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// $Id: utility.h 3937 2010-08-24 23:43:08Z roystgnr $

// The libMesh Finite Element Library.
// Copyright (C) 2002-2008 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
  
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
  
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
  
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA


#ifndef __utility_h__
#define __utility_h__

// System includes
#include <string>
#include <vector>
#include <algorithm> // for std::lower_bound

// Local includes
#include "libmesh_common.h" // for Real

namespace libMesh
{


// ------------------------------------------------------------
// The Utility namespace is for functions
// which are useful but don't necessarily belong anywhere else.

namespace Utility
{
  //-------------------------------------------------------------------
  /**
   * The \p system_info function returns information about the system
   * you are running on.
   */
  std::string system_info();

  

  //-------------------------------------------------------------------
  /**
   * \p Utility::iota is a duplication of the SGI STL extension
   * \p std::iota.  It simply assigns sequentially increasing values
   * to a range. That is, it assigns \p value to \p *first, \p value + 1
   * to \p *(first + 1) and so on. In general, each iterator \p i in the
   * range [first, last) is assigned \p value + (i - \p first).
   */
  template <typename ForwardIter, typename T>
  void iota (ForwardIter first, ForwardIter last, T value)
  {
    while (first != last)
      {
	*first = value++;
	++first;
      }
  }


  /**
   * Utility::is_sorted mimics the behavior of the SGI STL extension
   * std::is_sorted.  Checks to see if the range [first,last) is
   * sorted in non-decreasing order, ie. for each "i" in
   * [first,last) *i <= *(i+1).
   */
  template< class InputIterator >
  bool is_sorted(InputIterator first, InputIterator last)
  {
    if ( first == last )
      return true;

    // "prev" always points to the entry just to the left of "first"
    //  [-    -    -    -    -    -]
    //   ^    ^
    // prev first
    //
    //  [-    -    -    -    -    -]
    //        ^    ^
    //      prev first
    //
    //  [-    -    -    -    -    -]
    //             ^    ^
    //           prev first
    InputIterator prev( first );
    for ( ++first; first != last; ++prev, ++first ) 
      if ( *first < *prev  )    // Note: this is the same as *prev > *first,
	   return false;        // but we only require op< to be defined.

    // If we haven't returned yet, it's sorted!
    return true;
    
    
    // A one-liner version using adjacent_find.  This doesn't work for
    // C-style arrays, since their pointers do not have a value_type.
    //
    // Works by checking to see if adjacent entries satisfy *i >
    // *(i+1) and returns the first one which does.  If "last" is
    // returned, no such pair was found, and therefore the range must
    // be in non-decreasing order.
    //
    // return (last ==
    // std::adjacent_find(first, last,
    // std::greater< typename InputIterator::value_type >()));
    
    // A second one-linear attempt.  This one checks for a **strictly
    // increasing** (no duplicate entries) range.  Also doesn't work
    // with C-style arrays.
    //
    // return (last ==
    // std::adjacent_find(first, last,
    // std::not2(std::less<typename InputIterator::value_type>())));
  }


  /**
   * The STL provides binary_search() which returns true/false depending
   * on whether the searched-for value is found.  Utility::binary_find() uses a
   * binary search on a sorted range to return an iterator to the searched-for
   * element, or "last" if the element is not found.
   */
  template<class ForwardIterator, class T>
  ForwardIterator binary_find(ForwardIterator first, ForwardIterator last, const T& value)
  {
    ForwardIterator it = std::lower_bound(first, last, value);
    return (it == last || value < *it) ? last : it;
  }
    
      
  //-------------------------------------------------------------------
  /**
   * An efficient template instantiation for raising
   * to an arbitrary integer power.
   */
  template <int N>
  inline
  Real pow(const Real x) 
  { 
    libmesh_assert(N>1); 
    
    if (N%2) // odd exponent
      return x * pow<N-1>(x); 
    
    const Real xNover2 = pow<N/2>(x);

    return xNover2*xNover2;
  }

  template <>
  inline
  Real pow<8>(const Real x) 
  {
    const Real 
      x2 = x*x,
      x4 = x2*x2,
      x8 = x4*x4;

    return x8; 
  }

  template <>
  inline
  Real pow<6>(const Real x) 
  {
    const Real 
      x2 = x*x,
      x4 = x2*x2,
      x6 = x4*x2;

    return x6; 
  }

  template <>
  inline
  Real pow<4>(const Real x) 
  {
    const Real 
      x2 = x*x,
      x4 = x2*x2;
    return x4; 
  }

  template <>
  inline
  Real pow<3>(const Real x) { return x*x*x; }

  template <>
  inline
  Real pow<2>(const Real x) { return x*x; }

  template <>
  inline
  Real pow<1>(const Real x) { return x; }

  template <>
  inline
  Real pow<0>(const Real) { return 1.; }


  //-------------------------------------------------------------------
  /**
   * A simple implementation of the factorial.
   */
  inline
  unsigned int factorial(unsigned int n)
    {

      unsigned int factorial_n = 1;

      if (n==0)
	return factorial_n;
      
      for (unsigned int i=1; i<n; i++)
	factorial_n *= i+1;

      return factorial_n;
    }

  
  //-------------------------------------------------------------------
  /**
   * A convenient method to truly empty a vector using the "swap trick"
   */
  template <typename T>
  void deallocate (std::vector<T> &vec)
  {
    std::vector<T>().swap(vec);
  }


  //-------------------------------------------------------------------
  // Utility functions useful when dealing with complex numbers.
 
#ifdef LIBMESH_USE_COMPLEX_NUMBERS

  /**
   * @returns for \p r_o_c = 0 the filename for output of the real part
   * of complex data, and for  \p r_o_c = 1 the filename for the imaginary 
   * part.
   */
  std::string complex_filename (const std::string& basename,
				unsigned int r_o_c=0);

  /**
   * Prepare complex data for writing.
   */
  void prepare_complex_data (const std::vector<Complex>& source,
			     std::vector<Real>& real_part,
			     std::vector<Real>& imag_part);

#endif // #ifdef LIBMESH_USE_COMPLEX_NUMBERS


  
  //-------------------------------------------------------------------
  /**
   * This Functor simply takes an object and reverses its byte
   * representation.  This is useful for changing endian-ness
   * for file IO.  This class has been tested on x86 architectures
   * with 4-byte words.
   *
   * 
   */
  class ReverseBytes
  {
  public:
    
    /**
     * Constructor.  Takes a bool, determines if we will actually
     * do byte reversing.
     */
    ReverseBytes (const bool dr);

    /**
     * Functor.  Takes the data to reverse and performs the
     * byte-ordering reversal.
     */
    template <typename T>
    T operator () (T& data) const;
  
  private:
  
    /**
     * Returns the value of the reverse flag.
     */
    bool reverse () const { return _do_reverse; };

    /**
     * flag
     */
    const bool _do_reverse;  
  };



  //---------------------------------------------------------
  // ReverseBytes inline members
  inline
  ReverseBytes::ReverseBytes (const bool rb) :
    _do_reverse (rb)
  {}


  template <typename T>
  inline
  T ReverseBytes::operator() (T& data) const
  {
    // Possibly reverse the byte ordering
    if (this->reverse())
      {
	unsigned char* b = (unsigned char*) &data;
	
	register int i=0;
	register int j=(sizeof(T) - 1);
	
	while (i < j)
	  {
	    std::swap (b[i], b[j]);
	    i++; j--;
	  }
      }

    return data;
  }

  
}

} // namespace libMesh

#endif // #define __utility_h__