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// $Id: sparse_shell_matrix.h 3874 2010-07-02 21:57:26Z roystgnr $

// The libMesh Finite Element Library.
// Copyright (C) 2002-2008 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
  
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
  
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
  
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA



#ifndef __sparse_shell_matrix_h__
#define __sparse_shell_matrix_h__


// Local includes
#include "libmesh_common.h"
#include "reference_counted_object.h"
#include "libmesh.h"
#include "shell_matrix.h"
#include "sparse_matrix.h"

namespace libMesh
{


/**
 * This class allows to use any SparseMatrix object as a shell matrix.
 *
 * @author Tim Kroeger, 2008
 */

template <typename T>
class SparseShellMatrix : public ShellMatrix<T>
{
public:
  /**
   * Constructor; takes references to the sparse matrix.  The sparse
   * matrix itself has to be stored elsewhere.
   */
  SparseShellMatrix (const SparseMatrix<T>& m);

  /**
   * Destructor.
   */
  virtual ~SparseShellMatrix ();

  /**
   * @returns \p m, the row-dimension of the matrix where the marix is
   * \f$ M \times N \f$.
   */  
  virtual unsigned int m () const;

  /**
   * @returns \p n, the column-dimension of the matrix where the marix
   * is \f$ M \times N \f$.
   */  
  virtual unsigned int n () const;

  /**
   * Multiplies the matrix with \p arg and stores the result in \p
   * dest.
   */
  virtual void vector_mult (NumericVector<T>& dest,
			    const NumericVector<T>& arg) const;

  /**
   * Multiplies the matrix with \p arg and adds the result to \p dest.
   */
  virtual void vector_mult_add (NumericVector<T>& dest,
				const NumericVector<T>& arg) const;

  /**
   * Copies the diagonal part of the matrix into \p dest.
   */
  virtual void get_diagonal (NumericVector<T>& dest) const;

protected:
  /**
   * The sparse matrix.
   */
  const SparseMatrix<T>& _m;

};



//-----------------------------------------------------------------------
// SparseShellMatrix inline members
template <typename T>
inline
SparseShellMatrix<T>::SparseShellMatrix (const SparseMatrix<T>& m):
  ShellMatrix<T>(),
  _m(m)
{}



template <typename T>
inline
SparseShellMatrix<T>::~SparseShellMatrix ()
{}



template <typename T>
inline
unsigned int SparseShellMatrix<T>::m () const
{
  return _m.m();
}



template <typename T>
inline
unsigned int SparseShellMatrix<T>::n () const
{
  return _m.n();
}



template <typename T>
inline
void SparseShellMatrix<T>::get_diagonal(NumericVector<T>& dest) const
{
  _m.get_diagonal(dest);
}


} // namespace libMesh


#endif // #ifndef __sparse_shell_matrix_h__