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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Poly_PolygonOnTriangulation_HeaderFile
#define _Poly_PolygonOnTriangulation_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Poly_PolygonOnTriangulation_HeaderFile
#include <Handle_Poly_PolygonOnTriangulation.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _TColStd_Array1OfInteger_HeaderFile
#include <TColStd_Array1OfInteger.hxx>
#endif
#ifndef _Handle_TColStd_HArray1OfReal_HeaderFile
#include <Handle_TColStd_HArray1OfReal.hxx>
#endif
#ifndef _MMgt_TShared_HeaderFile
#include <MMgt_TShared.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
class TColStd_HArray1OfReal;
class Standard_NullObject;
class TColStd_Array1OfInteger;
class TColStd_Array1OfReal;
//! This class provides a polygon in 3D space, based on the triangulation <br>
//! of a surface. It may be the approximate representation of a <br>
//! curve on the surface, or more generally the shape. <br>
//! A PolygonOnTriangulation is defined by a table of <br>
//! nodes. Each node is an index in the table of nodes specific <br>
//! to a triangulation, and represents a point on the surface. If <br>
//! the polygon is closed, the index of the point of closure is <br>
//! repeated at the end of the table of nodes. <br>
//! If the polygon is an approximate representation of a curve <br>
//! on a surface, you can associate with each of its nodes the <br>
//! value of the parameter of the corresponding point on the <br>
//! curve.represents a 3d Polygon <br>
class Poly_PolygonOnTriangulation : public MMgt_TShared {
public:
//! Constructs a 3D polygon on the triangulation of a shape, <br>
//! defined by the table of nodes, <Nodes>. <br>
Standard_EXPORT Poly_PolygonOnTriangulation(const TColStd_Array1OfInteger& Nodes);
//! Constructs a 3D polygon on the triangulation of a shape, defined by: <br>
//! - the table of nodes, Nodes, and the table of parameters, <Parameters>. <br>
//! where: <br>
//! - a node value is an index in the table of nodes specific <br>
//! to an existing triangulation of a shape <br>
//! - and a parameter value is the value of the parameter of <br>
//! the corresponding point on the curve approximated by <br>
//! the constructed polygon. <br>
//! Warning <br>
//! The tables Nodes and Parameters must be the same size. <br>
//! This property is not checked at construction time. <br>
Standard_EXPORT Poly_PolygonOnTriangulation(const TColStd_Array1OfInteger& Nodes,const TColStd_Array1OfReal& Parameters);
//! Returns the deflection of this polygon <br>
Standard_EXPORT Standard_Real Deflection() const;
//! Sets the deflection of this polygon to D. <br>
//! See more on deflection in Poly_Polygones2D. <br>
Standard_EXPORT void Deflection(const Standard_Real D) ;
//! Returns the number of nodes for this polygon. <br>
//! Note: If the polygon is closed, the point of closure is <br>
//! repeated at the end of its table of nodes. Thus, on a closed <br>
//! triangle, the function NbNodes returns 4. <br>
Standard_Integer NbNodes() const;
//! Returns the table of nodes for this polygon. A node value <br>
//! is an index in the table of nodes specific to an existing <br>
//! triangulation of a shape. <br>
Standard_EXPORT const TColStd_Array1OfInteger& Nodes() const;
//! Returns true if parameters are associated with the nodes in this polygon. <br>
Standard_EXPORT Standard_Boolean HasParameters() const;
//! Returns the table of the parameters associated with each node in this polygon. <br>
//! Warning <br>
//! Use the function HasParameters to check if parameters <br>
//! are associated with the nodes in this polygon. <br>
//! <br>
Standard_EXPORT Handle_TColStd_HArray1OfReal Parameters() const;
DEFINE_STANDARD_RTTI(Poly_PolygonOnTriangulation)
protected:
private:
Standard_Real myDeflection;
TColStd_Array1OfInteger myNodes;
Handle_TColStd_HArray1OfReal myParameters;
};
#include <Poly_PolygonOnTriangulation.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
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