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//File gp_Hypr2d.lxx
// LPA et JCV 07/92 mise a jour des methodes inline pour passage sur C1

#include <gp.hxx>
#include <Standard_DomainError.hxx>
#include <Standard_ConstructionError.hxx>

inline gp_Hypr2d::gp_Hypr2d () :
majorRadius(RealLast()),
minorRadius(RealLast())
{ }

inline gp_Hypr2d::gp_Hypr2d (const gp_Ax22d& A, 
			     const Standard_Real MajorRadius, 
			     const Standard_Real MinorRadius) :  
			     pos(A), 
			     majorRadius(MajorRadius), 
			     minorRadius(MinorRadius)
{
  Standard_ConstructionError_Raise_if
    (MinorRadius < 0.0 || MajorRadius < 0.0,"");
}

inline gp_Hypr2d::gp_Hypr2d (const gp_Ax2d& MajorAxis, 
		      const Standard_Real MajorRadius, 
		      const Standard_Real MinorRadius,
		      const Standard_Boolean Sense) :  
		      majorRadius(MajorRadius), 
		      minorRadius(MinorRadius) 
{ 
  pos = gp_Ax22d(MajorAxis,Sense); 
  Standard_ConstructionError_Raise_if
    (MinorRadius < 0.0 || MajorRadius < 0.0,"");
}

inline void gp_Hypr2d::SetLocation (const gp_Pnt2d& P)
{ pos.SetLocation (P); }

inline void gp_Hypr2d::SetMajorRadius (const Standard_Real MajorRadius) 
{   
  Standard_ConstructionError_Raise_if(MajorRadius < 0.0,"");
  majorRadius = MajorRadius;
}

inline void gp_Hypr2d::SetMinorRadius (const Standard_Real MinorRadius) 
{ 
  Standard_ConstructionError_Raise_if(MinorRadius < 0.0,"");
  minorRadius = MinorRadius;
}

inline void gp_Hypr2d::SetAxis (const gp_Ax22d& A) 
{ pos.SetAxis(A); }

inline void gp_Hypr2d::SetXAxis (const gp_Ax2d& A) 
{ pos.SetXAxis(A); }

inline void gp_Hypr2d::SetYAxis (const gp_Ax2d& A) 
{ pos.SetYAxis(A); }

inline gp_Ax2d gp_Hypr2d::Asymptote1() const 
{
  Standard_ConstructionError_Raise_if (majorRadius <= gp::Resolution(), "");
  gp_Dir2d Vdir = pos.XDirection();
  gp_XY Coord1 (pos.YDirection().XY());
  gp_XY Coord2 = Coord1.Multiplied (minorRadius / majorRadius);
  Coord1.Add (Coord2);
  Vdir.SetXY (Coord1);
  return gp_Ax2d (pos.Location(), Vdir);
}

inline gp_Ax2d gp_Hypr2d::Asymptote2() const {
  Standard_ConstructionError_Raise_if (majorRadius <= gp::Resolution(), "");
  gp_Vec2d Vdir = pos.XDirection();
  gp_XY  Coord1 (pos.YDirection().XY());
  gp_XY  Coord2 = Coord1.Multiplied (-minorRadius / majorRadius);
  Coord1.Add (Coord2);
  Vdir.SetXY (Coord1);
  return gp_Ax2d (pos.Location(), Vdir);
}

inline gp_Hypr2d gp_Hypr2d::ConjugateBranch1() const 
{
  gp_Dir2d V (pos.YDirection());
  Standard_Boolean sign = (pos.XDirection().Crossed(pos.YDirection())) >= 0.0;
  return gp_Hypr2d (gp_Ax2d (pos.Location(),V), minorRadius, majorRadius,sign);
}

inline gp_Hypr2d gp_Hypr2d::ConjugateBranch2() const 
{
  gp_Dir2d V (pos.YDirection().Reversed());
  Standard_Boolean sign = (pos.XDirection().Crossed(pos.YDirection())) >= 0.0;
  return gp_Hypr2d (gp_Ax2d(pos.Location(),V),minorRadius, majorRadius,sign);
}

inline gp_Ax2d gp_Hypr2d::Directrix1() const 
{
  Standard_Real E = Eccentricity();
  gp_XY Orig = pos.XDirection().XY();
  Orig.Multiply (majorRadius/E);
  Orig.Add (pos.Location().XY());
  return gp_Ax2d (gp_Pnt2d(Orig),gp_Dir2d (pos.YDirection()));
}

inline gp_Ax2d gp_Hypr2d::Directrix2() const
{
  Standard_Real E = Eccentricity();
  gp_XY Orig = pos.XDirection().XY();
  Orig.Multiply (Parameter()/E);
  Orig.Add (Focus1().XY());
  return gp_Ax2d (gp_Pnt2d(Orig),gp_Dir2d (pos.YDirection()));
}

inline Standard_Real gp_Hypr2d::Eccentricity() const 
{
  Standard_DomainError_Raise_if (majorRadius <= gp::Resolution(), "");
  return sqrt(majorRadius * majorRadius +
	      minorRadius * minorRadius) / majorRadius;
}

inline Standard_Real gp_Hypr2d::Focal() const 
{
  return 2.0 * sqrt (majorRadius * majorRadius +
		     minorRadius * minorRadius);
}

inline gp_Pnt2d gp_Hypr2d::Focus1() const 
{
  Standard_Real C = sqrt (majorRadius * majorRadius +
			  minorRadius * minorRadius);
  return gp_Pnt2d (pos.Location().X() + C * pos.XDirection().X(),
		   pos.Location().Y() + C * pos.XDirection().Y());
}

inline gp_Pnt2d gp_Hypr2d::Focus2() const 
{
  Standard_Real C = sqrt (majorRadius * majorRadius +
			  minorRadius * minorRadius);
  return gp_Pnt2d (pos.Location().X() - C * pos.XDirection().X(),
		   pos.Location().Y() - C * pos.XDirection().Y());
}

inline const gp_Pnt2d& gp_Hypr2d::Location () const
{ return pos.Location(); }

inline   Standard_Real gp_Hypr2d::MajorRadius() const
 { return majorRadius; }

inline   Standard_Real gp_Hypr2d::MinorRadius() const
 { return minorRadius; }

inline gp_Hypr2d gp_Hypr2d::OtherBranch() const 
{
  Standard_Boolean sign = (pos.XDirection().Crossed(pos.YDirection())) >= 0.0;
  return gp_Hypr2d (gp_Ax2d (pos.Location(),pos.XDirection().Reversed()),
		    majorRadius,minorRadius,sign);
}

inline Standard_Real gp_Hypr2d::Parameter() const 
{ 
  Standard_DomainError_Raise_if (majorRadius <= gp::Resolution(), "");
  return (minorRadius * minorRadius) / majorRadius;
}

inline   const gp_Ax22d& gp_Hypr2d::Axis () const
 { return pos; }

inline gp_Ax2d gp_Hypr2d::XAxis () const 
{ return pos.XAxis(); }

inline gp_Ax2d gp_Hypr2d::YAxis () const 
{ return pos.YAxis(); }

inline void gp_Hypr2d::Reverse() 
{
  gp_Dir2d Temp = pos.YDirection ();
  Temp.Reverse ();
  pos.SetAxis(gp_Ax22d(pos.Location(),pos.XDirection(),Temp));
}

inline gp_Hypr2d gp_Hypr2d::Reversed() const
{
  gp_Hypr2d H = *this;
  gp_Dir2d Temp = pos.YDirection ();
  Temp.Reverse ();
  H.pos.SetAxis(gp_Ax22d(pos.Location(),pos.XDirection(),Temp));
  return H;
}

inline Standard_Boolean gp_Hypr2d::IsDirect() const
{ return (pos.XDirection().Crossed(pos.YDirection())) >= 0.0; }

inline void gp_Hypr2d::Rotate (const gp_Pnt2d& P,
			       const Standard_Real Ang)
{pos.Rotate (P,Ang);}

inline gp_Hypr2d gp_Hypr2d::Rotated (const gp_Pnt2d& P,
				     const Standard_Real Ang) const
{
  gp_Hypr2d H = *this;
  H.pos.Rotate (P, Ang);
  return H; 
}

inline void gp_Hypr2d::Scale (const gp_Pnt2d& P,
			      const Standard_Real S)
{ 
  majorRadius *= S;
  if (majorRadius < 0) majorRadius = - majorRadius;
  minorRadius *= S;
  if (minorRadius < 0) minorRadius = - minorRadius;
  pos.Scale(P, S);
}

inline gp_Hypr2d gp_Hypr2d::Scaled (const gp_Pnt2d& P,
				    const Standard_Real S) const
{
  gp_Hypr2d H = *this;
  H.majorRadius *= S;
  if (H.majorRadius < 0) H.majorRadius = - H.majorRadius;
  H.minorRadius *= S;
  if (H.minorRadius < 0) H.minorRadius = - H.minorRadius;
  H.pos.Scale(P, S);
  return H; 
}

inline void gp_Hypr2d::Transform (const gp_Trsf2d& T)
{
  majorRadius *= T.ScaleFactor();
  if (majorRadius < 0) majorRadius = - majorRadius;
  minorRadius *= T.ScaleFactor();
  if (minorRadius < 0) minorRadius = - minorRadius;
  pos.Transform(T);
}

inline gp_Hypr2d gp_Hypr2d::Transformed (const gp_Trsf2d& T) const
{
gp_Hypr2d H = *this;
H.majorRadius *= T.ScaleFactor();
if (H.majorRadius < 0) H.majorRadius = - H.majorRadius;
H.minorRadius *= T.ScaleFactor();
if (H.minorRadius < 0) H.minorRadius = - H.minorRadius;
H.pos.Transform(T);
return H;
}

inline void gp_Hypr2d::Translate (const gp_Vec2d& V)
{ pos.Translate(V); }

inline gp_Hypr2d gp_Hypr2d::Translated (const gp_Vec2d& V) const
{
  gp_Hypr2d H = *this;
  H.pos.Translate(V);
  return H; 
}

inline void gp_Hypr2d::Translate (const gp_Pnt2d& P1,
				  const gp_Pnt2d& P2)
{
  pos.Translate(P1, P2);
}

inline gp_Hypr2d gp_Hypr2d::Translated (const gp_Pnt2d& P1,
					const gp_Pnt2d& P2) const
{
  gp_Hypr2d H = *this;
  H.pos.Translate(P1, P2);
  return H; 
}