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//File gp_Parab2d.lxx

#include <Standard_ConstructionError.hxx>

inline gp_Parab2d::gp_Parab2d () :
focalLength(RealLast())
{ }

inline gp_Parab2d::gp_Parab2d (const gp_Ax22d& A, 
			       const Standard_Real Focal) :
			       pos (A), 
			       focalLength (Focal) 
{ Standard_ConstructionError_Raise_if(Focal < 0.0,""); }

inline gp_Parab2d::gp_Parab2d (const gp_Ax2d& MirrorAxis, 
			       const Standard_Real Focal,
			       const Standard_Boolean Sense) :
			       focalLength (Focal) 
{
  pos = gp_Ax22d(MirrorAxis,Sense);
  Standard_ConstructionError_Raise_if(Focal < 0.0,"");
}

inline void gp_Parab2d::SetFocal (const Standard_Real Focal)
{ 
  Standard_ConstructionError_Raise_if(Focal < 0.0,"");
  focalLength = Focal;
}

inline void gp_Parab2d::SetLocation   (const gp_Pnt2d& P)
{ pos.SetLocation(P); }

inline void gp_Parab2d::SetMirrorAxis (const gp_Ax2d& A)
{ pos.SetXAxis(A); }

inline void gp_Parab2d::SetAxis (const gp_Ax22d& A)
{ pos.SetAxis(A); }

inline gp_Ax2d gp_Parab2d::Directrix() const
{
  gp_Pnt2d P (pos.Location().X() - focalLength * pos.XDirection().X(),
	      pos.Location().Y() - focalLength * pos.XDirection().Y() );
  gp_Dir2d V (pos.YDirection().Reversed());
  return gp_Ax2d (P, V);
}

inline   Standard_Real gp_Parab2d::Focal() const
{ return focalLength; }

inline gp_Pnt2d gp_Parab2d::Focus() const
{
  return gp_Pnt2d (pos.Location().X() + focalLength * pos.XDirection().X(),
		   pos.Location().Y() + focalLength * pos.XDirection().Y());
}

inline gp_Pnt2d gp_Parab2d::Location () const
{ return pos.Location(); }

inline gp_Ax2d gp_Parab2d::MirrorAxis () const 
{ return pos.XAxis(); }

inline gp_Ax22d gp_Parab2d::Axis () const 
{ return pos; }

inline Standard_Real gp_Parab2d::Parameter()  const
{ return 2.0 * focalLength; }

inline void gp_Parab2d::Reverse() 
{
  gp_Dir2d Temp = pos.YDirection ();
  Temp.Reverse ();
  pos.SetAxis(gp_Ax22d(pos.Location(),pos.XDirection(),Temp));
}

inline gp_Parab2d gp_Parab2d::Reversed() const
{
  gp_Parab2d P = *this;
  gp_Dir2d Temp = pos.YDirection ();
  Temp.Reverse ();
  P.pos.SetAxis(gp_Ax22d(pos.Location(),pos.XDirection(),Temp));
  return P;
}

inline Standard_Boolean gp_Parab2d::IsDirect() const
{ return (pos.XDirection().Crossed(pos.YDirection())) >= 0.0; }

inline void gp_Parab2d::Rotate (const gp_Pnt2d& P,
				const Standard_Real Ang)
{pos.Rotate (P, Ang);}

inline gp_Parab2d gp_Parab2d::Rotated (const gp_Pnt2d& P,
				       const Standard_Real Ang) const
{
  gp_Parab2d Prb = *this;
  Prb.pos.Rotate (P, Ang);
  return Prb;     
}

inline void gp_Parab2d::Scale (const gp_Pnt2d& P,
			       const Standard_Real S)
{
  focalLength *= S;
  if (focalLength < 0) focalLength = - focalLength;
  pos.Scale (P, S);
}

inline gp_Parab2d gp_Parab2d::Scaled (const gp_Pnt2d& P,
				      const Standard_Real S) const
{
  gp_Parab2d Prb = *this;
  Prb.focalLength *= S;
  if (Prb.focalLength < 0) Prb.focalLength = - Prb.focalLength;
  Prb.pos.Scale (P, S);
  return Prb;     
}

inline void gp_Parab2d::Transform (const gp_Trsf2d& T)
{ 
  focalLength *= T.ScaleFactor();
  if (focalLength < 0) focalLength = - focalLength;
  pos.Transform (T); 
}

inline gp_Parab2d gp_Parab2d::Transformed (const gp_Trsf2d& T) const
{
  gp_Parab2d Prb = *this;
  Prb.focalLength *= T.ScaleFactor();
  if (Prb.focalLength < 0) Prb.focalLength = - Prb.focalLength;
  Prb.pos.Transform (T);
  return Prb;     
}

inline void gp_Parab2d::Translate (const gp_Vec2d& V)
{ pos.Translate (V); }

inline gp_Parab2d gp_Parab2d::Translated (const gp_Vec2d& V) const
{
  gp_Parab2d Prb = *this;
  Prb.pos.Translate(V);
  return Prb;     
}

inline void gp_Parab2d::Translate (const gp_Pnt2d& P1,
				   const gp_Pnt2d& P2)
{ pos.Translate (P1, P2); }

inline gp_Parab2d gp_Parab2d::Translated (const gp_Pnt2d& P1,
					  const gp_Pnt2d& P2) const
{
  gp_Parab2d Prb = *this;
  Prb.pos.Translate (P1, P2);
  return Prb;     
}