/usr/share/games/searchandrescue/weather.ini is in searchandrescue-data 1.3.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#
# Introduction
# ------------
#
# All possible weather conditions are defined in this file, each weather
# preset is related to by a preset weather name (see below for standard
# names). These names will be referenced in scenery (.scn files) and
# mission (.mis files).
#
#
# Notes
# -----
#
# Minimum required defined values for PresetAdd are:
#
# Clear
# Hazy
# Scattered
# Cloudy
# Overcast
# Foggy
# Stormy Sparse
# Stormy Dense
#
# All color values have arguments in the order of rgba.
#
# AtmosphereDistanceCoefficient specifies the coeff multiplied
# the current maximum visibility as the starting distance for the
# atmosphere. If maximum visibility is 10 miles, then a
# AtmosphereDistanceCoefficient of 0.9 would create a starting
# distance of 1 mile and an ending distance of 10 miles. Ending
# distances are always equal to the maximum visibility.
#
#
# CloudLayerAdd must have an argument, leave it as 0 for now.
#
# Units for CloudLayerAltitude are in feet above sea level.
#
# Definate defined values for CloudLayerTexture are (see
# textures.ini for complete list):
#
# sar_clouds_clear
# sar_clouds_hazy
# sar_clouds_scattered
# sar_clouds_dense
#
#
# CloudBBAdd must have an argument, leave it as 0 for now. This adds
# a new cloud `billboard' object that will be tiled.
#
# CloudBBSize sets the tiling size (in meters) for the specified
# cloud billboard object and the width and height of the cloud itself.
# Remember that the object is displayed as a billboard so its always
# facing the camera.
#
# CloudBBOffset offsets the cloud `billboard' object within the defined
# tiling bounds set by CloudBBSize in meters (z is also in meters).
# For best display, set the offsets well within the bounds of the tiling
# size so clouds are displayed sufficiently far away when the tiling
# shifts. Avoid placing offsets too close to the edges as this will make
# clouds seem to disappear as you get closer to them.
#
# CloudBBTexture specifies the texture of the cloud `billboard'.
#
# CloudBBLighteningInterval specifies the lightening minimum and maximum
# intervals, in milliseconds.
#
# First entry is always the default, it may be used whenever nothing
# in particular is requested.
PresetAdd = Clear
ColorSkyNominal = 0.52 0.69 0.95 1.00
ColorSkyBrighten = 1.00 0.95 0.60 1.00
ColorSkyDarken = 0.96 0.60 0.60 1.00
ColorStar = 1.00 1.00 1.00 1.00
ColorSunLow = 1.00 1.00 0.00 1.00
ColorSunHigh = 1.00 1.00 1.00 1.00
ColorMoonLow = 0.00 0.00 0.00 1.00
ColorMoonHigh = 1.00 1.00 1.00 1.00
AtmosphereDistanceCoefficient = 0.60
AtmosphereDensityCoefficient = 0.05
RainDensityCoefficient = 0.0
CloudLayerAdd = 0
CloudLayerSize = 8000 8000
CloudLayerRange = 35000.0
CloudLayerAltitude = 8000.0
CloudLayerTexture = sar_clouds_clear
PresetAdd = Hazy
ColorSkyNominal = 0.70 0.80 0.96 1.00
ColorSkyBrighten = 1.00 0.95 0.60 1.00
ColorSkyDarken = 0.96 0.60 0.60 1.00
ColorStar = 1.00 1.00 1.00 1.00
ColorSunLow = 1.00 1.00 0.00 1.00
ColorSunHigh = 1.00 1.00 1.00 1.00
ColorMoonLow = 0.00 0.00 0.00 1.00
ColorMoonHigh = 1.00 1.00 1.00 1.00
AtmosphereDistanceCoefficient = 0.90
AtmosphereDensityCoefficient = 0.15
RainDensityCoefficient = 0.0
CloudLayerAdd = 0
CloudLayerSize = 8000 8000
CloudLayerRange = 35000.0
CloudLayerAltitude = 8000.0
CloudLayerTexture = sar_clouds_hazy
PresetAdd = Scattered
ColorSkyNominal = 0.52 0.69 0.95 1.00
ColorSkyBrighten = 1.00 0.95 0.60 1.00
ColorSkyDarken = 0.96 0.60 0.60 1.00
ColorStar = 1.00 1.00 1.00 1.00
ColorSunLow = 1.00 1.00 0.00 1.00
ColorSunHigh = 1.00 1.00 1.00 1.00
ColorMoonLow = 0.00 0.00 0.00 1.00
ColorMoonHigh = 1.00 1.00 1.00 1.00
AtmosphereDistanceCoefficient = 0.70
AtmosphereDensityCoefficient = 0.05
RainDensityCoefficient = 0.0
CloudLayerAdd = 0
CloudLayerSize = 8000 8000
CloudLayerRange = 35000.0
CloudLayerAltitude = 6000.0
CloudLayerTexture = sar_clouds_scattered
PresetAdd = Cloudy
ColorSkyNominal = 0.52 0.69 0.95 1.00
ColorSkyBrighten = 1.00 0.95 0.60 1.00
ColorSkyDarken = 0.96 0.60 0.60 1.00
ColorStar = 1.00 1.00 1.00 1.00
ColorSunLow = 1.00 1.00 0.00 1.00
ColorSunHigh = 1.00 1.00 1.00 1.00
ColorMoonLow = 0.00 0.00 0.00 1.00
ColorMoonHigh = 1.00 1.00 1.00 1.00
AtmosphereDistanceCoefficient = 0.70
AtmosphereDensityCoefficient = 0.05
RainDensityCoefficient = 0.0
CloudLayerAdd = 0
CloudLayerSize = 8000 8000
CloudLayerRange = 35000.0
CloudLayerAltitude = 8000.0
CloudLayerTexture = sar_clouds_clear
CloudBBAdd = 0
CloudBBSize = 16000 16000 9500.0 4700.0
CloudBBOffset = 8000.0 8000.0 700.0
CloudBBTexture = sar_clouds_bb_cumulus
PresetAdd = Overcast
ColorSkyNominal = 0.75 0.78 0.81 1.00
ColorSkyBrighten = 1.00 0.95 0.60 1.00
ColorSkyDarken = 0.96 0.60 0.60 1.00
ColorStar = 1.00 1.00 1.00 1.00
ColorSunLow = 1.00 1.00 0.00 1.00
ColorSunHigh = 1.00 1.00 1.00 1.00
ColorMoonLow = 0.00 0.00 0.00 1.00
ColorMoonHigh = 1.00 1.00 1.00 1.00
AtmosphereDistanceCoefficient = 0.80
AtmosphereDensityCoefficient = 0.20
RainDensityCoefficient = 0.0
CloudLayerAdd = 0
CloudLayerSize = 8000 8000
CloudLayerRange = 35000.0
CloudLayerAltitude = 6000.0
CloudLayerTexture = sar_clouds_overcast
PresetAdd = Foggy
ColorSkyNominal = 0.78 0.82 0.91 1.00
ColorSkyBrighten = 0.93 0.90 0.81 1.00
ColorSkyDarken = 0.65 0.58 0.76 1.00
ColorStar = 1.00 1.00 1.00 1.00
ColorSunLow = 1.00 1.00 0.00 1.00
ColorSunHigh = 1.00 1.00 1.00 1.00
ColorMoonLow = 0.00 0.00 0.00 1.00
ColorMoonHigh = 1.00 1.00 1.00 1.00
AtmosphereDistanceCoefficient = 0.99
AtmosphereDensityCoefficient = 0.75
RainDensityCoefficient = 0.0
CloudLayerAdd = 0
CloudLayerSize = 8000 8000
CloudLayerRange = 35000.0
CloudLayerAltitude = 1500.0
CloudLayerTexture = sar_clouds_overcast
CloudLayerAdd = 0
CloudLayerSize = 8000 8000
CloudLayerRange = 35000.0
CloudLayerAltitude = 4000.0
CloudLayerTexture = sar_clouds_dense
PresetAdd = Stormy Sparse
ColorSkyNominal = 0.78 0.81 0.83 1.00
ColorSkyBrighten = 0.93 0.90 0.81 1.00
ColorSkyDarken = 0.65 0.58 0.76 1.00
ColorStar = 1.00 1.00 1.00 1.00
ColorSunLow = 1.00 1.00 0.00 1.00
ColorSunHigh = 1.00 1.00 1.00 1.00
ColorMoonLow = 0.00 0.00 0.00 1.00
ColorMoonHigh = 1.00 1.00 1.00 1.00
AtmosphereDistanceCoefficient = 0.80
AtmosphereDensityCoefficient = 0.40
RainDensityCoefficient = 0.5
CloudLayerAdd = 0
CloudLayerSize = 8000 8000
CloudLayerRange = 35000.0
CloudLayerAltitude = 4000.0
CloudLayerTexture = sar_clouds_overcast
CloudLayerAdd = 0
CloudLayerSize = 8000 8000
CloudLayerRange = 35000.0
CloudLayerAltitude = 8000.0
CloudLayerTexture = sar_clouds_scattered
CloudBBAdd = 0
CloudBBSize = 20000 20000 11000.0 8000.0
CloudBBOffset = 10000.0 10000.0 700.0
CloudBBTexture = sar_clouds_bb_cumulonimbus
CloudBBLighteningInterval = 10000 30000
PresetAdd = Stormy Dense
ColorSkyNominal = 0.78 0.81 0.83 1.00
ColorSkyBrighten = 0.93 0.90 0.81 1.00
ColorSkyDarken = 0.65 0.58 0.76 1.00
ColorStar = 1.00 1.00 1.00 1.00
ColorSunLow = 1.00 1.00 0.00 1.00
ColorSunHigh = 1.00 1.00 1.00 1.00
ColorMoonLow = 0.00 0.00 0.00 1.00
ColorMoonHigh = 1.00 1.00 1.00 1.00
AtmosphereDistanceCoefficient = 0.96
AtmosphereDensityCoefficient = 0.65
RainDensityCoefficient = 1.0
CloudLayerAdd = 0
CloudLayerSize = 8000 8000
CloudLayerRange = 35000.0
CloudLayerAltitude = 2000.0
CloudLayerTexture = sar_clouds_overcast
CloudLayerAdd = 0
CloudLayerSize = 8000 8000
CloudLayerRange = 35000.0
CloudLayerAltitude = 9000.0
CloudLayerTexture = sar_clouds_dense
CloudBBAdd = 0
CloudBBSize = 20000 20000 14200.0 10000.0
CloudBBOffset = 10000.0 10000.0 700.0
CloudBBTexture = sar_clouds_bb_cumulonimbus
CloudBBLighteningInterval = 5000 15000
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