/usr/include/opencascade/Materials_MaterialsDictionary.hxx is in libopencascade-foundation-dev 6.5.0.dfsg-2build1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Materials_MaterialsDictionary_HeaderFile
#define _Materials_MaterialsDictionary_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Materials_MaterialsDictionary_HeaderFile
#include <Handle_Materials_MaterialsDictionary.hxx>
#endif
#ifndef _Handle_TCollection_HAsciiString_HeaderFile
#include <Handle_TCollection_HAsciiString.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Handle_Materials_MaterialsSequence_HeaderFile
#include <Handle_Materials_MaterialsSequence.hxx>
#endif
#ifndef _Standard_Transient_HeaderFile
#include <Standard_Transient.hxx>
#endif
#ifndef _Handle_Materials_Material_HeaderFile
#include <Handle_Materials_Material.hxx>
#endif
#ifndef _Standard_CString_HeaderFile
#include <Standard_CString.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Standard_OStream_HeaderFile
#include <Standard_OStream.hxx>
#endif
class TCollection_HAsciiString;
class Materials_MaterialsSequence;
class Standard_NoSuchObject;
class Materials_Material;
//! This class creates a dictionary of materials. <br>
class Materials_MaterialsDictionary : public Standard_Transient {
public:
//! Returns a MaterialsDictionary object which contains <br>
//! the sequence of all the materials the user wants to <br>
//! consider. <br>
Standard_EXPORT Materials_MaterialsDictionary();
//! Retrieves from the dictionary the object material with <br>
//! <amaterial> as name. If <amaterial> does not exist in <br>
//! the dictionary an exeption is raised. <br>
Standard_EXPORT Handle_Materials_Material Material(const Standard_CString amaterial) const;
//! True if the materialofname aName exists ... <br>
Standard_EXPORT Standard_Boolean ExistMaterial(const Standard_CString aName) const;
//! Returns the number of materials previously stored in <br>
//! the dictionary. <br>
Standard_EXPORT Standard_Integer NumberOfMaterials() const;
//! This method used with the previous one, allow the <br>
//! exploration of all the dictionary. It returns a <br>
//! Material instance. <br>
Standard_EXPORT Handle_Materials_Material Material(const Standard_Integer anindex) const;
//! Returns true if there has been no modification of the <br>
//! file Materials.dat since the creation of the dictionary <br>
//! object, false otherwise. <br>
Standard_EXPORT Standard_Boolean UpToDate() const;
//! Useful for debugging. <br>
Standard_EXPORT void Dump(Standard_OStream& astream) const;
DEFINE_STANDARD_RTTI(Materials_MaterialsDictionary)
protected:
private:
Handle_TCollection_HAsciiString thefilename;
Standard_Integer thetime;
Handle_Materials_MaterialsSequence thematerialssequence;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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