/usr/include/opencascade/gp_Trsf2d.hxx is in libopencascade-foundation-dev 6.5.0.dfsg-2build1.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _gp_Trsf2d_HeaderFile
#define _gp_Trsf2d_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _gp_TrsfForm_HeaderFile
#include <gp_TrsfForm.hxx>
#endif
#ifndef _gp_Mat2d_HeaderFile
#include <gp_Mat2d.hxx>
#endif
#ifndef _gp_XY_HeaderFile
#include <gp_XY.hxx>
#endif
#ifndef _Standard_Storable_HeaderFile
#include <Standard_Storable.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_PrimitiveTypes_HeaderFile
#include <Standard_PrimitiveTypes.hxx>
#endif
class Standard_ConstructionError;
class Standard_OutOfRange;
class gp_GTrsf2d;
class gp_Trsf;
class gp_Pnt2d;
class gp_Ax2d;
class gp_Vec2d;
class gp_XY;
class gp_Mat2d;
Standard_EXPORT const Handle(Standard_Type)& STANDARD_TYPE(gp_Trsf2d);
//! Defines a non-persistent transformation in 2D space. <br>
//! The following transformations are implemented : <br>
//! . Translation, Rotation, Scale <br>
//! . Symmetry with respect to a point and a line. <br>
//! Complex transformations can be obtained by combining the <br>
//! previous elementary transformations using the method Multiply. <br>
//! The transformations can be represented as follow : <br>
//! <br>
//! V1 V2 T XY XY <br>
//! | a11 a12 a13 | | x | | x'| <br>
//! | a21 a22 a23 | | y | | y'| <br>
//! | 0 0 1 | | 1 | | 1 | <br>
class gp_Trsf2d {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! Returns identity transformation. <br>
gp_Trsf2d();
//! Creates a 2d transformation in the XY plane from a <br>
//! 3d transformation . <br>
gp_Trsf2d(const gp_Trsf& T);
//! Changes the transformation into a symmetrical transformation. <br>
//! P is the center of the symmetry. <br>
void SetMirror(const gp_Pnt2d& P) ;
//! Changes the transformation into a symmetrical transformation. <br>
//! A is the center of the axial symmetry. <br>
Standard_EXPORT void SetMirror(const gp_Ax2d& A) ;
//! Changes the transformation into a rotation. <br>
//! P is the rotation's center and Ang is the angular value of the <br>
//! rotation in radian. <br>
void SetRotation(const gp_Pnt2d& P,const Standard_Real Ang) ;
//! Changes the transformation into a scale. <br>
//! P is the center of the scale and S is the scaling value. <br>
void SetScale(const gp_Pnt2d& P,const Standard_Real S) ;
//! Changes a transformation allowing passage from the coordinate <br>
//! system "FromSystem1" to the coordinate system "ToSystem2". <br>
Standard_EXPORT void SetTransformation(const gp_Ax2d& FromSystem1,const gp_Ax2d& ToSystem2) ;
//! Changes the transformation allowing passage from the basic <br>
//! coordinate system <br>
//! {P(0.,0.,0.), VX (1.,0.,0.), VY (0.,1.,0.)} <br>
//! to the local coordinate system defined with the Ax2d ToSystem. <br>
Standard_EXPORT void SetTransformation(const gp_Ax2d& ToSystem) ;
//! Changes the transformation into a translation. <br>
//! V is the vector of the translation. <br>
void SetTranslation(const gp_Vec2d& V) ;
//! Makes the transformation into a translation from <br>
//! the point P1 to the point P2. <br>
void SetTranslation(const gp_Pnt2d& P1,const gp_Pnt2d& P2) ;
//! Replaces the translation vector with V. <br>
Standard_EXPORT void SetTranslationPart(const gp_Vec2d& V) ;
//! Modifies the scale factor. <br>
Standard_EXPORT void SetScaleFactor(const Standard_Real S) ;
//! Returns true if the determinant of the vectorial part of <br>
//! this transformation is negative.. <br>
Standard_Boolean IsNegative() const;
//! Returns the nature of the transformation. It can be an <br>
//! identity transformation, a rotation, a translation, a mirror <br>
//! (relative to a point or an axis), a scaling transformation, <br>
//! or a compound transformation. <br>
gp_TrsfForm Form() const;
//! Returns the scale factor. <br>
Standard_Real ScaleFactor() const;
//! Returns the translation part of the transformation's matrix <br>
const gp_XY& TranslationPart() const;
//! Returns the vectorial part of the transformation. It is a <br>
//! 2*2 matrix which includes the scale factor. <br>
Standard_EXPORT gp_Mat2d VectorialPart() const;
//! Returns the homogeneous vectorial part of the transformation. <br>
//! It is a 2*2 matrix which doesn't include the scale factor. <br>
//! The coefficients of this matrix must be multiplied by the <br>
//! scale factor to obtain the coefficients of the transformation. <br>
const gp_Mat2d& HVectorialPart() const;
//! Returns the angle corresponding to the rotational component <br>
//! of the transformation matrix (operation opposite to SetRotation()). <br>
Standard_EXPORT Standard_Real RotationPart() const;
//! Returns the coefficients of the transformation's matrix. <br>
//! It is a 2 rows * 3 columns matrix. <br>
//! Raises OutOfRange if Row < 1 or Row > 2 or Col < 1 or Col > 3 <br>
Standard_Real Value(const Standard_Integer Row,const Standard_Integer Col) const;
Standard_EXPORT void Invert() ;
//! Computes the reverse transformation. <br>
//! Raises an exception if the matrix of the transformation <br>
//! is not inversible, it means that the scale factor is lower <br>
//! or equal to Resolution from package gp. <br>
gp_Trsf2d Inverted() const;
gp_Trsf2d Multiplied(const gp_Trsf2d& T) const;
gp_Trsf2d operator *(const gp_Trsf2d& T) const
{
return Multiplied(T);
}
//! Computes the transformation composed from <T> and <me>. <br>
//! In a C++ implementation you can also write Tcomposed = <me> * T. <br>
//! Example : <br>
//! Trsf2d T1, T2, Tcomp; ............... <br>
//! //composition : <br>
//! Tcomp = T2.Multiplied(T1); // or (Tcomp = T2 * T1) <br>
//! // transformation of a point <br>
//! Pnt2d P1(10.,3.,4.); <br>
//! Pnt2d P2 = P1.Transformed(Tcomp); //using Tcomp <br>
//! Pnt2d P3 = P1.Transformed(T1); //using T1 then T2 <br>
//! P3.Transform(T2); // P3 = P2 !!! <br>
Standard_EXPORT void Multiply(const gp_Trsf2d& T) ;
void operator *=(const gp_Trsf2d& T)
{
Multiply(T);
}
//! Computes the transformation composed from <me> and T. <br>
//! <me> = T * <me> <br>
Standard_EXPORT void PreMultiply(const gp_Trsf2d& T) ;
Standard_EXPORT void Power(const Standard_Integer N) ;
//! Computes the following composition of transformations <br>
//! <me> * <me> * .......* <me>, N time. <br>
//! if N = 0 <me> = Identity <br>
//! if N < 0 <me> = <me>.Inverse() *...........* <me>.Inverse(). <br>
gp_Trsf2d Powered(const Standard_Integer N) ;
void Transforms(Standard_Real& X,Standard_Real& Y) const;
//! Transforms a doublet XY with a Trsf2d <br>
void Transforms(gp_XY& Coord) const;
Standard_Real _CSFDB_Getgp_Trsf2dscale() const { return scale; }
void _CSFDB_Setgp_Trsf2dscale(const Standard_Real p) { scale = p; }
gp_TrsfForm _CSFDB_Getgp_Trsf2dshape() const { return shape; }
void _CSFDB_Setgp_Trsf2dshape(const gp_TrsfForm p) { shape = p; }
const gp_Mat2d& _CSFDB_Getgp_Trsf2dmatrix() const { return matrix; }
const gp_XY& _CSFDB_Getgp_Trsf2dloc() const { return loc; }
friend class gp_GTrsf2d;
protected:
private:
Standard_Real scale;
gp_TrsfForm shape;
gp_Mat2d matrix;
gp_XY loc;
};
#include <gp_Trsf2d.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
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