/usr/share/pyshared/pyface/image_widget.py is in python-pyface 4.0.0-1build1.
This file is owned by root:root, with mode 0o644.
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# Copyright (c) 2005, Enthought, Inc.
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in enthought/LICENSE.txt and may be redistributed only
# under the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
# Thanks for using Enthought open source!
#
# Author: Enthought, Inc.
# Description: <Enthought pyface package component>
#------------------------------------------------------------------------------
""" A clickable/draggable widget containing an image. """
from __future__ import absolute_import
# Major package imports.
import wx
# Enthought library imports.
from traits.api import Any, Bool, Event
# Locak imports.
from .widget import Widget
class ImageWidget(Widget):
""" A clickable/draggable widget containing an image. """
#### 'ImageWidget' interface ##############################################
# The bitmap.
bitmap = Any
# Is the widget selected?
selected = Bool(False)
#### Events ####
# A key was pressed while the tree is in focus.
key_pressed = Event
# A node has been activated (ie. double-clicked).
node_activated = Event
# A drag operation was started on a node.
node_begin_drag = Event
# A (non-leaf) node has been collapsed.
node_collapsed = Event
# A (non-leaf) node has been expanded.
node_expanded = Event
# A left-click occurred on a node.
node_left_clicked = Event
# A right-click occurred on a node.
node_right_clicked = Event
#### Private interface ####################################################
_selected = Any
###########################################################################
# 'object' interface.
###########################################################################
def __init__ (self, parent, **traits):
""" Creates a new widget. """
# Base class constructors.
super(ImageWidget, self).__init__(**traits)
# Add some padding around the image.
size = (self.bitmap.GetWidth() + 10, self.bitmap.GetHeight() + 10)
# Create the toolkit-specific control.
self.control = wx.Window(parent, -1, size=size)
self.control.__tag__ = 'hack'
self._mouse_over = False
self._button_down = False
# Set up mouse event handlers:
wx.EVT_ENTER_WINDOW(self.control, self._on_enter_window)
wx.EVT_LEAVE_WINDOW(self.control, self._on_leave_window)
wx.EVT_LEFT_DCLICK(self.control, self._on_left_dclick)
wx.EVT_LEFT_DOWN(self.control, self._on_left_down)
wx.EVT_LEFT_UP(self.control, self._on_left_up)
wx.EVT_PAINT(self.control, self._on_paint)
# Pens used to draw the 'selection' marker:
# ZZZ: Make these class instances when moved to the wx toolkit code.
self._selectedPenDark = wx.Pen(
wx.SystemSettings_GetColour(wx.SYS_COLOUR_3DSHADOW), 1, wx.SOLID
)
self._selectedPenLight = wx.Pen(
wx.SystemSettings_GetColour(wx.SYS_COLOUR_3DHIGHLIGHT), 1, wx.SOLID
)
return
###########################################################################
# Private interface.
###########################################################################
#### Trait event handlers #################################################
def _bitmap_changed(self, bitmap):
""" Called when the widget's bitmap is changed. """
if self.control is not None:
self.control.Refresh()
return
def _selected_changed(self, selected):
""" Called when the selected state of the widget is changed. """
if selected:
for control in self.GetParent().GetChildren():
if hasattr(control, '__tag__'):
if control.Selected():
control.Selected(False)
break
self.Refresh()
return
#### wx event handlers ####################################################
def _on_enter_window(self, event):
""" Called when the mouse enters the widget. """
if self._selected is not None:
self._mouse_over = True
self.Refresh()
return
def _on_leave_window(self, event):
""" Called when the mouse leaves the widget. """
if self._mouse_over:
self._mouse_over = False
self.Refresh()
return
def _on_left_dclick(self, event):
""" Called when the left mouse button is double-clicked. """
#print 'left dclick'
event.Skip()
return
def _on_left_down ( self, event = None ):
""" Called when the left mouse button goes down on the widget. """
#print 'left down'
if self._selected is not None:
self.CaptureMouse()
self._button_down = True
self.Refresh()
event.Skip()
return
def _on_left_up ( self, event = None ):
""" Called when the left mouse button goes up on the widget. """
#print 'left up'
need_refresh = self._button_down
if need_refresh:
self.ReleaseMouse()
self._button_down = False
if self._selected is not None:
wdx, wdy = self.GetClientSizeTuple()
x = event.GetX()
y = event.GetY()
if (0 <= x < wdx) and (0 <= y < wdy):
if self._selected != -1:
self.Selected( True )
elif need_refresh:
self.Refresh()
return
if need_refresh:
self.Refresh()
event.Skip()
return
def _on_paint ( self, event = None ):
""" Called when the widget needs repainting. """
wdc = wx.PaintDC( self.control )
wdx, wdy = self.control.GetClientSizeTuple()
bitmap = self.bitmap
bdx = bitmap.GetWidth()
bdy = bitmap.GetHeight()
wdc.DrawBitmap( bitmap, (wdx - bdx) / 2, (wdy - bdy) / 2, True )
pens = [ self._selectedPenLight, self._selectedPenDark ]
bd = self._button_down
if self._mouse_over:
wdc.SetBrush( wx.TRANSPARENT_BRUSH )
wdc.SetPen( pens[ bd ] )
wdc.DrawLine( 0, 0, wdx, 0 )
wdc.DrawLine( 0, 1, 0, wdy )
wdc.SetPen( pens[ 1 - bd ] )
wdc.DrawLine( wdx - 1, 1, wdx - 1, wdy )
wdc.DrawLine( 1, wdy - 1, wdx - 1, wdy - 1 )
if self._selected == True:
wdc.SetBrush( wx.TRANSPARENT_BRUSH )
wdc.SetPen( pens[ bd ] )
wdc.DrawLine( 1, 1, wdx - 1, 1 )
wdc.DrawLine( 1, 1, 1, wdy - 1 )
wdc.DrawLine( 2, 2, wdx - 2, 2 )
wdc.DrawLine( 2, 2, 2, wdy - 2 )
wdc.SetPen( pens[ 1 - bd ] )
wdc.DrawLine( wdx - 2, 2, wdx - 2, wdy - 1 )
wdc.DrawLine( 2, wdy - 2, wdx - 2, wdy - 2 )
wdc.DrawLine( wdx - 3, 3, wdx - 3, wdy - 2 )
wdc.DrawLine( 3, wdy - 3, wdx - 3, wdy - 3 )
return
#### EOF ######################################################################
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