/usr/include/opencascade/OSD_Protection.hxx is in libopencascade-foundation-dev 6.5.0.dfsg-2build1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _OSD_Protection_HeaderFile
#define _OSD_Protection_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _OSD_SingleProtection_HeaderFile
#include <OSD_SingleProtection.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
class OSD_FileNode;
class OSD_File;
class OSD_Directory;
//! This class provides data to manage file protection <br>
//! Example:These rights are treated in a system dependent manner : <br>
//! On UNIX you have User,Group and Other rights <br>
//! On VMS you have Owner,Group,World and System rights <br>
//! An automatic conversion is done between OSD and UNIX/VMS. <br>
//! <br>
//! OSD VMS UNIX <br>
//! User Owner User <br>
//! Group Group Group <br>
//! World World Other <br>
//! System System (combined with Other) <br>
//! <br>
//! When you use System protection on UNIX you must know that <br>
//! Other rights and System rights are inclusively "ORed". <br>
//! So Other with only READ access and System with WRITE access <br>
//! will produce on UNIX Other with READ and WRITE access. <br>
class OSD_Protection {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! Initializes global access rights as follows <br>
Standard_EXPORT OSD_Protection();
//! Sets values of fields <br>
Standard_EXPORT OSD_Protection(const OSD_SingleProtection System,const OSD_SingleProtection User,const OSD_SingleProtection Group,const OSD_SingleProtection World);
//! Retrieves values of fields <br>
Standard_EXPORT void Values(OSD_SingleProtection& System,OSD_SingleProtection& User,OSD_SingleProtection& Group,OSD_SingleProtection& World) ;
//! Sets values of fields <br>
Standard_EXPORT void SetValues(const OSD_SingleProtection System,const OSD_SingleProtection User,const OSD_SingleProtection Group,const OSD_SingleProtection World) ;
//! Sets protection of 'System' <br>
Standard_EXPORT void SetSystem(const OSD_SingleProtection priv) ;
//! Sets protection of 'User' <br>
Standard_EXPORT void SetUser(const OSD_SingleProtection priv) ;
//! Sets protection of 'Group' <br>
Standard_EXPORT void SetGroup(const OSD_SingleProtection priv) ;
//! Sets protection of 'World' <br>
Standard_EXPORT void SetWorld(const OSD_SingleProtection priv) ;
//! Gets protection of 'System' <br>
Standard_EXPORT OSD_SingleProtection System() const;
//! Gets protection of 'User' <br>
Standard_EXPORT OSD_SingleProtection User() const;
//! Gets protection of 'Group' <br>
Standard_EXPORT OSD_SingleProtection Group() const;
//! Gets protection of 'World' <br>
Standard_EXPORT OSD_SingleProtection World() const;
//! Add a right to a single protection. <br>
//! ex: aProt = RWD <br>
//! me.Add(aProt,X) -> aProt = RWXD <br>
Standard_EXPORT void Add(OSD_SingleProtection& aProt,const OSD_SingleProtection aRight) ;
//! Subtract a right to a single protection. <br>
//! ex: aProt = RWD <br>
//! me.Sub(aProt,RW) -> aProt = D <br>
//! But me.Sub(aProt,RWX) is also valid and gives same result. <br>
Standard_EXPORT void Sub(OSD_SingleProtection& aProt,const OSD_SingleProtection aRight) ;
friend class OSD_FileNode;
friend class OSD_File;
friend class OSD_Directory;
protected:
private:
//! Returns System dependent access rights <br>
//! this is a private method. <br>
Standard_EXPORT Standard_Integer Internal() const;
OSD_SingleProtection s;
OSD_SingleProtection u;
OSD_SingleProtection g;
OSD_SingleProtection w;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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