unref
the item when finished with it.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_get_zone_references ()">
<a name="ipatch-sf2-get-zone-references"></a><h3>ipatch_sf2_get_zone_references ()</h3>
<pre class="programlisting"><a
href="../libinstpatch/IpatchList.html"
>IpatchList</a> * ipatch_sf2_get_zone_references (<a
href="../libinstpatch/IpatchItem.html"
>IpatchItem</a> *item);</pre>
<p>
Get list of zones referencing an IpatchSF2Inst or IpatchSF2Sample.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>item</code></em> :</span></p></td>
<td> Item to locate referencing zones of, must be of type <a
href="../libinstpatch/IpatchSF2Inst.html"
><span class="type">IpatchSF2Inst</span></a>
or <a
href="../libinstpatch/IpatchSF2Sample.html"
><span class="type">IpatchSF2Sample</span></a> and be parented to an <a
href="../libinstpatch/IpatchSF2.html"
><span class="type">IpatchSF2</span></a> object.
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> New object list containing <a
href="../libinstpatch/IpatchSF2Zone.html"
><span class="type">IpatchSF2Zone</span></a> objects that
refer to <em class="parameter"><code>item</code></em>. The new list object has a reference count of 1
which the caller owns, unreference to free the list.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="ipatch_sf2_make_unique_name ()">
<a name="ipatch-sf2-make-unique-name"></a><h3>ipatch_sf2_make_unique_name ()</h3>
<pre class="programlisting">char * ipatch_sf2_make_unique_name (<a
href="../libinstpatch/IpatchSF2.html"
>IpatchSF2</a> *sfont,
<a
href="/usr/share/gtk-doc/html/gobject/gobject-Type-Information.html#GType"
>GType</a> child_type,
const char *name,
const <a
href="../libinstpatch/IpatchItem.html"
>IpatchItem</a> *exclude);</pre>
<p>
Generates a unique name for the given <em class="parameter"><code>child_type</code></em> in <em class="parameter"><code>sfont</code></em>. The <em class="parameter"><code>name</code></em>
parameter is used as a base and is modified, by appending a number, to
make it unique (if necessary). The <em class="parameter"><code>exclude</code></em> parameter is used to exclude
an existing <em class="parameter"><code>sfont</code></em> child item from the search.
</p>
<p>
MT-Note: To ensure that an item is actually unique before being
added to a SoundFont object, <a
href="../libinstpatch/IpatchContainer.html#ipatch-container-add-unique"
><code class="function">ipatch_container_add_unique()</code></a> should be
used.</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>sfont</code></em> :</span></p></td>
<td> SoundFont item
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>child_type</code></em> :</span></p></td>
<td> A child type of <em class="parameter"><code>sfont</code></em> to search for a unique name in
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>name</code></em> :</span></p></td>
<td> An initial name to use or NULL
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>exclude</code></em> :</span></p></td>
<td> An item to exclude from search or NULL
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> A new unique name which should be freed when finished with it.
</td>
</tr>
</tbody>
</table></div>
</div>
</div>
<div class="refsect1" title="Property Details">
<a name="IpatchSF2.property-details"></a><h2>Property Details</h2>
<div class="refsect2" title='The "author" property'>
<a name="IpatchSF2--author"></a><h3>The <code class="literal">"author"</code> property</h3>
<pre class="programlisting"> "author" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write</pre>
<p>Author of SoundFont.</p>
<p>Default value: NULL</p>
</div>
<hr>
<div class="refsect2" title='The "comment" property'>
<a name="IpatchSF2--comment"></a><h3>The <code class="literal">"comment"</code> property</h3>
<pre class="programlisting"> "comment" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write</pre>
<p>Comments.</p>
<p>Default value: NULL</p>
</div>
<hr>
<div class="refsect2" title='The "copyright" property'>
<a name="IpatchSF2--copyright"></a><h3>The <code class="literal">"copyright"</code> property</h3>
<pre class="programlisting"> "copyright" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write</pre>
<p>Copyright.</p>
<p>Default value: NULL</p>
</div>
<hr>
<div class="refsect2" title='The "date" property'>
<a name="IpatchSF2--date"></a><h3>The <code class="literal">"date"</code> property</h3>
<pre class="programlisting"> "date" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write</pre>
<p>Creation date.</p>
<p>Default value: NULL</p>
</div>
<hr>
<div class="refsect2" title='The "engine" property'>
<a name="IpatchSF2--engine"></a><h3>The <code class="literal">"engine"</code> property</h3>
<pre class="programlisting"> "engine" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write</pre>
<p>Sound synthesis engine identifier.</p>
<p>Default value: "EMU8000"</p>
</div>
<hr>
<div class="refsect2" title='The "name" property'>
<a name="IpatchSF2--name"></a><h3>The <code class="literal">"name"</code> property</h3>
<pre class="programlisting"> "name" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write</pre>
<p>SoundFont name.</p>
<p>Default value: NULL</p>
</div>
<hr>
<div class="refsect2" title='The "product" property'>
<a name="IpatchSF2--product"></a><h3>The <code class="literal">"product"</code> property</h3>
<pre class="programlisting"> "product" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write</pre>
<p>Product SoundFont is intended for.</p>
<p>Default value: NULL</p>
</div>
<hr>
<div class="refsect2" title='The "rom-name" property'>
<a name="IpatchSF2--rom-name"></a><h3>The <code class="literal">"rom-name"</code> property</h3>
<pre class="programlisting"> "rom-name" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write</pre>
<p>ROM name identifier.</p>
<p>Default value: NULL</p>
</div>
<hr>
<div class="refsect2" title='The "rom-version" property'>
<a name="IpatchSF2--rom-version"></a><h3>The <code class="literal">"rom-version"</code> property</h3>
<pre class="programlisting"> "rom-version" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write</pre>
<p>ROM version "major.minor".</p>
<p>Default value: NULL</p>
</div>
<hr>
<div class="refsect2" title='The "samples-24bit" property'>
<a name="IpatchSF2--samples-24bit"></a><h3>The <code class="literal">"samples-24bit"</code> property</h3>
<pre class="programlisting"> "samples-24bit" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"
>gboolean</a> : Read / Write</pre>
<p>Enable 24 bit samples.</p>
<p>Default value: FALSE</p>
</div>
<hr>
<div class="refsect2" title='The "software" property'>
<a name="IpatchSF2--software"></a><h3>The <code class="literal">"software"</code> property</h3>
<pre class="programlisting"> "software" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write</pre>
<p>Software 'created by:modified by'.</p>
<p>Default value: NULL</p>
</div>
<hr>
<div class="refsect2" title='The "version" property'>
<a name="IpatchSF2--version"></a><h3>The <code class="literal">"version"</code> property</h3>
<pre class="programlisting"> "version" <a
href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gchar"
>gchar</a>* : Read / Write</pre>
<p>SoundFont version ("major.minor").</p>
<p>Default value: "2.01"</p>
</div>
</div>
<div class="refsect1" title="See Also">
<a name="IpatchSF2.see-also"></a><h2>See Also</h2>
#IpatchSF2Preset, <a
href="../libinstpatch/IpatchSF2Inst.html"
><span class="type">IpatchSF2Inst</span></a>, <a
href="../libinstpatch/IpatchSF2Sample.html"
><span class="type">IpatchSF2Sample</span></a>
</div>
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