This file is indexed.

/usr/share/tcltk/tcllib1.14/struct/pool.tcl is in tcllib 1.14-dfsg-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
################################################################################
# pool.tcl
#
#
# Author: Erik Leunissen
#
#
# Acknowledgement:
#     The author is grateful for the advice provided by
#     Andreas Kupries during the development of this code.
#
#
# $Id: pool.tcl,v 1.8 2005/09/28 04:51:24 andreas_kupries Exp $
#
################################################################################

package require cmdline

namespace eval ::struct {}
namespace eval ::struct::pool {

    # a list of all current pool names
    variable pools {}

    # counter is used to give a unique name to a pool if
    # no name was supplied, e.g. pool1, pool2 etc.
    variable counter 0

    # `commands' is the list of subcommands recognized by a pool-object command
    variable commands {add clear destroy info maxsize release remove request}

    # All errors with corresponding (unformatted) messages.
    # The format strings will be replaced by the appropriate
    # values when an error occurs.
    variable  Errors
    array set Errors {
	BAD_SUBCMD {bad subcommand "%s": must be %s}
	DUPLICATE_ITEM_IN_ARGS {Duplicate item `%s' in arguments.}
	DUPLICATE_POOLNAME {The pool `%s' already exists.}
	EXCEED_MAXSIZE "This command would increase the total number of items\
		\nbeyond the maximum size of the pool. No items registered."
	FORBIDDEN_ALLOCID "The value -1 is not allowed as an allocID."
	INVALID_POOLSIZE {The pool currently holds %s items.\
		Can't set maxsize to a value less than that.}
	ITEM_ALREADY_IN_POOL {`%s' already is a member of the pool. No items registered.}
	ITEM_NOT_IN_POOL {`%s' is not a member of %s.}
	ITEM_NOT_ALLOCATED {Can't release `%s' because it isn't allocated.}
	ITEM_STILL_ALLOCATED {Can't remove `%s' because it is still allocated.}
	NONINT_REQSIZE {The second argument must be a positive integer value}
	SOME_ITEMS_NOT_FREE {Couldn't %s `%s' because some items are still allocated.}
	UNKNOWN_ARG {Unknown argument `%s'}
	UNKNOWN_POOL {Nothing known about `%s'.}
	VARNAME_EXISTS "A variable `::struct::pool::%s' already exists."
	WRONG_INFO_TYPE "Expected second argument to be one of:\
		\n     allitems, allocstate, cursize, freeitems, maxsize,\
		\nbut received: `%s'."
	WRONG_NARGS {Wrong nr. of arguments.}
    }
    
    namespace export pool
}


# A small helper routine to check list membership
proc ::struct::pool::lmember {list element} {
    if { [lsearch -exact $list $element] >= 0 } {
        return 1
    } else  {
        return 0
    }
}


# General note
# ============
#
# All procedures below use the following method to reference
# a particular pool-object:
#
#    variable $poolname
#    upvar #0 ::struct::pool::$poolname pool
#    upvar #0 ::struct::pool::Allocstate_$poolname state
#
# Therefore, the names `pool' and `state' refer to a particular
# instance of a pool.
#
# In the comments to the code below, the words `pool' and `state'
# also refer to a particular pool.
#

# ::struct::pool::create
#
#    Creates a new instance of a pool (a pool-object).
#    ::struct::pool::pool (see right below) is an alias to this procedure.
#
#
# Arguments:
#    poolname: name of the pool-object
#    maxsize:  the maximum number of elements that the pool is allowed
#              consist of.
#
#
# Results:
#    the name of the newly created pool
#
#
# Side effects:
#    - Registers the pool-name in the variable `pools'.
#
#    - Creates the pool array which holds general state about the pool.
#      The following elements are initialized:
#          pool(freeitems): a list of non-allocated items
#          pool(cursize):   the current number of elements in the pool
#          pool(maxsize):   the maximum allowable number of pool elements
#      Additional state may be hung off this array as long as the three
#      elements above are not corrupted.
#
#    - Creates a separate array `state' that will hold allocation state
#      of the pool elements.
#
#    - Creates an object-procedure that has the same name as the pool.
#
proc ::struct::pool::create { {poolname ""} {maxsize 10} } {
    variable pools
    variable counter
    variable Errors
    
    # check maxsize argument
    if { ![string equal $maxsize 10] } {
        if { ![regexp {^\+?[1-9][0-9]*$} $maxsize] } {
            return -code error $Errors(NONINT_REQSIZE)
        }
    }
    
    # create a name if no name was supplied
    if { [string length $poolname]==0 } {
        incr counter
        set poolname pool$counter
        set incrcnt 1
    }
    
    # check whether there exists a pool named $poolname
    if { [lmember $pools $poolname] } {
        if { [::info exists incrcnt] } {
            incr counter -1
        }
        return -code error [format $Errors(DUPLICATE_POOLNAME) $poolname]
    }
    
    # check whether the namespace variable exists
    if { [::info exists ::struct::pool::$poolname] } {
        if { [::info exists incrcnt] } {
            incr counter -1
        }
        return -code error [format $Errors(VARNAME_EXISTS) $poolname]
    }
    
    variable $poolname
    
    # register
    lappend pools $poolname
    
    # create and initialize the new pool data structure
    upvar #0 ::struct::pool::$poolname pool
    set pool(freeitems) {}
    set pool(maxsize) $maxsize
    set pool(cursize) 0
    
    # the array that holds allocation state
    upvar #0 ::struct::pool::Allocstate_$poolname state
    array set state {}
    
    # create a pool-object command and map it to the pool commands
    interp alias {} ::$poolname {} ::struct::pool::poolCmd $poolname
    return $poolname
}

#
# This alias provides compatibility with the implementation of the
# other data structures (stack, queue etc...) in the tcllib::struct package.
#
proc ::struct::pool::pool { {poolname ""} {maxsize 10} } {
    ::struct::pool::create $poolname $maxsize
}


# ::struct::pool::poolCmd
#
#    This proc constitutes a level of indirection between the pool-object
#    subcommand and the pool commands (below); it's sole function is to pass
#    the command along to one of the pool commands, and receive any results.
#
# Arguments:
#    poolname:    name of the pool-object
#    subcmd:      the subcommand, which identifies the pool-command to
#                 which calls will be passed.
#    args:        any arguments. They will be inspected by the pool-command
#                 to which this call will be passed along.
#
# Results:
#    Whatever result the pool command returns, is once more returned.
#
# Side effects:
#    Dispatches the call onto a specific pool command and receives any results.
#
proc ::struct::pool::poolCmd {poolname subcmd args} {
    variable Errors
    
    # check the subcmd argument
    if { [lsearch -exact $::struct::pool::commands $subcmd] == -1 } {
        set optlist [join $::struct::pool::commands ", "]
        set optlist [linsert $optlist "end-1" "or"]
        return -code error [format $Errors(BAD_SUBCMD) $subcmd $optlist]
    }
    
    # pass the call to the pool command indicated by the subcmd argument,
    # and return the result from that command.
    return [eval [linsert $args 0 ::struct::pool::$subcmd $poolname]]
}


# ::struct::pool::destroy
#
#    Destroys a pool-object, its associated variables and "object-command"
#
# Arguments:
#    poolname:    name of the pool-object
#    forceArg:    if set to `-force', the pool-object will be destroyed
#                 regardless the allocation state of its objects.
#
# Results:
#    none
#
# Side effects:
#    - unregisters the pool name in the variable `pools'.
#    - unsets `pool' and `state' (poolname specific variables)
#    - destroys the "object-procedure" that was associated with the pool.
#
proc ::struct::pool::destroy {poolname {forceArg ""}} {
    variable pools
    variable Errors
    
    # check forceArg argument
    if { [string length $forceArg] } {
        if { [string equal $forceArg -force] } {
            set force 1
        } else {
            return -code error [format $Errors(UNKNOWN_ARG) $forceArg]
        }
    } else {
        set force 0
    }
    
    set index [lsearch -exact $pools $poolname]
    if {$index == -1 } {
        return -code error [format $Errors(UNKNOWN_POOL) $poolname]
    }
    
    if { !$force } {
        # check for any lingering allocated items
        variable $poolname
        upvar #0 ::struct::pool::$poolname pool
        upvar #0 ::struct::pool::Allocstate_$poolname state
        if { [llength $pool(freeitems)] != $pool(cursize) } {
            return -code error [format $Errors(SOME_ITEMS_NOT_FREE) destroy $poolname]
        }
    }
    
    rename ::$poolname {}
    unset ::struct::pool::$poolname
    catch {unset ::struct::pool::Allocstate_$poolname}
    set pools [lreplace $pools $index $index]
    
    return
}


# ::struct::pool::add
#
#    Add items to the pool
#
# Arguments:
#    poolname:    name of the pool-object
#    args:        the items to add
#
# Results:
#    none
#
# Side effects:
#    sets the initial allocation state of the added items to -1 (free)
#
proc ::struct::pool::add {poolname args} {
    variable Errors
    variable $poolname
    upvar #0 ::struct::pool::$poolname pool
    upvar #0 ::struct::pool::Allocstate_$poolname state
    
    # argument check
    if { [llength $args] == 0 } {
        return -code error $Errors(WRONG_NARGS)
    }
    
    # will this operation exceed the size limit of the pool?
    if {[expr { $pool(cursize) + [llength $args] }] > $pool(maxsize) } {
        return -code error $Errors(EXCEED_MAXSIZE)
    }
    
    
    # check for duplicate items on the command line
    set N [llength $args]
    if { $N > 1} {
        for {set i 0} {$i<=$N} {incr i} {
            foreach item [lrange $args [expr {$i+1}] end] {
                if { [string equal [lindex $args $i] $item]} {
                    return -code error [format $Errors(DUPLICATE_ITEM_IN_ARGS) $item]
                }
            }
        }
    }
    
    # check whether the items exist yet in the pool
    foreach item $args {
        if { [lmember [array names state] $item] } {
            return -code error [format $Errors(ITEM_ALREADY_IN_POOL) $item]
        }
    }
    
    # add items to the pool, and initialize their allocation state
    foreach item $args {
        lappend pool(freeitems) $item
        set state($item) -1
        incr pool(cursize)
    }
    return
}



# ::struct::pool::clear
#
#    Removes all items from the pool and clears corresponding
#    allocation state.
#
#
# Arguments:
#    poolname: name of the pool-object
#    forceArg: if set to `-force', all items are removed
#              regardless their allocation state.
#
# Results:
#    none
#
# Side effects:
#    see description above
#
proc ::struct::pool::clear {poolname {forceArg ""} } {
    variable Errors
    variable $poolname
    upvar #0 ::struct::pool::$poolname pool
    upvar #0 ::struct::pool::Allocstate_$poolname state
    
    # check forceArg argument
    if { [string length $forceArg] } {
        if { [string equal $forceArg -force] } {
            set force 1
        } else {
            return -code error [format $Errors(UNKNOWN_ARG) $forceArg]
        }
    } else {
        set force 0
    }
    
    # check whether some items are still allocated
    if { !$force } {
        if { [llength $pool(freeitems)] != $pool(cursize) } {
            return -code error [format $Errors(SOME_ITEMS_NOT_FREE) clear $poolname]
        }
    }
    
    # clear the pool, clean up state and adjust the pool size
    set pool(freeitems) {}
    array unset state
    array set state {}
    set pool(cursize) 0
    return
}



# ::struct::pool::info
#
#    Returns information about the pool in data structures that allow
#    further programmatic use.
#
# Arguments:
#    poolname: name of the pool-object
#    type:     the type of info requested
#
#
# Results:
#    The info requested
#
#
# Side effects:
#    none
#
proc ::struct::pool::info {poolname type args} {
    variable Errors
    variable $poolname
    upvar #0 ::struct::pool::$poolname pool
    upvar #0 ::struct::pool::Allocstate_$poolname state
    
    # check the number of arguments
    if { [string equal $type allocID] } {
        if { [llength $args]!=1 } {
            return -code error $Errors(WRONG_NARGS)
        }
    } elseif { [llength $args] > 0 } {
        return -code error $Errors(WRONG_NARGS)
    }
    
    switch $type {
        allitems {
            return [array names state]
        }
        allocstate {
            return [array get state]
        }
        allocID {
            set item [lindex $args 0]
            if {![lmember [array names state] $item]} {
                return -code error [format $Errors(ITEM_NOT_IN_POOL) $item $poolname]
            }
            return $state($item)
        }
        cursize {
            return $pool(cursize)
        }
        freeitems {
            return $pool(freeitems)
        }
        maxsize {
            return $pool(maxsize)
        }
        default {
            return -code error [format $Errors(WRONG_INFO_TYPE) $type]
        }
    }
}


# ::struct::pool::maxsize
#
#    Returns the current or sets a new maximum size of the pool.
#    As far as querying only is concerned, this is an alias for
#    `::struct::pool::info maxsize'.
#
#
# Arguments:
#    poolname: name of the pool-object
#    reqsize:  if supplied, it is the requested size of the pool, i.e.
#              the maximum number of elements in the pool.
#
#
# Results:
#    The current/new maximum size of the pool.
#
#
# Side effects:
#    Sets pool(maxsize) if a new size is supplied.
#
proc ::struct::pool::maxsize {poolname {reqsize ""} } {
    variable Errors
    variable $poolname
    upvar #0 ::struct::pool::$poolname pool
    upvar #0 ::struct::pool::Allocstate_$poolname state
    
    if { [string length $reqsize] } {
        if { [regexp {^\+?[1-9][0-9]*$} $reqsize] } {
            if { $pool(cursize) <= $reqsize } {
                set pool(maxsize) $reqsize
            } else  {
                return -code error [format $Errors(INVALID_POOLSIZE) $pool(cursize)]
            }
        } else  {
            return -code error $Errors(NONINT_REQSIZE)
        }
    }
    return $pool(maxsize)
}


# ::struct::pool::release
#
#    Deallocates an item
#
#
# Arguments:
#    poolname: name of the pool-object
#    item:     name of the item to be released
#
#
# Results:
#    none
#
# Side effects:
#    - sets the item's allocation state to free (-1)
#    - appends item to the list of free items
#
proc ::struct::pool::release {poolname item} {
    variable Errors
    variable $poolname
    upvar #0 ::struct::pool::$poolname pool
    upvar #0 ::struct::pool::Allocstate_$poolname state
    
    # Is item in the pool?
    if {![lmember [array names state] $item]} {
        return -code error [format $Errors(ITEM_NOT_IN_POOL) $item $poolname]
    }
    
    # check whether item was allocated
    if { $state($item) == -1 } {
        return -code error [format $Errors(ITEM_NOT_ALLOCATED) $item]
    } else  {
        
        # set item free and return it to the pool of free items
        set state($item) -1
        lappend pool(freeitems) $item
        
    }
    return
}

# ::struct::pool::remove
#
#    Removes an item from the pool
#
#
# Arguments:
#    poolname: name of the pool-object
#    item:     the item to be removed
#    forceArg: if set to `-force', the item is removed
#              regardless its allocation state.
#
# Results:
#    none
#
# Side effects:
#    - cleans up allocation state related to the item
#
proc ::struct::pool::remove {poolname item {forceArg ""} } {
    variable Errors
    variable $poolname
    upvar #0 ::struct::pool::$poolname pool
    upvar #0 ::struct::pool::Allocstate_$poolname state
    
    # check forceArg argument
    if { [string length $forceArg] } {
        if { [string equal $forceArg -force] } {
            set force 1
        } else {
            return -code error [format $Errors(UNKNOWN_ARG) $forceArg]
        }
    } else {
        set force 0
    }
    
    # Is item in the pool?
    if {![lmember [array names state] $item]} {
        return -code error [format $Errors(ITEM_NOT_IN_POOL) $item $poolname]
    }
    
    set index [lsearch $pool(freeitems) $item]
    if { $index >= 0} {
        
        # actual removal
        set pool(freeitems) [lreplace $pool(freeitems) $index $index]
        
    } elseif { !$force }  {
        return -code error [format $Errors(ITEM_STILL_ALLOCATED) $item]
    }
    
    # clean up state and adjust the pool size
    unset state($item)
    incr pool(cursize) -1
    return
}



# ::struct::pool::request
#
#     Handles requests for an item, taking into account a preference
#     for a particular item if supplied.
#
#
# Arguments:
#    poolname:    name of the pool-object
#
#    itemvar:     variable to which the item-name will be assigned
#                 if the request is honored.
#
#    args:        an optional sequence of key-value pairs, indicating the
#                 following options:
#                 -prefer:  the preferred item to allocate.
#                 -allocID: An ID for the entity to which the item will be
#                           allocated. This facilitates reverse lookups.
#
# Results:
#
#    1 if the request was honored; an item is allocated
#    0 if the request couldn't be honored; no item is allocated
#
#    The user is strongly advised to check the return values
#    when calling this procedure.
#
#
# Side effects:
#
#   if the request is honored:
#    - sets allocation state to $allocID (or dummyID if it was not supplied)
#      if allocation was succesful. Allocation state is maintained in the
#      namespace variable state (see: `General note' above)
#    - sets the variable passed via `itemvar' to the allocated item.
#
#   if the request is denied, no side effects occur.
#
proc ::struct::pool::request {poolname itemvar args} {
    variable Errors
    variable $poolname
    upvar #0 ::struct::pool::$poolname pool
    upvar #0 ::struct::pool::Allocstate_$poolname state
    
    # check args
    set nargs [llength $args]
    if { ! ($nargs==0 || $nargs==2 || $nargs==4) } {
        if { ![string equal $args -?] && ![string equal $args -help]} {
            return -code error $Errors(WRONG_NARGS)
        }
    } elseif { $nargs } {
        foreach {name value} $args {
            if { ![string match -* $name] } {
                return -code error [format $Errors(UNKNOWN_ARG) $name]
            }
        }
    }
    
    set allocated 0
    
    # are there any items available?
    if { [llength $pool(freeitems)] > 0} {
        
        # process command options
        set options [cmdline::getoptions args { \
            {prefer.arg {} {The preference for a particular item}} \
            {allocID.arg {} {An ID for the entity to which the item will be allocated} } \
                } \
                "usage: $poolname request itemvar ?options?:"]
        foreach {key value} $options {
            set $key $value
        }
        
        if { $allocID == -1 } {
            return -code error $Errors(FORBIDDEN_ALLOCID)
        }
        
        # let `item' point to a variable two levels up the call stack
        upvar 2 $itemvar item
        
        # check whether a preference was supplied
        if { [string length $prefer] } {
            if {![lmember [array names state] $prefer]} {
                return -code error [format $Errors(ITEM_NOT_IN_POOL) $prefer $poolname]
            }
            if { $state($prefer) == -1 } {
                set index [lsearch $pool(freeitems) $prefer]
                set item $prefer
            } else {
		return 0
	    }
        } else  {
            set index 0
            set item [lindex $pool(freeitems) 0]
        }
        
        # do the actual allocation
        set pool(freeitems) [lreplace $pool(freeitems) $index $index]
        if { [string length $allocID] } {
            set state($item) $allocID
        } else  {
            set state($item) dummyID
        }
        set allocated 1
    }
    return $allocated
}


# EOF pool.tcl

# ### ### ### ######### ######### #########
## Ready

namespace eval ::struct {
    # Get 'pool::pool' into the general structure namespace.
    namespace import -force pool::pool
    namespace export pool
}
package provide struct::pool 1.2.1