/usr/share/pyshared/tp/client/cache.py is in python-tp-client 0.3.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 | # Python imports
import os
import sys
import copy
import base64
import pprint
import struct
import traceback
if sys.platform == "darwin":
import pickle as pickle
else:
import cPickle as pickle
from datetime import datetime
def df(time):
if type(time) in (float, int, long):
return datetime.utcfromtimestamp(time).strftime('%c')
elif type(time) is datetime:
return time.strftime('%c')
else:
raise TypeError("Unable to output this type...")
try:
set()
except NameError:
from sets import Set as set
# Other library imports
from tp.netlib import Connection, failed, constants, objects
from tp.netlib.objects import Header, Description, OrderDescs, DynamicBaseOrder
# Local imports
# FIXME: Should I think about merging the ChangeList and ChangeDict?
from ChangeDict import ChangeDict
from ChangeList import ChangeList, ChangeNode
from threads import Event
from threadcheck import thread_checker, thread_safe
__CACHE = None
class Cache(object):
"""\
This is the a cache of the data downloaded from the network.
It can be pickled and restored at a later date to preserve the data accross application runs.
"""
__metaclass__ = thread_checker
version = 5
class CacheEvent(Event):
"""\
Raised when the game cache is made dirty. Contains a reference to what was updated.
"""
def __init__(self, what, action, id, *args, **kw):
Event.__init__(self)
if what in Cache.readonly:
raise ValueError("Can not change that!")
elif not what in Cache.readwrite:
raise ValueError("Invalid value (%s) for what" % (what,))
else:
self.what = what
if what in Cache.compound:
if not action in Cache.actions_compound:
raise ValueError("Invalid action (%s)" % (action,))
else:
if not action in Cache.actions:
raise ValueError("Invalid action (%s)" % (action,))
self.action = action
self.id = id
args = list(args)
if what in Cache.compound:
if len(args) == 2:
self.node = args.pop(0)
elif kw.has_key('node'):
self.node = kw['node']
elif kw.has_key('nodes'):
if not action is "remove":
raise ValueError("Slots is only valid with a remove action")
self.node = None
self.nodes = kw['nodes']
else:
raise TypeError("A node is required for compound types.")
if not hasattr(self, "nodes"):
self.nodes = [self.node]
# Do a type check for the nodes
for node in self.nodes:
if (not node is None) and not isinstance(node, ChangeNode):
raise TypeError("Nodes must be of type ChangeNode not %s (%r)" % (type(node), node))
assert node.inlist()
if len(args) == 1:
self.change = args.pop(0)
elif kw.has_key('change'):
self.change = kw['change']
elif action is "remove":
pass
else:
raise TypeError("The actual change needs to be added.")
def __str__(self):
if not self.what:
return "<%s full-update>" % (self.__class__.__name__,)
elif hasattr(self, 'node'):
if self.node is None:
return "<%s %s %s id=%i nodes=%r>" % (self.__class__.__name__, self.what, self.action, self.id, self.nodes)
else:
return "<%s %s %s id=%i node=%r>" % (self.__class__.__name__, self.what, self.action, self.id, self.node)
else:
return "<%s %s %s id=%i>" % (self.__class__.__name__, self.what, self.action, self.id)
__repr__ = __str__
class CacheDirtyEvent(CacheEvent):
"""\
Raised when the game cache is made dirty. Contains a reference to what was updated.
"""
pass
class CacheUpdateEvent(CacheEvent):
"""\
Raised when the game cache is changed. Contains a reference to what was updated.
If the what is None a new cache has been created.
"""
def __init__(self, what, *args, **kw):
if what == None:
Event.__init__(self)
self.what = None
else:
CacheEvent.__init__(self, what, *args, **kw)
# Read Only things can only be updated via the network
readonly = ("features", "objects", "orders_probe", "boards", "resources", "components", "properties", "players", "resources")
# These can be updated via either side
readwrite = ("orders", "messages", "categories", "designs")
# How we can update the Cache
actions = ("create", "remove", "change")
actions_compound = ("create before", "create after", "remove", "change")
compound = ("orders", "messages")
@staticmethod
def key(server, username):
key = server
p = ['tp://', 'tps://', 'http://', 'https://']
found = False
for p in p:
if key.startswith(p):
found = True
break
if not found:
key = 'tp://' + key
if key.find('@') == -1:
p, s = key.split('//', 1)
key = "%s//%s@%s" % (p, username, s)
return key
@staticmethod
def configkey(key):
key = base64.encodestring(key)[:-2]
return key
@staticmethod
def configdir():
dirs = [("APPDATA", "Thousand Parsec"), ("HOME", ".tp"), (".", "var")]
for base, extra in dirs:
if base in os.environ:
base = os.environ[base]
break
elif base != ".":
continue
return os.path.join(base, extra)
def __init__(self, key, configdir=None, new=False):
"""\
It is important that key constructed the following way,
protocol://username@server:port/
Everything must be there, even if the port is the default.
"""
if configdir == None:
configdir = Cache.configdir()
if not os.path.exists(configdir):
os.mkdir(configdir)
key = Cache.configkey(key)
self.file = os.path.join(configdir, "cache.%s" % (key,))
if os.path.exists(self.file) and not new:
# Load the previously cached status
print "Loading previous saved data (from %s)." % (self.file,)
try:
self.load()
return
except (IOError, EOFError, KeyError, pickle.PickleError), e:
print e
traceback.print_exc()
print "Unable to load the data, saved cache must be corrupt."
print "Creating the Cache fresh (%s)." % (self.file,)
self.new()
def new(self):
# Features
self.features = []
# The object stuff
self.objects = ChangeDict()
self.orders = ChangeDict()
self.orders_probe = ChangeDict()
# The message boards
self.boards = ChangeDict()
self.messages = ChangeDict()
# Design stuff
self.categories = ChangeDict()
self.designs = ChangeDict()
self.components = ChangeDict()
self.properties = ChangeDict()
self.players = ChangeDict()
self.resources = ChangeDict()
@thread_safe # FIXME: This probably isn't thread safe!
def apply(self, *args, **kw):
"""\
Given a CacheDirtyEvent, it sets up the changes...
"""
evt = Cache.CacheDirtyEvent(*args, **kw)
if not evt.what in Cache.compound:
return evt
else:
d = getattr(self, evt.what)[evt.id]
if evt.action == "remove":
for node in evt.nodes:
node.AddState("removing")
evt.change = None
elif evt.action == "change":
assert len(evt.nodes) == 1
assert not evt.node.LastState in ("removed", "removing")
evt.node.AddState("updating", evt.change)
evt.change = evt.node
elif evt.action.startswith("create"):
assert len(evt.nodes) == 1
# Create the new node
newnode = ChangeNode(None)
newnode.AddState("creating", evt.change)
# Insert the node
if evt.action == "create after":
d.insert_after(evt.node, newnode)
elif evt.action == "create before":
d.insert_before(evt.node, newnode)
else:
assert False, "Unknown action!"
# Set the new node as the change
evt.change = newnode
else:
assert False, "Unknown action!"
return evt
def commit(self, evt):
"""\
Given a CacheDirtyEvent it applies the changes to the cache.
It should be called after the changes have been confimed by the server.
It then mutates the event into a CacheUpdateEvent.
"""
if not isinstance(evt, self.CacheDirtyEvent):
raise TypeError("I can only accept CacheDirtyEvents")
if not evt.what in Cache.compound:
if evt.action == "create" or evt.action == "change":
getattr(self, evt.what)[evt.id] = (-1, evt.change)
elif evt.action == "remove":
del getattr(self, evt.what)[evt.id]
else:
d = getattr(self, evt.what)[evt.id]
if evt.action.startswith("create") or evt.action == "change":
node = evt.change
assert node.CurrentState in ("creating", "updating"), "Current state (%s) doesn't match action %s" % (node.CurrentState, evt.action)
node.PopState()
elif evt.action == "remove":
for node in evt.nodes:
assert node.CurrentState == "removing"
del d[node.id]
node.PopState()
else:
raise SystemError("Unknown node state!")
evt.__class__ = self.CacheUpdateEvent
def load(self):
"""\
"""
f = open(self.file, 'rb')
# Read in the version number
v, = struct.unpack('!I', f.read(4))
if v != self.version:
raise IOError("The cache is not of this version! (It's version %s)" % (v,))
orderdescs, = struct.unpack('!I', f.read(4))
# Now load the order cache
for i in xrange(0, orderdescs):
d = f.read(Header.size)
p = Header.fromstr(d)
d = f.read(p.length)
p.__process__(d)
assert isinstance(p, Description)
p.register()
# First load the pickle
d = pickle.load(f)
if d.has_key('file'):
del d['file'] # Stop the file being loaded
for clist in d['orders'].values():
for node in clist:
for pending in node._pending:
pending.__class__ = OrderDescs()[pending.subtype]
node._what.__class__ = OrderDescs()[node._what.subtype]
self.__dict__.update(d)
def save(self):
"""\
"""
# We don't want this filename appearing in the cace
file = self.file
del self.file
# Save the cache
f = open(file, 'wb')
f.write(struct.pack('!I', self.version))
# Save each dynamic order description
descriptions = OrderDescs()
f.write(struct.pack('!I', len(descriptions)))
for orderdesc in descriptions.values():
f.write(str(orderdesc.packet))
p = copy.copy(self.__dict__)
del p['_thread']
# Stop referencing the dynamic orders
for clist in p['orders'].values():
for node in clist:
for pending in node._pending:
subtype = pending.subtype
pending.__class__ = DynamicBaseOrder
pending.subtype = subtype
subtype = node._what.subtype
node._what.__class__ = DynamicBaseOrder
node._what.subtype = subtype
pickle.dump(p, f)
# FIXME: The above copy should not be mutating!
for clist in p['orders'].values():
for node in clist:
for pending in node._pending:
pending.__class__ = OrderDescs()[pending.subtype]
node._what.__class__ = OrderDescs()[node._what.subtype]
f.close()
# Restore the file
self.file = file
def update(self, connection, callback):
"""\
Updates the cache using the connection.
The callback function is called in the following way,
callback(group=<mode>, state=<state>, message=<message>)
The message string is a human readable message about what is happening.
Group is the current group of things been updated the possible choices are,
objects
orders
orders_probe
boards
messages
categories
designs
components
properties
players
resources
State is one of the following,
start - no more arguments
todownload - total, the total number of things to be downloaded
progress - some sort of undetermined progress occured
failure - some sort of failure when downloading occured
downloaded - amount, the number of things which have been downloaded
finished - no more arguments
"""
c = callback
# FIXME: We should restart with an empty cache if the following has happened
# FIXME: This should compare any read-only attributes and see if they have change
# FIXME: This should check the current turn and see if the turn is strange (IE gone back in time)
# FIXME: Should check that none of the Order definitions have changed
# Get the features this server support
# c("connecting", "todownload", message=_("Looking for supported features..."))
self.features = connection.features()
# c("connecting", "finished")
c("orderdescs", "start", message=_("Getting order descriptions..."))
c("orderdescs", "progess", message=_("Working out the number of order descriptions to get.."))
ids = []
for id, time in connection.get_orderdesc_ids(iter=True):
if OrderDescs().has_key(id) and hasattr(OrderDescs()[id], "modify_time"):
if time <= OrderDescs()[id].modify_time:
continue
ids.append(id)
c("orderdescs", "todownload", todownload=len(ids))
for id in ids:
desc = connection.get_orderdescs(id=id)[0]
# Did we download the order description okay?
if not failed(desc):
c("orderdescs", "downloaded", amount=1, \
message=_("Got order description %(order)s (ID: %(id)i) (last modified at %(time)s)...") % {'order': desc._name, 'id': id, 'time': time})
desc.register()
else:
c("orderdescs", "failure",
message=_("Failed to get order description with ID %(id)i (last modified at %(time)s)...") % {'id': id, 'time': time})
c("orderdescs", "finished", message=_("Recieved all order descriptions..."))
# Get all the objects
#############################################################################
#############################################################################
toget = self.__getObjects(connection, "objects", callback)
if toget > 0:
self.__getSubObjects(connection, toget, "objects", "orders", "order_number", callback)
else:
c("orders", "finished", message=_("Don't have any orders to get.."))
toget = self.__getObjects(connection, "boards", callback)
if toget > 0:
self.__getSubObjects(connection, toget, "boards", "messages", "number", callback)
else:
c("messages", "finished", message=_("Don't have any messages to get.."))
self.__getObjects(connection, "categories", callback)
self.__getObjects(connection, "designs", callback)
self.__getObjects(connection, "components", callback)
self.__getObjects(connection, "properties", callback)
# self.__getObjects(connection, "players", callback)
self.__getObjects(connection, "resources", callback)
c("players", "start", message=_("Getting player objects..."))
playerids = self.players.keys()
if len(playerids) > 0:
playerids.sort()
i = playerids[-1]+1
else:
i = 0
while True:
player = connection.get_players(i)
if failed(player):
break
else:
self.players[i] = player[0]
c("players", "downloaded", amount=1, \
message=_("Got player %(player)s (ID: %(id)i)...") % {'player': player[0].name, 'id': player[0].id})
i += 1
c("players", "finished", message=_("Received all player objects..."))
# self.players[0] = connection.get_players(0)[0]
def __getObjects(self, connection, plural_name, callback):
"""\
Get a thing which has a container.
"""
c = callback
pn = plural_name
if pn[-3:] == 'ies':
sn = pn[:-3]+'y'
elif pn[-1:] == 's':
sn = pn[:-1]
else:
sn = pn
def cache(id=None, self=self, pn=pn):
if id==None:
return getattr(self, pn)
else:
return getattr(self, pn)[id]
c(pn, "start", message=_("Getting %s...") % pn)
# Figure out the IDs to download
c(pn, "progess", message=_("Working out the number of %s to get..") % pn)
toget = []
ids = []
for id, time in getattr(connection, "get_%s_ids" % sn)(iter=True):
ids.append(id)
if not cache().has_key(id):
c(pn, "info", message=_("%(plural_name)s: Getting %(id)s as not cache().has_key(id)") % {'plural_name': pn, 'id': id})
toget.append(id)
elif time > cache().times[id]:
c(pn, "info", message=_("%(plural_name)s: Getting %(id)s (%(name)s) as %(time)s > %(cached_time)s") % {'plural_name': pn, 'id': id, 'name': cache(id).name, 'time': time, 'cached_time': cache().times[id]})
toget.append(id)
else:
c(pn, "info", message=_("%(plural_name)s: Not getting %(id)s (%(name)s) as %(time)s <= %(cached_time)s") % {'plural_name': pn, 'id': id, 'name': cache(id).name, 'time': time, 'cached_time': cache().times[id]})
# Callback function
def OnPacket(p, c=c, pn=pn, sn=sn, objects=objects):
if isinstance(p, getattr(objects, sn.title())):
c(pn, "downloaded", amount=1, \
message=_("Got %(singular_name)s %(name)s (ID: %(id)i) (last modified at %(time)s)...") % {'singular_name': sn, 'name': p.name, 'id': p.id, 'time': p.modify_time})
if len(toget) < 1:
c(pn, "finished", message=_("No %s to get, skipping...") % pn)
return 0
# Download the XXX
c(pn, "todownload", \
message=_("Have %(ammount)i %(plural_name)s to get...") % {'ammount': len(toget), 'plural_name': pn}, todownload=len(toget))
frames = getattr(connection, "get_%s" % pn)(ids=toget, callback=OnPacket)
if failed(frames):
raise IOError("Strange error occured, unable to request %s." % pn)
# Match the results to the associated ids
for id, frame in zip(toget, frames):
if not failed(frame):
if cache().has_key(id):
c(pn, "info", \
message=_("%(plural_name)s: Updating %(id)s (%(name)s - %(frame_name)s) with modtime %(time)s") % {'plural_name': pn, 'id': id, 'name': cache(id).name, 'frame_name': frame.name, 'time': frame.modify_time})
else:
c(pn, "info", \
message=_("%(plural_name)s: Updating %(id)s (%(frame_name)s - New!) with modtime %(time)s") % {'plural_name': pn, 'id': id, 'frame_name': frame.name, 'time': frame.modify_time})
cache()[id] = (frame.modify_time, frame)
else:
if cache().has_key(id):
c(pn, "failure", \
message=_("Failed to get the %(singular_name)s which was previously called %(name)s.") % {'singular_name': sn, 'name': cache(id).name})
else:
c(pn, "failure", \
message=_("Failed to get the %(singular_name)s with ID %(id)s.") % {'singular_name': sn, 'id': id})
# Don't get any sub-objects for this
toget.remove(id)
# This object does not really exist on the server
ids.remove(id)
c(pn, "progress", message=_("Cleaning up %s which have disappeared...") % pn)
# Remove any objects which are no longer on the server
onserver = set(ids)
havelocal = set(cache().keys())
for id in havelocal-onserver:
c(pn, "progress", \
message=_("Removing %(singular_name)s %(name)s as it has disappeared...") % {'singular_name': sn, 'name': cache(id).name})
del cache()[id]
if pn == "objects":
c(pn, "progress", \
message=_("Building two way tree of the universe for speed..."))
def build(frame, parent=None, self=self):
if parent:
frame.parent = parent.id
for id in frame.contains:
try:
build(cache(id), frame)
except KeyError:
from threads import NetworkThread
raise NetworkThread.NetworkFailureEvent("%s (ID %i) references an object with ID %i, which does not exist!" % (frame.name, frame.id, id))
build(cache(0))
c(pn, "finished", message=_("Received all %s...") % pn)
return toget
def __getSubObjects(self, connection, toget, plural_name, subname, number, callback=None):
c = callback
pn = plural_name
sn = plural_name[:-1]
def cache(id=None, self=self, pn=pn):
if id==None:
return getattr(self, pn)
else:
return getattr(self, pn)[id]
c = callback
sb = subname
c(sb, "start", message=_("Getting %s..") % sb)
c(sb, "todownload", message=_("Have to get %(name)s for %(ammount)i %(plural_name)s..") % {'name': sb, 'ammount': len(toget), 'plural_name': pn}, todownload=len(toget))
# Set the blocking so we can pipeline the requests
connection.setblocking(True)
empty = []
for id in toget:
frame = cache(id)
if getattr(frame, number) > 0:
c(sb, "progress", \
message=_("Sending a request for all %(name)s on %(frame_name)s..") % {'name': sb, 'frame_name': unicode(frame.name)})
getattr(connection, "get_%s" % sb)(id, range(0, getattr(frame, number)))
else:
c(sb, "progress", \
message=_("Skipping requesting %(name)s on %(frame_name)s as there are none!") % {'name': sb, 'frame_name': unicode(frame.name)})
empty.append(id)
for id in empty:
getattr(self, sb)[id] = (cache(id).modify_time, ChangeList())
toget.remove(id)
# Wait for the response to the order requests
while len(toget) > 0:
result = None
while result is None:
result = connection.poll()
id = toget.pop(0)
frame = cache(id)
if failed(result):
c(sb, "failure", \
message=_("Failed to get %(name)s for %(frame_name)s (ID: %(id)s) (%(result)s)...") % {'name': sb, 'frame_name': unicode(frame.name), 'id': frame.id, 'result': result[1]})
result = []
else:
c(sb, "downloaded", amount=1, \
message=_("Got %(ammount)i %(name)s for %(frame_name)s (ID: %(id)s)...") % {'ammount': len(result), 'name': sb, 'frame_name': unicode(frame.name), 'id': frame.id})
subs = ChangeList()
for sub in result:
subs.append(ChangeNode(sub))
getattr(self, sb)[id] = (cache(id).modify_time, subs)
c(sb, "progress", message=_("Cleaning up any stray %s..") % sb)
for id in getattr(self, sb).keys():
if not cache().has_key(id):
c(sb, "progress", message=_("Found stray %(name)s for %(id)s..") % {'name': sb, 'id': id})
del getattr(self, sb)[id]
connection.setblocking(False)
c(sb, "finished", message=_("Received all the %s..") % sb)
def apply(connection, evt, cache):
"""\
Applies a CacheDirty event to a connection.
"""
if evt.what == "orders":
d = cache.orders[evt.id]
if evt.action == "remove":
slots = []
for node in evt.nodes:
assert isinstance(node, ChangeNode)
slots.append(d.slot(node))
slots.sort(reverse=True)
if failed(connection.remove_orders(evt.id, slots)):
raise IOError("Unable to remove the order...")
elif evt.action in ("create after", "create before", "change"):
assert len(evt.nodes) == 1, "%s event has multiple slots! (%r) WTF?" % (evt.action, evt.nodes)
assert evt.change in d
slot = d.slot(evt.change)
if evt.action == "change":
# Remove the old order
if failed(connection.remove_orders(evt.id, slot)):
raise IOError("Unable to remove the order...")
assert not evt.change.CurrentState == "idle"
assert not evt.change.PendingOrder is None
if failed(connection.insert_order(evt.id, slot, evt.change.PendingOrder)):
raise IOError("Unable to insert the order...")
o = connection.get_orders(evt.id, slot)[0]
if failed(o):
raise IOError("Unable to get the order..." + o[1])
evt.change.UpdatePending(o)
else:
raise SystemError("Unknown Action")
elif evt.what == "messages" and evt.action == "remove":
d = cache.messages[evt.id]
slots = []
for node in evt.nodes:
slots.append(d.slot(node))
slots.sort(reverse=True)
if failed(connection.remove_messages(evt.id, slots)):
raise IOError("Unable to remove the message...")
elif evt.what == "designs":
# FIXME: Assuming that these should succeed is BAD!
if evt.action == "remove":
if failed(connection.remove_designs(evt.change)):
raise IOError("Unable to remove the design...")
if evt.action == "change":
if failed(connection.change_design(evt.change)):
raise IOError("Unable to change the design...")
if evt.action == "create":
result = connection.insert_design(evt.change)
if failed(result):
raise IOError("Unable to add the design...")
# Need to update the event with the new ID of the design.
evt.id = result.id
elif evt.what == "categories":
# FIXME: Assuming that these should succeed is BAD!
if evt.action == "remove":
if failed(connection.remove_categories(evt.change)):
raise IOError("Unable to remove the category...")
if evt.action == "change":
if failed(connection.change_category(evt.change)):
raise IOError("Unable to change the category...")
if evt.action == "create":
result = connection.insert_category(evt.change)
if failed(result):
raise IOError("Unable to add the category...")
# Need to update the event with the new ID of the design.
evt.id = result.id
else:
raise ValueError("Can't deal with that yet!")
cache.commit(evt)
return evt
|