/usr/include/opencascade/gp_Lin2d.hxx is in libopencascade-foundation-dev 6.5.0.dfsg-2build1.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _gp_Lin2d_HeaderFile
#define _gp_Lin2d_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _gp_Ax2d_HeaderFile
#include <gp_Ax2d.hxx>
#endif
#ifndef _Standard_Storable_HeaderFile
#include <Standard_Storable.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Standard_PrimitiveTypes_HeaderFile
#include <Standard_PrimitiveTypes.hxx>
#endif
class Standard_ConstructionError;
class gp_Ax2d;
class gp_Pnt2d;
class gp_Dir2d;
class gp_Trsf2d;
class gp_Vec2d;
Standard_EXPORT const Handle(Standard_Type)& STANDARD_TYPE(gp_Lin2d);
//! Describes a line in 2D space. <br>
//! A line is positioned in the plane with an axis (a gp_Ax2d <br>
//! object) which gives the line its origin and unit vector. A <br>
//! line and an axis are similar objects, thus, we can convert <br>
//! one into the other. <br>
//! A line provides direct access to the majority of the edit <br>
//! and query functions available on its positioning axis. In <br>
//! addition, however, a line has specific functions for <br>
//! computing distances and positions. <br>
//! See Also <br>
//! GccAna and Geom2dGcc packages which provide <br>
//! functions for constructing lines defined by geometric <br>
//! constraints <br>
//! gce_MakeLin2d which provides functions for more <br>
//! complex line constructions <br>
//! Geom2d_Line which provides additional functions for <br>
//! constructing lines and works, in particular, with the <br>
//! parametric equations of lines <br>
class gp_Lin2d {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! Creates a Line corresponding to X axis of the <br>
//! reference coordinate system. <br>
gp_Lin2d();
//! Creates a line located with A. <br>
gp_Lin2d(const gp_Ax2d& A);
//! <P> is the location point (origin) of the line and <br>
//! <V> is the direction of the line. <br>
gp_Lin2d(const gp_Pnt2d& P,const gp_Dir2d& V);
//! Creates the line from the equation A*X + B*Y + C = 0.0 Raises ConstructionError if Sqrt(A*A + B*B) <= Resolution from gp. <br>//! Raised if Sqrt(A*A + B*B) <= Resolution from gp. <br>
Standard_EXPORT gp_Lin2d(const Standard_Real A,const Standard_Real B,const Standard_Real C);
void Reverse() ;
//! Reverses the positioning axis of this line. <br>
//! Note: <br>
//! - Reverse assigns the result to this line, while <br>
//! - Reversed creates a new one. <br>
gp_Lin2d Reversed() const;
//! Changes the direction of the line. <br>
void SetDirection(const gp_Dir2d& V) ;
//! Changes the origin of the line. <br>
void SetLocation(const gp_Pnt2d& P) ;
//! Complete redefinition of the line. <br>
//! The "Location" point of <A> is the origin of the line. <br>
//! The "Direction" of <A> is the direction of the line. <br>
void SetPosition(const gp_Ax2d& A) ;
//! Returns the normalized coefficients of the line : <br>
//! A * X + B * Y + C = 0. <br>
void Coefficients(Standard_Real& A,Standard_Real& B,Standard_Real& C) const;
//! Returns the direction of the line. <br>
const gp_Dir2d& Direction() const;
//! Returns the location point (origin) of the line. <br>
const gp_Pnt2d& Location() const;
//! Returns the axis placement one axis whith the same <br>
//! location and direction as <me>. <br>
const gp_Ax2d& Position() const;
//! Computes the angle between two lines in radians. <br>
Standard_Real Angle(const gp_Lin2d& Other) const;
//! Returns true if this line contains the point P, that is, if the <br>
//! distance between point P and this line is less than or <br>
//! equal to LinearTolerance. <br>
Standard_Boolean Contains(const gp_Pnt2d& P,const Standard_Real LinearTolerance) const;
//! Computes the distance between <me> and the point <P>. <br>
Standard_Real Distance(const gp_Pnt2d& P) const;
//! Computes the distance between two lines. <br>
Standard_Real Distance(const gp_Lin2d& Other) const;
//! Computes the square distance between <me> and the point <br>
//! <P>. <br>
Standard_Real SquareDistance(const gp_Pnt2d& P) const;
//! Computes the square distance between two lines. <br>
Standard_Real SquareDistance(const gp_Lin2d& Other) const;
//! Computes the line normal to the direction of <me>, <br>
//! passing through the point <P>. <br>
gp_Lin2d Normal(const gp_Pnt2d& P) const;
Standard_EXPORT void Mirror(const gp_Pnt2d& P) ;
//! Performs the symmetrical transformation of a line <br>
//! with respect to the point <P> which is the center <br>
//! of the symmetry <br>
Standard_EXPORT gp_Lin2d Mirrored(const gp_Pnt2d& P) const;
Standard_EXPORT void Mirror(const gp_Ax2d& A) ;
//! Performs the symmetrical transformation of a line <br>
//! with respect to an axis placement which is the axis <br>
//! of the symmetry. <br>
Standard_EXPORT gp_Lin2d Mirrored(const gp_Ax2d& A) const;
void Rotate(const gp_Pnt2d& P,const Standard_Real Ang) ;
//! Rotates a line. P is the center of the rotation. <br>
//! Ang is the angular value of the rotation in radians. <br>
gp_Lin2d Rotated(const gp_Pnt2d& P,const Standard_Real Ang) const;
Standard_EXPORT void Scale(const gp_Pnt2d& P,const Standard_Real S) ;
//! Scales a line. S is the scaling value. Only the <br>
//! origin of the line is modified. <br>
gp_Lin2d Scaled(const gp_Pnt2d& P,const Standard_Real S) const;
void Transform(const gp_Trsf2d& T) ;
//! Transforms a line with the transformation T from class Trsf2d. <br>
gp_Lin2d Transformed(const gp_Trsf2d& T) const;
void Translate(const gp_Vec2d& V) ;
//! Translates a line in the direction of the vector V. <br>
//! The magnitude of the translation is the vector's magnitude. <br>
gp_Lin2d Translated(const gp_Vec2d& V) const;
void Translate(const gp_Pnt2d& P1,const gp_Pnt2d& P2) ;
//! Translates a line from the point P1 to the point P2. <br>
gp_Lin2d Translated(const gp_Pnt2d& P1,const gp_Pnt2d& P2) const;
const gp_Ax2d& _CSFDB_Getgp_Lin2dpos() const { return pos; }
protected:
private:
gp_Ax2d pos;
};
#include <gp_Lin2d.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
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