/usr/include/opencascade/Standard_Character.hxx is in libopencascade-foundation-dev 6.5.0.dfsg-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//==== Titre: Standard_Character.hxx
//==== Role : The header file of primitve type "Character" from package
//==== "Standard"
//====
//==== Implementation: This is a primitive type implemented as typedef
//==== typedef char Standard_Character
//============================================================================
#ifndef _Standard_Character_HeaderFile
#define _Standard_Character_HeaderFile
#ifndef _Standard_ctype_HeaderFile
#include <Standard_ctype.hxx>
#endif
#include <string.h>
#ifndef _Standard_TypeDef_HeaderFile
#include <Standard_TypeDef.hxx>
#endif
class Handle_Standard_Type;
__Standard_API Handle_Standard_Type& Standard_Character_Type_();
//class Standard_OStream;
//void ShallowDump (const Standard_Character, Standard_OStream& );
// =====================================
// Method implemented in Standard_Character.cxx
// =====================================
__Standard_API Standard_Integer HashCode(const Standard_Character, const Standard_Integer);
// ===============================================
// Methods from Standard_Entity class which are redefined:
// - Hascode
// - IsEqual
// - IsSimilar
// - Shallowcopy
// - ShallowDump
// ===============================================
// ===============
// inline methods
// ===============
// ------------------------------------------------------------------
// IsEqual : Returns Standard_True if two characters have the same value
// ------------------------------------------------------------------
inline Standard_Boolean IsEqual(const Standard_Character One,
const Standard_Character Two)
{ return One == Two; }
// ------------------------------------------------------------------
// IsSimilar : Returns Standard_True if two characters have the same value
// ------------------------------------------------------------------
inline Standard_Boolean IsSimilar(const Standard_Character One,
const Standard_Character Two)
{ return One == Two; }
// ===============================================
// Character classification functions
//
// NOTE: Character classification routines in C standard library
// (isdigit(), isalpha() etc.) have integer argument instead of char.
// Therefore if character from extended Ascii part of char table
// (i.e. above 128) is passed into such functions it is converted
// to int giving negative value (if characters are signed that
// is default for most compilers).
// It can be dangerous since implementation of these C functions
// may use argument as index in the array without any checks
// (for instance, in Microsoft VC++ -- see MSDN)
// To avoid this, we cast char to unsigned char when passing to these functions.
// ===============================================
// ==================================================================
// IsAlphabetic : Returns Standard_True if a character is alphabetic
// ==================================================================
inline Standard_Boolean IsAlphabetic(const Standard_Character me)
{ return isalpha((unsigned char)me); }
// ==================================================================
// IsDigit : Returns Standard_True if a character is a digit
// ==================================================================
inline Standard_Boolean IsDigit(const Standard_Character me)
{ return isdigit((unsigned char)me); }
// ==================================================================
// IsXDigit : Returns Standard_True if a character is a digit
// ==================================================================
inline Standard_Boolean IsXDigit(const Standard_Character me)
{ return isxdigit((unsigned char)me); }
// ==================================================================
// IsAlphanumeric : Returns Standard_True if a character is alphanumeric
// ==================================================================
inline Standard_Boolean IsAlphanumeric(const Standard_Character me)
{ return (IsAlphabetic(me) || IsDigit(me)) ; }
// ==================================================================
// IsControl : Returns Standard_True if a character is a control character
// ==================================================================
inline Standard_Boolean IsControl(const Standard_Character me)
{ return iscntrl((unsigned char)me); }
// ==================================================================
// IsGraphic : Returns Standard_True if a character is graphic
// ==================================================================
inline Standard_Boolean IsGraphic(const Standard_Character me)
{ return isgraph((unsigned char)me); }
// ==================================================================
// IsLowerCase : Returns Standard_True if a character is lowercase
// ==================================================================
inline Standard_Boolean IsLowerCase(const Standard_Character me)
{ return islower((unsigned char)me); }
// ==================================================================
// IsPrintable : Returns Standard_True if a character is printable
// ==================================================================
inline Standard_Boolean IsPrintable(const Standard_Character me)
{ return isprint((unsigned char)me); }
// ==================================================================
// IsPunctuation : Returns Standard_True if a character is a graphic and
// not a alphanumeric character
// ==================================================================
inline Standard_Boolean IsPunctuation(const Standard_Character me)
{ return ( IsGraphic(me) && !IsAlphanumeric(me)); }
// ==================================================================
// IsSpace : Returns Standard_True if a character is a space
// ==================================================================
inline Standard_Boolean IsSpace(const Standard_Character me)
{ return isspace((unsigned char)me); }
// ==================================================================
// IsUppercase : Returns Standard_True if a character is uppercase
// ==================================================================
inline Standard_Boolean IsUpperCase(const Standard_Character me)
{ return isupper((unsigned char)me); }
// ==================================================================
// LowerCase : Returns a lowercase character
// ==================================================================
inline Standard_Character LowerCase(const Standard_Character me)
{ return (Standard_Character)(unsigned char)tolower(me); }
// ==================================================================
// UpperCase : Returns a uppercase character
// ==================================================================
inline Standard_Character UpperCase(const Standard_Character me)
{ return (Standard_Character)(unsigned char)toupper(me); }
// ------------------------------------------------------------------
// ShallowCopy : Make a copy of one Character
// ------------------------------------------------------------------
inline Standard_Character ShallowCopy (const Standard_Character me)
{ return me; }
#endif
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