/usr/include/opencascade/gp_Circ.lxx is in libopencascade-foundation-dev 6.5.0.dfsg-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 | //File gp_Circ.lxx JCV 06/10/90
#include <Standard_ConstructionError.hxx>
#include <gp_Pnt.hxx>
#include <gp_Ax1.hxx>
#include <gp_Ax2.hxx>
inline gp_Circ::gp_Circ () : radius(RealLast())
{ }
inline gp_Circ::gp_Circ (const gp_Ax2& A2,
const Standard_Real R) : pos(A2), radius(R)
{
Standard_ConstructionError_Raise_if (R < 0.0, "");
}
inline void gp_Circ::SetAxis (const gp_Ax1& A1)
{ pos.SetAxis (A1); }
inline void gp_Circ::SetLocation (const gp_Pnt& P)
{ pos.SetLocation (P); }
inline void gp_Circ::SetPosition (const gp_Ax2& A2)
{ pos = A2; }
inline void gp_Circ::SetRadius (const Standard_Real R)
{
Standard_ConstructionError_Raise_if (R < 0.0, "");
radius = R;
}
inline Standard_Real gp_Circ::Area() const
{ return Standard_PI*radius*radius; }
inline const gp_Ax1& gp_Circ::Axis () const
{ return pos.Axis(); }
inline Standard_Real gp_Circ::Length() const
{ return 2.*Standard_PI*radius; }
inline const gp_Pnt& gp_Circ::Location () const
{ return pos.Location(); }
inline const gp_Ax2& gp_Circ::Position() const
{ return pos; }
inline Standard_Real gp_Circ::Radius() const
{ return radius; }
inline gp_Ax1 gp_Circ::XAxis () const
{return gp_Ax1(pos.Location(), pos.XDirection());}
inline gp_Ax1 gp_Circ::YAxis () const
{return gp_Ax1(pos.Location(), pos.YDirection());}
inline Standard_Real gp_Circ::Distance (const gp_Pnt& P) const
{ return sqrt(SquareDistance(P)); }
inline Standard_Real gp_Circ::SquareDistance (const gp_Pnt& P) const
{
gp_Vec V(Location(),P);
Standard_Real x = V.Dot(pos.XDirection());
Standard_Real y = V.Dot(pos.YDirection());
Standard_Real z = V.Dot(pos.Direction ());
Standard_Real t = sqrt( x*x + y*y) - radius;
return (t*t + z*z);
}
inline Standard_Boolean gp_Circ::Contains
(const gp_Pnt& P,
const Standard_Real LinearTolerance) const
{ return Distance(P) <= LinearTolerance; }
inline void gp_Circ::Rotate (const gp_Ax1& A1,
const Standard_Real Ang)
{ pos.Rotate(A1, Ang); }
inline gp_Circ gp_Circ::Rotated (const gp_Ax1& A1,
const Standard_Real Ang) const
{
gp_Circ C = *this;
C.pos.Rotate(A1, Ang);
return C;
}
inline void gp_Circ::Scale (const gp_Pnt& P,
const Standard_Real S)
{
radius *= S;
if (radius < 0) radius = - radius;
pos.Scale(P, S);
}
inline gp_Circ gp_Circ::Scaled (const gp_Pnt& P,
const Standard_Real S) const
{
gp_Circ C = *this;
C.radius *= S;
if (C.radius < 0) C.radius = - C.radius;
C.pos.Scale(P, S);
return C;
}
inline void gp_Circ::Transform (const gp_Trsf& T)
{
radius *= T.ScaleFactor();
if (radius < 0) radius = - radius;
pos.Transform(T);
}
inline gp_Circ gp_Circ::Transformed (const gp_Trsf& T) const
{
gp_Circ C = *this;
C.radius *= T.ScaleFactor();
if (C.radius < 0) C.radius = - C.radius;
C.pos.Transform(T);
return C;
}
inline void gp_Circ::Translate (const gp_Vec& V)
{ pos.Translate(V); }
inline gp_Circ gp_Circ::Translated (const gp_Vec& V) const
{
gp_Circ C = *this;
C.pos.Translate(V);
return C;
}
inline void gp_Circ::Translate (const gp_Pnt& P1,
const gp_Pnt& P2)
{pos.Translate(P1,P2);}
inline gp_Circ gp_Circ::Translated (const gp_Pnt& P1,
const gp_Pnt& P2) const
{
gp_Circ C = *this;
C.pos.Translate(P1, P2);
return C;
}
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