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/usr/include/opencascade/OSD_File.hxx is in libopencascade-foundation-dev 6.5.0.dfsg-2build1.

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The actual contents of the file can be viewed below.

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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _OSD_File_HeaderFile
#define _OSD_File_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif

#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _OSD_LockType_HeaderFile
#include <OSD_LockType.hxx>
#endif
#ifndef _OSD_OpenMode_HeaderFile
#include <OSD_OpenMode.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_Address_HeaderFile
#include <Standard_Address.hxx>
#endif
#ifndef _Standard_CString_HeaderFile
#include <Standard_CString.hxx>
#endif
#ifndef _OSD_FileNode_HeaderFile
#include <OSD_FileNode.hxx>
#endif
#ifndef _OSD_FromWhere_HeaderFile
#include <OSD_FromWhere.hxx>
#endif
#ifndef _OSD_KindFile_HeaderFile
#include <OSD_KindFile.hxx>
#endif
class Standard_ProgramError;
class OSD_Path;
class OSD_Protection;
class TCollection_AsciiString;
class OSD_Printer;


//! Basic tools to manage files <br>
//!  Warning: 'ProgramError' is raised when somebody wants to use the methods <br>
//!          Read, Write, Seek, Close when File is not open. <br>
class OSD_File  : public OSD_FileNode {
public:

  void* operator new(size_t,void* anAddress) 
  {
    return anAddress;
  }
  void* operator new(size_t size) 
  {
    return Standard::Allocate(size); 
  }
  void  operator delete(void *anAddress) 
  {
    if (anAddress) Standard::Free((Standard_Address&)anAddress); 
  }

  //! Creates File object. <br>
  Standard_EXPORT   OSD_File();
  //! Instantiates the object file, storing its name <br>
  Standard_EXPORT   OSD_File(const OSD_Path& Name);
  //! CREATES a file if it doesn't already exists or empties <br>
//!          an existing file. <br>
//!          After 'Build', the file is open. <br>
//!          If no name was given, ProgramError is raised. <br>
  Standard_EXPORT     void Build(const OSD_OpenMode Mode,const OSD_Protection& Protect) ;
  //! Opens a File with specific attributes <br>
//!          This works only on already existing file. <br>
//!          If no name was given, ProgramError is raised. <br>
  Standard_EXPORT     void Open(const OSD_OpenMode Mode,const OSD_Protection& Protect) ;
  //! Appends data to an existing file. <br>
//!          If file doesn't exist, creates it first. <br>
//!          After 'Append', the file is open. <br>
//!          If no name was given, ProgramError is raised. <br>
  Standard_EXPORT     void Append(const OSD_OpenMode Mode,const OSD_Protection& Protect) ;
  //! Attempts to read Nbyte bytes from the file associated with <br>
//!          the object file. <br>
//!          Upon successful completion, Read returns the number of <br>
//!          bytes actually read and placed in the Buffer. This number <br>
//!          may be less than Nbyte if the number of bytes left in the file <br>
//!          is less than Nbyte bytes. In this case only number of read <br>
//!          bytes will be placed in the buffer. <br>
  Standard_EXPORT     void Read(TCollection_AsciiString& Buffer,const Standard_Integer Nbyte) ;
  //!  Reads bytes from the data pointed to by the object file <br>
//!           into the buffer <Buffer>. <br>
//!           Data is read until <NByte-1> bytes have been read, <br>
//!           until	a newline character is read and transferred into <br>
//!           <Buffer>, or until an EOF (End-of-File) condition is <br>
//!           encountered. <br>
//!           Upon successful completion, Read returns the number of <br>
//!           bytes actually read into <NByteRead> and placed into the <br>
//!           Buffer <Buffer>. <br>
  Standard_EXPORT     void ReadLine(TCollection_AsciiString& Buffer,const Standard_Integer NByte,Standard_Integer& NbyteRead) ;
  //! Attempts to read Nbyte bytes from the files associated with <br>
//!          the object File. <br>
//!          Upon successful completion, Read returns the number of <br>
//!          bytes actually read and placed in the Buffer. This number <br>
//!          may be less than Nbyte if the number of bytes left in the file <br>
//!          is less than Nbyte bytes. For this reason the output <br>
//!          parameter Readbyte will contain the number of read bytes. <br>
  Standard_EXPORT     void Read(Standard_Address& Buffer,const Standard_Integer Nbyte,Standard_Integer& Readbyte) ;
  //! Attempts to write Nbyte bytes from the AsciiString to the file <br>
//!          associated to the object File. <br>
  Standard_EXPORT     void Write(const TCollection_AsciiString& Buffer,const Standard_Integer Nbyte) ;
  //! Attempts to write Nbyte bytes from the buffer pointed <br>
//!          to by Buffer to the file associated to the object File. <br>
  Standard_EXPORT     void Write(const Standard_Address Buffer,const Standard_Integer Nbyte) ;
  //! Sets the seek pointer associated with the open file <br>
  Standard_EXPORT     void Seek(const Standard_Integer Offset,const OSD_FromWhere Whence) ;
  //! Closes the file (and deletes a descriptor) <br>
  Standard_EXPORT     void Close() ;
  //! Returns TRUE if the seek pointer is at end of file. <br>
  Standard_EXPORT     Standard_Boolean IsAtEnd() ;
  //! Returns the kind of file. A file can be a <br>
//!          file, a directory or a link. <br>
  Standard_EXPORT     OSD_KindFile KindOfFile() const;
  //! Makes a temporary File <br>
//!          This returned file is already open ! <br>
//!          This file is non-persistent and will be automatically <br>
//!          removed when its process finishes. <br>
  Standard_EXPORT   static  OSD_File BuildTemporary() ;
  //! Locks current file <br>
  Standard_EXPORT     void SetLock(const OSD_LockType Lock) ;
  //! Unlocks current file <br>
  Standard_EXPORT     void UnLock() ;
  //! Returns the current lock state <br>
  Standard_EXPORT     OSD_LockType GetLock() ;
  //! Returns TRUE if this file is locked. <br>
  Standard_EXPORT     Standard_Boolean IsLocked() ;
  //! Returns actual number of bytes of <me>. <br>
  Standard_EXPORT     Standard_Integer Size() ;
  //! Prints a file on selected printer. <br>
  Standard_EXPORT     void Print(const OSD_Printer& WhichPrinter) ;
  //! Returns TRUE if <me> is open. <br>
  Standard_EXPORT     Standard_Boolean IsOpen() const;
  //! returns TRUE if the file exists and if the user <br>
//!          has the autorization to read it. <br>
  Standard_EXPORT     Standard_Boolean IsReadable() ;
  //! returns TRUE if the file can be read and overwritten. <br>
  Standard_EXPORT     Standard_Boolean IsWriteable() ;
  //! returns TRUE if the file can be executed. <br>
  Standard_EXPORT     Standard_Boolean IsExecutable() ;
  //! Enables to emulate unix "tail -f" command. <br>
//! If a line is available in the file <me> returns it. <br>
//! Otherwise attemps to read again aNbTries times in the file <br>
//! waiting aDelay seconds between each read. <br>
//! If meanwhile the file increases returns the next line, otherwise <br>
//! returns FALSE. <br>
  Standard_EXPORT     Standard_Boolean ReadLastLine(TCollection_AsciiString& aLine,const Standard_Integer aDelay,const Standard_Integer aNbTries) ;
  //! find an editor on the system and edit the given file <br>
  Standard_EXPORT     Standard_Boolean Edit() ;





protected:



Standard_Integer myIO;
Standard_Address myFILE;


private:



Standard_Boolean ImperativeFlag;
OSD_LockType myLock;
OSD_OpenMode myMode;
Standard_CString myBuffer;
Standard_CString myCurrPtr;
Standard_CString myEndPtr;


};





// other Inline functions and methods (like "C++: function call" methods)


#endif