/usr/include/opencascade/gp.hxx is in libopencascade-foundation-dev 6.5.0.dfsg-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _gp_HeaderFile
#define _gp_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
class gp_Pnt;
class gp_Dir;
class gp_Ax1;
class gp_Ax2;
class gp_Pnt2d;
class gp_Dir2d;
class gp_Ax2d;
class gp_XYZ;
class gp_Mat;
class gp_Quaternion;
class gp_Trsf;
class gp_GTrsf;
class gp_Pnt;
class gp_Vec;
class gp_Dir;
class gp_Ax1;
class gp_Ax2;
class gp_Ax3;
class gp_Lin;
class gp_Circ;
class gp_Elips;
class gp_Hypr;
class gp_Parab;
class gp_Pln;
class gp_Cylinder;
class gp_Sphere;
class gp_Torus;
class gp_Cone;
class gp_XY;
class gp_Mat2d;
class gp_Trsf2d;
class gp_GTrsf2d;
class gp_Pnt2d;
class gp_Vec2d;
class gp_Dir2d;
class gp_Ax2d;
class gp_Ax22d;
class gp_Lin2d;
class gp_Circ2d;
class gp_Elips2d;
class gp_Hypr2d;
class gp_Parab2d;
//! The geometric processor package, called gp, provides an <br>
//! implementation of entities used : <br>
//! . for algebraic calculation such as "XYZ" coordinates, "Mat" <br>
//! matrix <br>
//! . for basis analytic geometry such as Transformations, point, <br>
//! vector, line, plane, axis placement, conics, and elementary <br>
//! surfaces. <br>
//! These entities are defined in 2d and 3d space. <br>
//! All the classes of this package are non-persistent. <br>
class gp {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! In geometric computations, defines the tolerance criterion <br>
//! used to determine when two numbers can be considered equal. <br>
//! Many class functions use this tolerance criterion, for <br>
//! example, to avoid division by zero in geometric <br>
//! computations. In the documentation, tolerance criterion is <br>
//! always referred to as gp::Resolution(). <br>
static Standard_Real Resolution() ;
//! Identifies a Cartesian point with coordinates X = Y = Z = 0.0.0 <br>
Standard_EXPORT static const gp_Pnt& Origin() ;
//! Returns a unit vector with the combination (1,0,0) <br>
Standard_EXPORT static const gp_Dir& DX() ;
//! Returns a unit vector with the combination (0,1,0) <br>
Standard_EXPORT static const gp_Dir& DY() ;
//! Returns a unit vector with the combination (0,0,1) <br>
Standard_EXPORT static const gp_Dir& DZ() ;
//!Identifies an axis where its origin is Origin <br>
//! and its unit vector coordinates X = 1.0, Y = Z = 0.0 <br>
Standard_EXPORT static const gp_Ax1& OX() ;
//!Identifies an axis where its origin is Origin <br>
//! and its unit vector coordinates Y = 1.0, X = Z = 0.0 <br>
Standard_EXPORT static const gp_Ax1& OY() ;
//!Identifies an axis where its origin is Origin <br>
//! and its unit vector coordinates Z = 1.0, Y = X = 0.0 <br>
Standard_EXPORT static const gp_Ax1& OZ() ;
//!Identifies a coordinate system where its origin is Origin, <br>
//! and its "main Direction" and "X Direction" coordinates <br>
//! Z = 1.0, X = Y =0.0 and X direction coordinates X = 1.0, Y = Z = 0.0 <br>
Standard_EXPORT static const gp_Ax2& XOY() ;
//!Identifies a coordinate system where its origin is Origin, <br>
//! and its "main Direction" and "X Direction" coordinates <br>
//! Y = 1.0, X = Z =0.0 and X direction coordinates Z = 1.0, X = Y = 0.0 <br>
Standard_EXPORT static const gp_Ax2& ZOX() ;
//!Identifies a coordinate system where its origin is Origin, <br>
//! and its "main Direction" and "X Direction" coordinates <br>
//! X = 1.0, Z = Y =0.0 and X direction coordinates Y = 1.0, X = Z = 0.0 <br>//! In 2D space <br>
Standard_EXPORT static const gp_Ax2& YOZ() ;
//! Identifies a Cartesian point with coordinates X = Y = 0.0 <br>
Standard_EXPORT static const gp_Pnt2d& Origin2d() ;
//! Returns a unit vector with the combinations (1,0) <br>
Standard_EXPORT static const gp_Dir2d& DX2d() ;
//! Returns a unit vector with the combinations (0,1) <br>
Standard_EXPORT static const gp_Dir2d& DY2d() ;
//! Identifies an axis where its origin is Origin2d <br>
//! and its unit vector coordinates are: X = 1.0, Y = 0.0 <br>
Standard_EXPORT static const gp_Ax2d& OX2d() ;
//! Identifies an axis where its origin is Origin2d <br>
//! and its unit vector coordinates are Y = 1.0, X = 0.0 <br>
Standard_EXPORT static const gp_Ax2d& OY2d() ;
protected:
private:
friend class gp_XYZ;
friend class gp_Mat;
friend class gp_Quaternion;
friend class gp_Trsf;
friend class gp_GTrsf;
friend class gp_Pnt;
friend class gp_Vec;
friend class gp_Dir;
friend class gp_Ax1;
friend class gp_Ax2;
friend class gp_Ax3;
friend class gp_Lin;
friend class gp_Circ;
friend class gp_Elips;
friend class gp_Hypr;
friend class gp_Parab;
friend class gp_Pln;
friend class gp_Cylinder;
friend class gp_Sphere;
friend class gp_Torus;
friend class gp_Cone;
friend class gp_XY;
friend class gp_Mat2d;
friend class gp_Trsf2d;
friend class gp_GTrsf2d;
friend class gp_Pnt2d;
friend class gp_Vec2d;
friend class gp_Dir2d;
friend class gp_Ax2d;
friend class gp_Ax22d;
friend class gp_Lin2d;
friend class gp_Circ2d;
friend class gp_Elips2d;
friend class gp_Hypr2d;
friend class gp_Parab2d;
};
#include <gp.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
|