This file is indexed.

/usr/include/opencascade/Select3D_SensitiveBox.hxx is in libopencascade-visualization-dev 6.5.0.dfsg-2build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Select3D_SensitiveBox_HeaderFile
#define _Select3D_SensitiveBox_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Select3D_SensitiveBox_HeaderFile
#include <Handle_Select3D_SensitiveBox.hxx>
#endif

#ifndef _Bnd_Box_HeaderFile
#include <Bnd_Box.hxx>
#endif
#ifndef _Bnd_Box2d_HeaderFile
#include <Bnd_Box2d.hxx>
#endif
#ifndef _Select3D_SensitiveEntity_HeaderFile
#include <Select3D_SensitiveEntity.hxx>
#endif
#ifndef _Handle_SelectBasics_EntityOwner_HeaderFile
#include <Handle_SelectBasics_EntityOwner.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Handle_Select3D_SensitiveEntity_HeaderFile
#include <Handle_Select3D_SensitiveEntity.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Standard_OStream_HeaderFile
#include <Standard_OStream.hxx>
#endif
class SelectBasics_EntityOwner;
class Bnd_Box;
class Select3D_Projector;
class SelectBasics_ListOfBox2d;
class Select3D_SensitiveEntity;
class TopLoc_Location;
class TColgp_Array1OfPnt2d;
class Bnd_Box2d;
class gp_Lin;


//! A framework to define selection by a sensitive box. <br>
class Select3D_SensitiveBox : public Select3D_SensitiveEntity {

public:

  //! Constructs a sensitive box object defined by the <br>
//! owner OwnerId, and the bounding box BoundingBox. <br>
  Standard_EXPORT   Select3D_SensitiveBox(const Handle(SelectBasics_EntityOwner)& OwnerId,const Bnd_Box& BoundingBox);
  //! Constructs a sensitive box object defined by the <br>
//! owner OwnerId, and the coordinates Xmin, YMin, ZMin, XMax, YMax, ZMax. <br>
//! Xmin, YMin and ZMin define the minimum point in <br>
//! the front lower left hand corner of the box, <br>
//! and   XMax, YMax   and ZMax define the maximum <br>
//! point in the back upper right hand corner of the box. <br>
  Standard_EXPORT   Select3D_SensitiveBox(const Handle(SelectBasics_EntityOwner)& OwnerId,const Standard_Real XMin,const Standard_Real YMin,const Standard_Real ZMin,const Standard_Real XMax,const Standard_Real YMax,const Standard_Real ZMax);
  //! projection of the sensitive primitive in order to <br>
//!          get 2D boxes for the Sort Algorithm <br>
  Standard_EXPORT     void Project(const Select3D_Projector& aProjector) ;
  //! gives the 2D boxes which represent the Box in the <br>
//!          selection process... <br>
  Standard_EXPORT     void Areas(SelectBasics_ListOfBox2d& boxes) ;
  
  Standard_EXPORT     Handle_Select3D_SensitiveEntity GetConnected(const TopLoc_Location& aLocation) ;
  
//! <br>
  Standard_EXPORT     Standard_Boolean Matches(const Standard_Real X,const Standard_Real Y,const Standard_Real aTol,Standard_Real& DMin) ;
  
  Standard_EXPORT     Standard_Boolean Matches(const Standard_Real XMin,const Standard_Real YMin,const Standard_Real XMax,const Standard_Real YMax,const Standard_Real aTol) ;
  
  Standard_EXPORT   virtual  Standard_Boolean Matches(const TColgp_Array1OfPnt2d& Polyline,const Bnd_Box2d& aBox,const Standard_Real aTol) ;
  
  Standard_EXPORT     Standard_Real ComputeDepth(const gp_Lin& EyeLine) const;
  
  Standard_EXPORT   virtual  void Dump(Standard_OStream& S,const Standard_Boolean FullDump = Standard_True) const;
  //! Returns the sensitive 3D box used at the time of construction. <br>
       const Bnd_Box& Box() const;




  DEFINE_STANDARD_RTTI(Select3D_SensitiveBox)

protected:




private: 

  
  Standard_EXPORT     void ProjectBox(const Select3D_Projector& aPrj,const Bnd_Box& aBox) ;

Bnd_Box mybox3d;
Bnd_Box2d mybox2d;


};


#include <Select3D_SensitiveBox.lxx>



// other Inline functions and methods (like "C++: function call" methods)


#endif