/usr/include/licq/socketmanager.h is in licq-dev 1.6.0-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 | /*
* This file is part of Licq, an instant messaging client for UNIX.
* Copyright (C) 2010 Licq developers
*
* Licq is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Licq is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Licq; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef LICQ_SOCKETMANAGER_H
#define LICQ_SOCKETMANAGER_H
#include <vector>
#include <list>
#include <sys/select.h> // fd_set
#include "thread/mutex.h"
#include "thread/readwritemutex.h"
namespace Licq
{
class INetSocket;
class SocketHashTable
{
public:
SocketHashTable(unsigned short _nSize);
~SocketHashTable();
INetSocket *Retrieve(int _nSd);
void Store(INetSocket *s, int _nSd);
void Remove(int _nSd);
protected:
unsigned short HashValue(int _nSd);
std::vector < std::list<INetSocket *> > m_vlTable;
ReadWriteMutex myMutex;
};
class SocketSet
{
friend class SocketManager;
public:
SocketSet();
~SocketSet();
unsigned short Num();
int Largest();
fd_set socketSet();
protected:
fd_set sFd;
std::list<int> lFd;
void Set(int _nSD);
void Clear(int _nSD);
Mutex myMutex;
};
class SocketManager
{
public:
SocketManager();
virtual ~SocketManager();
INetSocket* FetchSocket(int _nSd);
void DropSocket(INetSocket *s);
void AddSocket(INetSocket *s);
void CloseSocket (int nSd, bool bClearUser = true, bool bDelete = true);
fd_set socketSet() { return m_sSockets.socketSet(); }
int LargestSocket() { return m_sSockets.Largest(); }
unsigned short Num() { return m_sSockets.Num(); }
protected:
SocketSet m_sSockets;
SocketHashTable m_hSockets;
Mutex myMutex;
};
} // namespace Licq
#endif
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