/usr/share/nadoka/ndk/server.rb is in nadoka 0.7.5-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# Copyright (c) 2004-2005 SASADA Koichi <ko1 at atdot.net>
#
# This program is free software with ABSOLUTELY NO WARRANTY.
# You can re-distribute and/or modify this program under
# the same terms of the Ruby's license.
#
#
# $Id: server.rb 1517 2010-10-23 06:02:12Z tach $
# Create : K.S. 04/04/17 17:00:44
#
require 'rice/irc'
require 'ndk/error'
require 'ndk/config'
require 'ndk/server_state'
require 'ndk/client'
module Nadoka
Cmd = ::RICE::Command
Rpl = ::RICE::Reply
class NDK_Server
TimerIntervalSec = 60
MAX_PONG_FAIL = 5
def initialize rc
@rc = rc
@clients = []
@prev_timer = Time.now
@server_thread = nil
@clients_thread = nil
@state = nil
@state = NDK_State.new self
reload_config
@server = nil
@cserver = nil
@connected = false
@exitting = false
@pong_recieved = true
@pong_fail_count = 0
@isupport = {}
set_signal_trap
end
attr_reader :state, :connected, :rc
attr_reader :isupport
def client_count
@clients.size
end
def next_server_info
svinfo = @config.server_list.sort_by{rand}.shift
@config.server_list.push svinfo
[svinfo[:host], svinfo[:port], svinfo[:pass], svinfo[:ssl_params]]
end
def reload_config
@config.remove_previous_setting if defined?(@config)
@config = NDK_Config.new(self, @rc)
# reset logger
@logger = @config.logger
@state.logger = @logger
@state.config = @config
@clients.each{|c|
c.logger = @logger
}
end
def start_server_thread
@server_thread = Thread.new{
begin
@server = make_server()
@logger.slog "Server connection to #{@server.server}:#{@server.port}."
@pong_recieved = true
@server.start(1){|sv|
sv << Cmd.quit(@config.quit_message) if @config.quit_message
}
rescue RICE::Connection::Closed, SystemCallError, IOError
@connected = false
part_from_all_channels
@logger.slog "Connection closed by server. Trying to reconnect."
sleep @config.reconnect_delay
retry
rescue NDK_ReconnectToServer
@connected = false
part_from_all_channels
begin
@server.close if @server
rescue RICE::Connection::Closed, SystemCallError, IOError
end
@logger.slog "Reconnect request (no server response, or client request)."
sleep @config.reconnect_delay
retry
rescue Exception => e
ndk_error e
@clients_thread.kill if @clients_thread && @clients_thread.alive?
end
}
end
def make_server
host, port, @server_passwd, ssl_params = next_server_info
server = ::RICE::Connection.new(host, port, "\r\n", ssl_params)
server.regist{|rq, wq|
Thread.stop
@rq = rq
begin
@connected = false
server_main_proc
rescue Exception => e
ndk_error e
@server_thread.kill if @server_thread && @server_thread.alive?
@clients_thread.kill if @clients_thread && @clients_thread.alive?
ensure
@server.close
end
}
server
end
def server_main_proc
## login
# send passwd
if @server_passwd
send_to_server Cmd.pass(@server_passwd)
end
# send nick
if @config.away_nick && client_count == 0
@state.original_nick = @config.nick
@state.nick = @config.away_nick
else
@state.nick = @config.nick
end
send_to_server Cmd.nick(@state.nick)
# send user info
send_to_server Cmd.user(@config.user,
@config.hostname, @config.servername,
@config.realname)
# wait welcome message
while q = recv_from_server
case q.command
when '001'
break
when '433'
# Nickname is already in use.
nick = @state.nick_succ(q.params[1])
@state.nick = nick
send_to_server Cmd.nick(nick)
when 'NOTICE'
# ignore
when 'ERROR'
msg = "Server login fail!(#{q})"
@server_thread.raise NDK_ReconnectToServer
else
msg = "Server login fail!(#{q})"
@logger.slog msg
raise msg
end
end
# change user mode
if @config.mode
send_to_server Cmd.mode(@state.nick, @config.mode)
end
# join to default channels
if @state.current_channels.size > 0
# if reconnect
@state.current_channels.each{|ch, chs|
join_to_channel ch
}
else
# default join process
@config.default_channels.each{|ch|
join_to_channel ch
}
end
@connected = true
@isupport = {}
##
if @clients.size == 0
enter_away
end
invoke_event :invoke_bot, :server_connected
# loop
while q = recv_from_server
case q.command
when 'PING'
send_to_server Cmd.pong(q.params[0])
next
when 'PRIVMSG'
if ctcp_message?(q.params[1])
ctcp_message(q)
end
when 'JOIN'
@state.on_join(nick_of(q), q.params[0])
when 'PART'
@state.on_part(nick_of(q), q.params[0])
when 'NICK'
@state.on_nick(nick_of(q), q.params[0], q)
when 'QUIT'
@state.on_quit(nick_of(q), q.params[0], q)
when 'TOPIC'
@state.on_topic(nick_of(q), q.params[0], q.params[1])
when 'MODE'
@state.on_mode(nick_of(q), q.params[0], q.params[1..-1])
when 'KICK'
@state.on_kick(nick_of(q), q.params[0], q.params[1], q.params[2])
when '353' # RPL_NAMREPLY
@state.on_353(q.params[2], q.params[3])
when '332' # RPL_TOPIC
@state.on_332(q.params[1], q.params[2])
when '403' # ERR_NOSUCHCHANNEL
@state.on_403(q.params[1])
when '433', '436', '437'
# ERR_NICKNAMEINUSE, ERR_NICKCOLLISION, ERR_UNAVAILRESOURCE
# change try nick
nick = @state.nick_succ(q.params[1])
send_to_server Cmd.nick(nick)
@logger.slog("Retry nick setting: #{nick}")
when '005' # RPL_ISUPPORT or RPL_BOUNCE
if /supported/i =~ q.params[-1]
q.params[1..-2].each do |param|
if /\A(-)?([A-Z0-9]+)(?:=(.*))?\z/ =~ param
negate, key, value = $~.captures
if negate
@isupport.delete(key)
else
@isupport[key] = value || true
end
end
end
end
@logger.dlog "isupport: #{@isupport.inspect}"
else
#
end
send_to_clients q
@logger.logging q
send_to_bot q
end
end
def join_to_channel ch
if @config.channel_info[ch] && @config.channel_info[ch][:key]
send_to_server Cmd.join(ch, @config.channel_info[ch][:key])
else
send_to_server Cmd.join(ch)
end
end
def enter_away
return if @exitting || !@connected
send_to_server Cmd.away(@config.away_message) if @config.away_message
# change nick
if @state.nick != @config.away_nick && @config.away_nick
@state.original_nick = @state.nick
send_to_server Cmd.nick(@config.away_nick)
end
# part channel
@config.login_channels.each{|ch|
if @config.channel_info[ch] && @state.channels.include?(ch)
if @config.channel_info[ch][:part_message]
send_to_server Cmd.part(ch, @config.channel_info[ch][:part_message])
else
send_to_server Cmd.part(ch)
end
end
}
end
def leave_away
return if @exitting || !@connected
send_to_server Cmd.away()
if @config.away_nick && @state.original_nick
sleep 2 # wait for server response
send_to_server Cmd.nick(@state.original_nick)
@state.original_nick = nil
sleep 1 # wait for server response
end
@config.login_channels.each{|ch|
send_to_server Cmd.join(ch)
}
end
def start_clients_thread
return unless @config.client_server_port
@clients_thread = Thread.new{
begin
@cserver = TCPServer.new(@config.client_server_host,
@config.client_server_port)
@logger.slog "Open Client Server Port: #{@cserver.addr.join(' ')}"
while true
# wait for client connections
Thread.start(@cserver.accept){|cc|
client = nil
begin
if !@config.acl_object || @config.acl_object.allow_socket?(cc)
client = NDK_Client.new(@config, cc, self)
@clients << client
client.start
else
@logger.slog "ACL denied: #{cc.peeraddr.join(' ')}"
end
rescue Exception => e
ndk_error e
ensure
@clients.delete client
invoke_event :enter_away, client_count
cc.close unless cc.closed?
end
}
end
rescue Exception => e
ndk_error e
ensure
@clients.each{|cl|
cl.kill
}
if @cserver
@logger.slog "Close Client Server Port: #{@cserver.addr.join(' ')}"
@cserver.close unless @cserver.closed?
end
@server_thread.kill if @server_thread.alive?
end
}
end
def start
start_server_thread
start_clients_thread
timer_thread = Thread.new{
begin
@pong_recieved = true
@pong_fail_count = 0
while true
slp = Time.now.to_i % TimerIntervalSec
slp = TimerIntervalSec if slp < (TimerIntervalSec / 2)
sleep slp
send_to_bot :timer, Time.now
if @connected
if @pong_recieved
@pong_fail_count = 0
else
# fail
@pong_fail_count += 1
@logger.slog "PONG MISS: #{@pong_fail_count}"
if @pong_fail_count > MAX_PONG_FAIL
@pong_fail_count = 0
invoke_event :reconnect_to_server
end
end
@pong_recieved = false
@server << Cmd.ping(@server.server)
else
@pong_recieved = true
@pong_fail_count = 0
end
end
rescue Exception => e
ndk_error e
end
}
begin
@server_thread.join
rescue Interrupt
@exitting = true
ensure
@server_thread.kill if @server_thread && @server_thread.alive?
@clients_thread.kill if @clients_thread && @clients_thread.alive?
timer_thread.kill if timer_thread && timer_thread.alive?
@server.close if @server
end
end
def send_to_server msg
str = msg.to_s
if /[\r\n]/ =~ str.chomp
@logger.dlog "![>S] #{str}"
raise NDK_InvalidMessage, "Message must not include [\\r\\n]: #{str.inspect}"
else
@logger.dlog "[>S] #{str}"
@server << msg
end
end
def recv_from_server
while q = @rq.pop
# Event
if q.kind_of? Array
exec_event q
next
end
# Server -> Nadoka message
if !@config.primitive_filters.nil? && !@config.primitive_filters[q.command].nil? && !@config.primitive_filters[q.command].empty?
next unless filter_message(@config.primitive_filters[q.command], q)
end
case q.command
when 'PING'
@server << Cmd.pong(q.params[0])
when 'PONG'
@pong_recieved = true
when 'NOTICE'
@logger.dlog "[<S] #{q}"
if msg = filter_message(@config.notice_filter, q)
return q
end
when 'PRIVMSG'
@logger.dlog "[<S] #{q}"
if msg = filter_message(@config.privmsg_filter, q)
return q
end
else
@logger.dlog "[<S] #{q}"
return q
end
end
end
def filter_message filter, msg
return msg if filter.nil? || filter.empty?
begin
if filter.respond_to? :each
filter.each{|fil|
fil.call msg.dup
}
else
filter.call msg.dup
end
rescue NDK_FilterMessage_SendCancel
@logger.dlog "[NDK] Message Canceled"
return false
rescue NDK_FilterMessage_Replace => e
@logger.dlog "[NDK] Message Replaced: #{e}"
return e.msg
rescue NDK_FilterMessage_OnlyBot
@logger.dlog "[NDK] Message only bot"
send_to_bot msg
return false
rescue NDK_FilterMessage_OnlyLog
@logger.dlog "[NDK] Message only log"
@logger.logging msg
return false
rescue NDK_FilterMessage_BotAndLog
@logger.dlog "[NDK] Message log and bot"
send_to_bot msg
@logger.logging msg
return false
end
msg
end
def invoke_event ev, *arg
arg.unshift ev
@rq && (@rq << arg)
end
def exec_event q
# special event
case q[0]
when :reload_config
# q[1] must be client object
begin
reload_config
@logger.slog "configuration is reloaded"
rescue Exception => e
@logger.slog "error is occure while reloading configuration"
ndk_error e
end
when :quit_program
@exitting = true
Thread.main.raise NDK_QuitProgram
when :restart_program
@exitting = true
Thread.main.raise NDK_RestartProgram
when :reconnect_to_server
@connected = false
@server_thread.raise NDK_ReconnectToServer
when :invoke_bot
# q[1], q[2] are message and argument
send_to_bot q[1], *q[2..-1]
when :enter_away
if q[1] == 0
enter_away
end
when :leave_away
if q[1] == 1
leave_away
end
end
end
def set_signal_trap
list = Signal.list
Signal.trap(:INT){
# invoke_event :quit_program
Thread.main.raise NDK_QuitProgram
} if list['INT']
Signal.trap(:TERM){
# invoke_event :quit_program
Thread.main.raise NDK_QuitProgram
} if list.any?{|e| e == 'TERM'}
Signal.trap(:HUP){
# reload config
invoke_event :reload_config
} if list['HUP']
trap(:USR1){
# SIGUSR1
invoke_event :invoke_bot, :sigusr1
} if list['USR1']
trap(:USR2){
# SIGUSR2
invoke_event :invoke_bot, :sigusr2
} if list['USR2']
end
def about_me? msg
qnick = Regexp.quote(@state.nick || '')
if msg.prefix =~ /^#{qnick}!/
true
else
false
end
end
def own_nick_change? msg
if msg.command == 'NICK' && msg.params[0] == @state.nick
nick_of(msg)
else
false
end
end
def part_from_all_channels
@state.channels.each{|ch, cs|
cmd = Cmd.part(ch)
cmd.prefix = @state.nick #m
send_to_clients cmd
}
@state.clear_channels_member
end
# server -> clients
def send_to_clients msg
if msg.command == 'PRIVMSG' && !(msg = filter_message(@config.privmsg_filter_light, msg))
return
end
if(old_nick = own_nick_change?(msg))
@clients.each{|cl|
cl.add_prefix2(msg, old_nick)
cl << msg
}
elsif about_me? msg
@clients.each{|cl|
cl.add_prefix(msg)
cl << msg
}
else
@clients.each{|cl|
cl << msg
}
end
end
def ping_to_clients
@clients.each{|cl|
cl << Cmd.ping(cl.remote_host)
}
end
# clientA -> other clients
# bot -> clients
def send_to_clients_otherwise msg, elt
@clients.each{|cl|
if cl != elt
cl.add_prefix(msg) unless msg.prefix
cl << msg
end
}
invoke_event :invoke_bot, msg if elt
@logger.logging msg
end
def ctcp_message? arg
arg[0] == ?\x1
end
def ctcp_message msg
if /\001(.+)\001/ =~ msg.params[1]
ctcp_cmd = $1
case ctcp_cmd
when 'VERSION'
send_to_server Cmd.notice(nick_of(msg), "\001VERSION #{Nadoka.version}\001")
when 'TIME'
send_to_server Cmd.notice(nick_of(msg), "\001TIME #{Time.now}\001")
else
end
end
end
def nick_of msg
if /^([^!]+)\!?/ =~ msg.prefix.to_s
$1
else
@state.nick
end
end
class PrefixObject
def initialize prefix
parse_prefix prefix
@prefix = prefix
end
attr_reader :nick, :user, :host, :prefix
def parse_prefix prefix
if /^(.+?)\!(.+?)@(.+)/ =~ prefix.to_s
# command
@nick, @user, @host = $1, $2, $3
else
# server reply
@nick, @user, @host = nil, nil, prefix
end
end
def to_s
@prefix
end
end
def make_prefix_object msg
prefix = msg.prefix
if prefix
PrefixObject.new(prefix)
else
if /^d+$/ =~ msg.command
PrefixObject.new(@config.nadoka_server_name)
else
PrefixObject.new("#{@state.nick}!#{@config.user}@#{@config.nadoka_server_name}")
end
end
end
# dispatch to bots
def send_to_bot msg, *arg
selector = 'on_' +
if msg.respond_to? :command
if /^\d+$/ =~ msg.command
# reply
prefix = make_prefix_object msg
RICE::Reply::Replies_num_to_name[msg.command]
else
# command
prefix = make_prefix_object msg
msg.command.downcase
end
else
prefix = nil
msg.to_s
end
@config.bots.each{|bot|
begin
if bot.respond_to? selector
unless prefix
bot.__send__(selector, *arg)
else
bot.__send__(selector, prefix, *msg.params)
end
end
if prefix && bot.respond_to?(:on_every_message)
bot.__send__(:on_every_message, prefix, msg.command, *msg.params)
end
rescue NDK_BotBreak
break
rescue NDK_BotSendCancel
return false
rescue Exception
ndk_error $!
end
}
true
end
def ndk_status
[ '== Nadoka Running Status ==',
'- nadoka version: ' + Nadoka.version,
'- connecting to ' + "#{@server.server}:#{@server.port}",
'- clients status:',
@clients.map{|e| '-- ' + e.state},
'- Bots status:',
@config.bots.map{|bot| '-- ' + bot.bot_state},
'== End of Status =='
].flatten
end
def ndk_error err
@logger.slog "Exception #{err.class} - #{err}"
@logger.slog "-- backtrace --"
err.backtrace.each{|line|
@logger.slog "| " + line
}
end
end
end
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