/usr/include/opencascade/PCollection_SeqNode.gxx is in libopencascade-ocaf-lite-dev 6.5.0.dfsg-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 | #include <Standard_NoSuchObject.hxx>
#include <Standard_OutOfRange.hxx>
#include <Standard_NotImplemented.hxx>
// ----------------------------------------------------------------------
// Copyright: Matra-Datavision 1992
// File: PCollection_SeqNode.gxx
// Created: Sep, 24 1992
// Author: Mireille MERCIEN
// ----------------------------------------------------------------------
// -----------
// constructor :
// -----------
PCollection_SeqNode::PCollection_SeqNode
(const Handle(PCollection_SeqNode)& TheLast , const Item& TheItem )
{
MyItem = TheItem;
MyPrevious = TheLast;
MyNext.Nullify();
}
PCollection_SeqNode::PCollection_SeqNode
(const Item& TheItem , const Handle(PCollection_SeqNode)& TheFirst)
{
MyItem = TheItem;
MyNext = TheFirst;
MyPrevious.Nullify();
}
PCollection_SeqNode::PCollection_SeqNode
(const Handle(PCollection_SeqNode)& ThePrevious ,
const Handle(PCollection_SeqNode)& TheNext ,
const Item& TheItem)
{
MyItem = TheItem;
MyNext = TheNext;
MyPrevious = ThePrevious;
}
// -----------
// Value
// -----------
Item PCollection_SeqNode::Value() const
{
return MyItem;
}
// -----------
// Next
// -----------
Handle(PCollection_SeqNode) PCollection_SeqNode::Next() const
{
return MyNext;
}
// -----------
// Previous
// -----------
Handle(PCollection_SeqNode) PCollection_SeqNode::Previous() const
{
return MyPrevious;
}
// -----------
// SetValue
// -----------
void PCollection_SeqNode::SetValue(const Item& TheItem)
{
MyItem = TheItem;
}
// -----------
// SetNext
// -----------
void PCollection_SeqNode::SetNext(const Handle(PCollection_SeqNode)& TheNext)
{
MyNext = TheNext;
}
// -----------
// SetPrevious
// -----------
void PCollection_SeqNode::
SetPrevious(const Handle(PCollection_SeqNode)& ThePrevious)
{
MyPrevious = ThePrevious;
}
|