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<h1>ImageLoader.hpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
<a name="l00002"></a>00002 <span class="comment">//</span>
<a name="l00003"></a>00003 <span class="comment">// SFML - Simple and Fast Multimedia Library</span>
<a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)</span>
<a name="l00005"></a>00005 <span class="comment">//</span>
<a name="l00006"></a>00006 <span class="comment">// This software is provided 'as-is', without any express or implied warranty.</span>
<a name="l00007"></a>00007 <span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span>
<a name="l00008"></a>00008 <span class="comment">//</span>
<a name="l00009"></a>00009 <span class="comment">// Permission is granted to anyone to use this software for any purpose,</span>
<a name="l00010"></a>00010 <span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span>
<a name="l00011"></a>00011 <span class="comment">// subject to the following restrictions:</span>
<a name="l00012"></a>00012 <span class="comment">//</span>
<a name="l00013"></a>00013 <span class="comment">// 1. The origin of this software must not be misrepresented;</span>
<a name="l00014"></a>00014 <span class="comment">// you must not claim that you wrote the original software.</span>
<a name="l00015"></a>00015 <span class="comment">// If you use this software in a product, an acknowledgment</span>
<a name="l00016"></a>00016 <span class="comment">// in the product documentation would be appreciated but is not required.</span>
<a name="l00017"></a>00017 <span class="comment">//</span>
<a name="l00018"></a>00018 <span class="comment">// 2. Altered source versions must be plainly marked as such,</span>
<a name="l00019"></a>00019 <span class="comment">// and must not be misrepresented as being the original software.</span>
<a name="l00020"></a>00020 <span class="comment">//</span>
<a name="l00021"></a>00021 <span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span>
<a name="l00022"></a>00022 <span class="comment">//</span>
<a name="l00024"></a>00024 <span class="comment"></span>
<a name="l00025"></a>00025 <span class="preprocessor">#ifndef SFML_IMAGELOADER_HPP</span>
<a name="l00026"></a>00026 <span class="preprocessor"></span><span class="preprocessor">#define SFML_IMAGELOADER_HPP</span>
<a name="l00027"></a>00027 <span class="preprocessor"></span>
<a name="l00029"></a>00029 <span class="comment">// Headers</span>
<a name="l00031"></a>00031 <span class="comment"></span><span class="preprocessor">#include <SFML/Graphics/Color.hpp></span>
<a name="l00032"></a>00032 <span class="preprocessor">#include <SFML/System/NonCopyable.hpp></span>
<a name="l00033"></a>00033 <span class="preprocessor">#include <string></span>
<a name="l00034"></a>00034 <span class="preprocessor">#include <vector></span>
<a name="l00035"></a>00035
<a name="l00036"></a>00036
<a name="l00037"></a>00037 <span class="keyword">namespace </span>sf
<a name="l00038"></a>00038 {
<a name="l00039"></a>00039 <span class="keyword">namespace </span>priv
<a name="l00040"></a>00040 {
<a name="l00045"></a>00045 <span class="keyword">class </span>ImageLoader : NonCopyable
<a name="l00046"></a>00046 {
<a name="l00047"></a>00047 <span class="keyword">public</span> :
<a name="l00048"></a>00048
<a name="l00055"></a>00055 <span class="keyword">static</span> ImageLoader& GetInstance();
<a name="l00056"></a>00056
<a name="l00068"></a>00068 <span class="keywordtype">bool</span> LoadImageFromFile(<span class="keyword">const</span> std::string& Filename, std::vector<Color>& Pixels, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>& Width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>& Height);
<a name="l00069"></a>00069
<a name="l00082"></a>00082 <span class="keywordtype">bool</span> LoadImageFromMemory(<span class="keyword">const</span> <span class="keywordtype">char</span>* Data, std::size_t SizeInBytes, std::vector<Color>& Pixels, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>& Width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>& Height);
<a name="l00083"></a>00083
<a name="l00095"></a>00095 <span class="keywordtype">bool</span> SaveImageToFile(<span class="keyword">const</span> std::string& Filename, <span class="keyword">const</span> std::vector<Color>& Pixels, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Height);
<a name="l00096"></a>00096
<a name="l00097"></a>00097 <span class="keyword">private</span> :
<a name="l00098"></a>00098
<a name="l00103"></a>00103 ImageLoader();
<a name="l00104"></a>00104
<a name="l00109"></a>00109 ~ImageLoader();
<a name="l00110"></a>00110
<a name="l00122"></a>00122 <span class="keywordtype">bool</span> WriteJpg(<span class="keyword">const</span> std::string& Filename, <span class="keyword">const</span> std::vector<Color>& Pixels, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Height);
<a name="l00123"></a>00123
<a name="l00135"></a>00135 <span class="keywordtype">bool</span> WritePng(<span class="keyword">const</span> std::string& Filename, <span class="keyword">const</span> std::vector<Color>& Pixels, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Height);
<a name="l00136"></a>00136 };
<a name="l00137"></a>00137
<a name="l00138"></a>00138 } <span class="comment">// namespace priv</span>
<a name="l00139"></a>00139
<a name="l00140"></a>00140 } <span class="comment">// namespace sf</span>
<a name="l00141"></a>00141
<a name="l00142"></a>00142
<a name="l00143"></a>00143 <span class="preprocessor">#endif // SFML_IMAGELOADER_HPP</span>
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