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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<TITLE>showThumbnail</TITLE>
  <link rel="stylesheet" type="text/css" href="style.css" />
</head>
<BODY>
<HR>
<div align="center"><img id="headerGraphic" src="images/sludge300.png" alt="SLUDGE"/></div>
<h2>showThumbnail</h2>
<HR>

<H3>Syntax:</H3>

<P>
<pre class="syntax">showThumbnail (<i>filename, x, y</i>);</pre>
</P>

<H3>Purpose:</H3>

<P>
Retrieves the thumbnail image from a saved game file (<I>filename</I>) and displays the image on the screen at the co-ordinates <I>x</I>, <I>y</I> (top left corner).
</P>

<P>
If <i>filename</I> is a valid saved game which contains no thumbnail image, the code has no effect. If the file does not exist your game will exit with the appropriate fatal error - therefore it's a good idea to check whether the <a HREF="fileExists.html">fileExists</a> first.
</P>

<P>
This function supports filename bodging - for details see the <a href="bodgeFilenames.html">bodgeFilenames</a> command.
</P>

<H3>Return value:</H3>

<P>
No return value.
</P>

<H3>See also:</H3>

<P>
<a href="saveGame.html">saveGame</a>
</P>

<P>
<a href="setThumbnailSize.html">setThumbnailSize</a>
</P>

<P class="copyright-notice">SLUDGE and this SLUDGE documentation are <A HREF="Copyright.html">copyright</A> Hungry Software and contributors 2000-2011
</P>

<HR>
</BODY>
</html>