/usr/include/opencascade/OSD_FileNode.hxx is in libopencascade-foundation-dev 6.5.0.dfsg-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _OSD_FileNode_HeaderFile
#define _OSD_FileNode_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _OSD_Path_HeaderFile
#include <OSD_Path.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _OSD_Error_HeaderFile
#include <OSD_Error.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
class OSD_OSDError;
class Standard_ProgramError;
class OSD_Path;
class OSD_Protection;
class Quantity_Date;
//! A class for 'File' and 'Directory' grouping common <br>
//! methods. <br>
//! The "file oriented" name means files or directories which are <br>
//! in fact hard coded as files. <br>
class OSD_FileNode {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! Gets file name and path. <br>
Standard_EXPORT void Path(OSD_Path& Name) const;
//! Sets file name and path. <br>
//! If a name is not found, it raises a program error. <br>
Standard_EXPORT void SetPath(const OSD_Path& Name) ;
//! Returns TRUE if <me> exists. <br>
Standard_EXPORT Standard_Boolean Exists() ;
//! Erases the FileNode from directory <br>
Standard_EXPORT void Remove() ;
//! Moves <me> into another directory <br>
Standard_EXPORT void Move(const OSD_Path& NewPath) ;
//! Copies <me> to another FileNode <br>
Standard_EXPORT void Copy(const OSD_Path& ToPath) ;
//! Returns access mode of <me>. <br>
Standard_EXPORT OSD_Protection Protection() ;
//! Changes protection of the FileNode <br>
Standard_EXPORT void SetProtection(const OSD_Protection& Prot) ;
//! Returns last write access. <br>
//! On UNIX, AccessMoment and CreationMoment return the <br>
//! same value. <br>
Standard_EXPORT Quantity_Date AccessMoment() ;
//! Returns creation date. <br>
//! On UNIX, AccessMoment and CreationMoment return the <br>
//! same value. <br>
Standard_EXPORT Quantity_Date CreationMoment() ;
//! Returns User Identification. <br>
Standard_EXPORT Standard_Integer UserId() ;
//! Returns Group Identification. <br>
Standard_EXPORT Standard_Integer GroupId() ;
//! Returns TRUE if an error occurs <br>
Standard_EXPORT Standard_Boolean Failed() const;
//! Resets error counter to zero <br>
Standard_EXPORT void Reset() ;
//! Raises OSD_Error <br>
Standard_EXPORT void Perror() ;
//! Returns error number if 'Failed' is TRUE. <br>
Standard_EXPORT Standard_Integer Error() const;
protected:
//! Creates FileNode object <br>
//! This is to be used with SetPath . <br>
//! Allocate space for the file name and initializes this <br>
//! name to an empty name. <br>
Standard_EXPORT OSD_FileNode();
//! Instantiates the object FileNode storing its name. <br>
//! If a name is not found, it raises a program error. <br>
Standard_EXPORT OSD_FileNode(const OSD_Path& Name);
OSD_Path myPath;
Standard_Integer myFileChannel;
OSD_Error myError;
private:
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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