This file is indexed.

/usr/share/pyshared/pyface/image_button.py is in python-pyface 4.0.0-1build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
#------------------------------------------------------------------------------
#
#  Copyright (c) 2005, Enthought, Inc.
#  All rights reserved.
#
#  This software is provided without warranty under the terms of the BSD
#  license included in enthought/LICENSE.txt and may be redistributed only
#  under the conditions described in the aforementioned license.  The license
#  is also available online at http://www.enthought.com/licenses/BSD.txt
#  Thanks for using Enthought open source!
#
#  Author: David C. Morrill
#
#  Description: Image and text-based pyface button/toolbar/radio button control.
#
#------------------------------------------------------------------------------
""" An image and text-based control that can be used as a normal, radio or
    toolbar button.
"""
from __future__ import absolute_import

import wx
from numpy import array, fromstring, reshape, ravel, dtype

from traits.api import Str, Range, Enum, Instance, Event, false

from .widget import Widget
from .image_resource import ImageResource

#-------------------------------------------------------------------------------
#  Constants:
#-------------------------------------------------------------------------------

# Text color used when a button is disabled:
DisabledTextColor = wx.Colour( 128, 128, 128 )

#-------------------------------------------------------------------------------
#  'ImageButton' class:
#-------------------------------------------------------------------------------

class ImageButton ( Widget ):
    """ An image and text-based control that can be used as a normal, radio or
        toolbar button.
    """

    # Pens used to draw the 'selection' marker:
    _selectedPenDark = wx.Pen(
        wx.SystemSettings_GetColour( wx.SYS_COLOUR_3DSHADOW ), 1, wx.SOLID
    )

    _selectedPenLight = wx.Pen(
        wx.SystemSettings_GetColour( wx.SYS_COLOUR_3DHIGHLIGHT ), 1, wx.SOLID
    )

    #---------------------------------------------------------------------------
    #  Trait definitions:
    #---------------------------------------------------------------------------

    # The image:
    image = Instance( ImageResource, allow_none = True )

    # The (optional) label:
    label = Str

    # Extra padding to add to both the left and right sides:
    width_padding = Range( 0, 31, 7 )

    # Extra padding to add to both the top and bottom sides:
    height_padding = Range( 0, 31, 5 )

    # Presentation style:
    style = Enum( 'button', 'radio', 'toolbar', 'checkbox' )

    # Orientation of the text relative to the image:
    orientation = Enum( 'vertical', 'horizontal' )

    # Is the control selected ('radio' or 'checkbox' style)?
    selected = false

    # Fired when a 'button' or 'toolbar' style control is clicked:
    clicked = Event

    #---------------------------------------------------------------------------
    #  Initializes the object:
    #---------------------------------------------------------------------------

    def __init__ ( self, parent, **traits ):
        """ Creates a new image control.
        """
        self._image = None

        super( ImageButton, self ).__init__( **traits )

        # Calculate the size of the button:
        idx = idy = tdx = tdy = 0
        if self._image is not None:
            idx = self._image.GetWidth()
            idy = self._image.GetHeight()

        if self.label != '':
            dc = wx.ScreenDC()
            dc.SetFont( wx.NORMAL_FONT )
            tdx, tdy = dc.GetTextExtent( self.label )

        wp2 = self.width_padding  + 2
        hp2 = self.height_padding + 2
        if self.orientation == 'horizontal':
            self._ix = wp2
            spacing  = (idx > 0) * (tdx > 0) * 4
            self._tx = self._ix + idx + spacing
            dx       = idx + tdx + spacing
            dy       = max( idy, tdy )
            self._iy = hp2 + ((dy - idy) / 2)
            self._ty = hp2 + ((dy - tdy) / 2)
        else:
            self._iy = hp2
            spacing  = (idy > 0) * (tdy > 0) * 2
            self._ty = self._iy + idy + spacing
            dx       = max( idx, tdx )
            dy       = idy + tdy + spacing
            self._ix = wp2 + ((dx - idx) / 2)
            self._tx = wp2 + ((dx - tdx) / 2)

        # Create the toolkit-specific control:
        self._dx     = dx + wp2 + wp2
        self._dy     = dy + hp2 + hp2
        self.control = wx.Window( parent, -1,
                                  size = wx.Size( self._dx, self._dy ) )
        self.control._owner = self
        self._mouse_over    = self._button_down = False

        # Set up mouse event handlers:
        wx.EVT_ENTER_WINDOW( self.control, self._on_enter_window )
        wx.EVT_LEAVE_WINDOW( self.control, self._on_leave_window )
        wx.EVT_LEFT_DOWN(    self.control, self._on_left_down )
        wx.EVT_LEFT_UP(      self.control, self._on_left_up )
        wx.EVT_PAINT(        self.control, self._on_paint )

    #---------------------------------------------------------------------------
    #  Handles the 'image' trait being changed:
    #---------------------------------------------------------------------------

    def _image_changed ( self, image ):
        self._image = self._mono_image = None
        if image is not None:
            self._img   = image.create_image()
            self._image = self._img.ConvertToBitmap()

        if self.control is not None:
            self.control.Refresh()

    #---------------------------------------------------------------------------
    #  Handles the 'selected' trait being changed:
    #---------------------------------------------------------------------------

    def _selected_changed ( self, selected ):
        """ Handles the 'selected' trait being changed.
        """
        if selected and (self.style == 'radio'):
            for control in self.control.GetParent().GetChildren():
                owner = getattr( control, '_owner', None )
                if (isinstance( owner, ImageButton ) and owner.selected and
                    (owner is not self)):
                    owner.selected = False
                    break

        self.control.Refresh()

#-- wx event handlers ----------------------------------------------------------

    def _on_enter_window ( self, event ):
        """ Called when the mouse enters the widget. """

        if self.style != 'button':
            self._mouse_over = True
            self.control.Refresh()

    def _on_leave_window ( self, event ):
        """ Called when the mouse leaves the widget. """

        if self._mouse_over:
            self._mouse_over = False
            self.control.Refresh()

    def _on_left_down ( self, event ):
        """ Called when the left mouse button goes down on the widget. """
        self._button_down = True
        self.control.CaptureMouse()
        self.control.Refresh()

    def _on_left_up ( self, event ):
        """ Called when the left mouse button goes up on the widget. """
        control = self.control
        control.ReleaseMouse()
        self._button_down = False
        wdx, wdy          = control.GetClientSizeTuple()
        x, y              = event.GetX(), event.GetY()
        control.Refresh()
        if (0 <= x < wdx) and (0 <= y < wdy):
            if self.style == 'radio':
                self.selected = True
            elif self.style == 'checkbox':
                self.selected = not self.selected
            else:
                self.clicked = True

    def _on_paint ( self, event ):
        """ Called when the widget needs repainting.
        """
        wdc      = wx.PaintDC( self.control )
        wdx, wdy = self.control.GetClientSizeTuple()
        ox       = (wdx - self._dx) / 2
        oy       = (wdy - self._dy) / 2

        disabled = (not self.control.IsEnabled())
        if self._image is not None:
            image = self._image
            if disabled:
                if self._mono_image is None:
                    img  = self._img
                    data = reshape(fromstring(img.GetData(), dtype('uint8')),
                                   (-1, 3)) * array([[ 0.297, 0.589, 0.114 ]])
                    g = data[ :, 0 ] + data[ :, 1 ] + data[ :, 2 ]
                    data[ :, 0 ] = data[ :, 1 ] = data[ :, 2 ] = g
                    img.SetData(ravel(data.astype(dtype('uint8'))).tostring())
                    img.SetMaskColour(0, 0, 0)
                    self._mono_image = img.ConvertToBitmap()
                    self._img        = None
                image = self._mono_image
            wdc.DrawBitmap( image, ox + self._ix, oy + self._iy, True )

        if self.label != '':
            if disabled:
                wdc.SetTextForeground( DisabledTextColor )
            wdc.SetFont( wx.NORMAL_FONT )
            wdc.DrawText( self.label, ox + self._tx, oy + self._ty )

        pens  = [ self._selectedPenLight, self._selectedPenDark ]
        bd    = self._button_down
        style = self.style
        is_rc = (style in ( 'radio', 'checkbox' ))
        if bd or (style == 'button') or (is_rc and self.selected):
            if is_rc:
                bd = 1 - bd
            wdc.SetBrush( wx.TRANSPARENT_BRUSH )
            wdc.SetPen( pens[ bd ] )
            wdc.DrawLine( 1, 1, wdx - 1, 1 )
            wdc.DrawLine( 1, 1, 1, wdy - 1 )
            wdc.DrawLine( 2, 2, wdx - 2, 2 )
            wdc.DrawLine( 2, 2, 2, wdy - 2 )
            wdc.SetPen( pens[ 1 - bd ] )
            wdc.DrawLine( wdx - 2, 2, wdx - 2, wdy - 1 )
            wdc.DrawLine( 2, wdy - 2, wdx - 2, wdy - 2 )
            wdc.DrawLine( wdx - 3, 3, wdx - 3, wdy - 2 )
            wdc.DrawLine( 3, wdy - 3, wdx - 3, wdy - 3 )

        elif self._mouse_over and (not self.selected):
            wdc.SetBrush( wx.TRANSPARENT_BRUSH )
            wdc.SetPen( pens[ bd ] )
            wdc.DrawLine( 0, 0, wdx, 0 )
            wdc.DrawLine( 0, 1, 0, wdy )
            wdc.SetPen( pens[ 1 - bd ] )
            wdc.DrawLine( wdx - 1, 1, wdx - 1, wdy )
            wdc.DrawLine( 1, wdy - 1, wdx - 1, wdy - 1 )