This file is indexed.

/usr/include/opencascade/Graphic2d_Vertex.hxx is in libopencascade-visualization-dev 6.5.0.dfsg-2build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Graphic2d_Vertex_HeaderFile
#define _Graphic2d_Vertex_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif

#ifndef _Standard_ShortReal_HeaderFile
#include <Standard_ShortReal.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Quantity_Length_HeaderFile
#include <Quantity_Length.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif


//! This class allows the creation and update of a <br>
//!	    2D point. <br>
class Graphic2d_Vertex  {
public:

  void* operator new(size_t,void* anAddress) 
  {
    return anAddress;
  }
  void* operator new(size_t size) 
  {
    return Standard::Allocate(size); 
  }
  void  operator delete(void *anAddress) 
  {
    if (anAddress) Standard::Free((Standard_Address&)anAddress); 
  }

  //! Creates a point with 0.0, 0.0 coordinates. <br>
  Standard_EXPORT   Graphic2d_Vertex();
  //! Creates a point with <AX>, <AY> coordinates. <br>
  Standard_EXPORT   Graphic2d_Vertex(const Standard_Real AX,const Standard_Real AY);
  //! Creates a point with <AX>, <AY> coordinates. <br>
  Standard_EXPORT   Graphic2d_Vertex(const Standard_ShortReal AX,const Standard_ShortReal AY);
  //! Modifies the coordinates of the point <me>. <br>
  Standard_EXPORT     void SetCoord(const Quantity_Length Xnew,const Quantity_Length Ynew) ;
  //! Modifies the X coordinate of the point <me>. <br>
  Standard_EXPORT     void SetXCoord(const Quantity_Length Xnew) ;
  //! Modifies the Y coordinate of the point <me>. <br>
  Standard_EXPORT     void SetYCoord(const Quantity_Length Ynew) ;
  //! Returns the coordinates of the point <me>. <br>
  Standard_EXPORT     void Coord(Quantity_Length& AX,Quantity_Length& AY) const;
  //! Returns the X coordinates of the point <me>. <br>
  Standard_EXPORT     Quantity_Length X() const;
  //! Returns the Y coordinate of the point <me>. <br>
  Standard_EXPORT     Quantity_Length Y() const;
  //! Test if <me> and <other> are the the same vertex. <br>
  Standard_EXPORT     Standard_Boolean IsEqual(const Graphic2d_Vertex& other) const;
    Standard_Boolean operator ==(const Graphic2d_Vertex& other) const
{
  return IsEqual(other);
}
  //! Returns the distance between <AV1> and <AV2>. <br>
  Standard_EXPORT   static  Quantity_Length Distance(const Graphic2d_Vertex& AV1,const Graphic2d_Vertex& AV2) ;





protected:





private:



Standard_ShortReal myX;
Standard_ShortReal myY;


};





// other Inline functions and methods (like "C++: function call" methods)


#endif