/usr/share/games/searchandrescue/missions/zmission02.mis is in searchandrescue-data 1.3.0-1.
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# Mission Header
#
name Mission: Rescue from the Harbour
description Fly cautiously through the foggy weather to\
find and <bold>rescue<default> a <bold>boating victim<default>\
in the LA <underline>harbour<default>.\
\n\
Follow your navigation system to the harbour and then search for\
the <bold>swimmer<default>. When you find them, bring the victim to\
UCLA <bold>hosptial<default>.
# Weather (valid values defined in weather.ini), must specify before
# parameter mission_scene_file.
weather Foggy
# Scenery file
mission_scene_file scenery/los_angeles.scn
# Begin at object (name of object from scene file)
mission_begin_at helipad_lax
# Time of day
time_of_day 18:00
#
# Mission Objectives
#
mission_objective_new pick_up
mission_objective_time_left 0.0
mission_objective_humans_tally 1 1
mission_objective_message_success \
Got the victim, head for the hospital!
mission_objective_message_fail \
You failed to reach the victim safely!
mission_objective_new arrive
mission_objective_time_left 0.0
mission_objective_arrive_at helipad_ucla
mission_objective_message_success \
Good job, you brought the victim back safely!
mission_objective_message_fail \
You failed to bring the victim back safely!
#
# Mission Post Data (these need to come after the objectives)
#
# Human type_name flags
create_human default need_rescue alert aware in_water
translation -8095.0 39098.2 0.0
set_human_mesg_enter Thanks for coming to get me!
# Create player object
player_model_file aircrafts/hh60.3d
# ref x y z radius urgency
mission_add_intercept 0 -7215 38277 0 40.0 1.0
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