/usr/include/opencascade/TCollection_Array1.gxx is in libopencascade-foundation-dev 6.5.0.dfsg-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 | #include <Standard_DimensionMismatch.hxx>
#include <Standard_RangeError.hxx>
#include <Standard_OutOfMemory.hxx>
#include <Standard.hxx>
// ###### REFERENCER LE STORAGE MANAGER DES COLLECTIONS ######
//=======================================================================
//function : TCollection_Array1
//purpose :
//=======================================================================
TCollection_Array1::TCollection_Array1 (const Standard_Integer Low,
const Standard_Integer Up) :
myLowerBound(Low),
myUpperBound(Up),
isAllocated(Standard_True)
{
Standard_RangeError_Raise_if(Up < Low,"TCollection_Array1::Create");
Array1Item* p = 0;
#ifdef __OPTIM_ARRAY
// p = new char [(Up-Low+1)*sizeof (Array1Item)];
p = (Array1Item *)Standard::Allocate((Up-Low+1)*sizeof (Array1Item));
#else
p = new Array1Item[Up-Low+1];
#endif
if (!p) Standard_OutOfMemory::Raise("Array1 : Allocation failed");
myStart = (void*)(p - myLowerBound);
}
//=======================================================================
//function : Init
//purpose :
//=======================================================================
void TCollection_Array1::Init (const Array1Item& V) {
Array1Item* p = &ChangeValue(myLowerBound);
Standard_Integer i;
for(i = myLowerBound; i <= myUpperBound; i++) {
*p++ = V;
}
}
//=======================================================================
//function : TCollection_Array1
//purpose : C Array constructor
//=======================================================================
TCollection_Array1::TCollection_Array1(const Array1Item& AnItem,
const Standard_Integer Low,
const Standard_Integer Up) :
myLowerBound(Low),
myUpperBound(Up),
isAllocated(Standard_False)
{
Standard_RangeError_Raise_if(Up < Low,"Array1::CArray");
myStart = (void*)( &AnItem - Low );
}
//=======================================================================
//function : Destroy
//purpose :
//=======================================================================
void TCollection_Array1::Destroy()
{
if (isAllocated) {
#ifdef __OPTIM_ARRAY
Standard_Address it = (Standard_Address)&((Array1Item *)myStart)[myLowerBound];
Standard::Free(it);
#else
delete [] &ChangeValue(myLowerBound);
#endif
}
}
//=======================================================================
//function : Assign
//purpose :
//=======================================================================
const TCollection_Array1& TCollection_Array1::Assign
(const TCollection_Array1& Right)
{
if (&Right != this) {
Standard_Integer max = Length() ;
Standard_DimensionMismatch_Raise_if(max != Right.Length(),
"DimensionMismatch in Array1::Operator=");
Array1Item* p = &ChangeValue(myLowerBound);
const Array1Item* q = &Right.Value(Right.Lower());
for (Standard_Integer i=0; i<max; i++){
*p++ = *q++;
}
}
return *this;
}
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