/usr/include/opencascade/Bnd_B3d.hxx is in libopencascade-foundation-dev 6.5.0.dfsg-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Bnd_B3d_HeaderFile
#define _Bnd_B3d_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _gp_XYZ_HeaderFile
#include <gp_XYZ.hxx>
#endif
class gp_XYZ;
class gp_Pnt;
class gp_Trsf;
class gp_Ax1;
class gp_Ax3;
class Bnd_B3d {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
Bnd_B3d();
Bnd_B3d(const gp_XYZ& theCenter,const gp_XYZ& theHSize);
Standard_Boolean IsVoid() const;
void Clear() ;
Standard_EXPORT void Add(const gp_XYZ& thePnt) ;
void Add(const gp_Pnt& thePnt) ;
void Add(const Bnd_B3d& theBox) ;
gp_XYZ CornerMin() const;
gp_XYZ CornerMax() const;
Standard_Real SquareExtent() const;
void Enlarge(const Standard_Real theDiff) ;
Standard_EXPORT Standard_Boolean Limit(const Bnd_B3d& theOtherBox) ;
Standard_EXPORT Bnd_B3d Transformed(const gp_Trsf& theTrsf) const;
Standard_Boolean IsOut(const gp_XYZ& thePnt) const;
Standard_EXPORT Standard_Boolean IsOut(const gp_XYZ& theCenter,const Standard_Real theRadius,const Standard_Boolean isSphereHollow = Standard_False) const;
Standard_Boolean IsOut(const Bnd_B3d& theOtherBox) const;
Standard_EXPORT Standard_Boolean IsOut(const Bnd_B3d& theOtherBox,const gp_Trsf& theTrsf) const;
Standard_EXPORT Standard_Boolean IsOut(const gp_Ax1& theLine,const Standard_Boolean isRay = Standard_False,const Standard_Real theOverthickness = 0.0) const;
Standard_EXPORT Standard_Boolean IsOut(const gp_Ax3& thePlane) const;
Standard_Boolean IsIn(const Bnd_B3d& theBox) const;
Standard_EXPORT Standard_Boolean IsIn(const Bnd_B3d& theBox,const gp_Trsf& theTrsf) const;
void SetCenter(const gp_XYZ& theCenter) ;
void SetHSize(const gp_XYZ& theHSize) ;
protected:
Standard_Real myCenter[3];
Standard_Real myHSize[3];
private:
};
#define RealType Standard_Real
#define RealType_hxx <Standard_Real.hxx>
#define Bnd_B3x Bnd_B3d
#define Bnd_B3x_hxx <Bnd_B3d.hxx>
#include <Bnd_B3x.lxx>
#undef RealType
#undef RealType_hxx
#undef Bnd_B3x
#undef Bnd_B3x_hxx
// other Inline functions and methods (like "C++: function call" methods)
#endif
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