/usr/share/pyshared/tritium/frame/title.py is in tritium 0.3.8-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#
# Copyright 2007,2008 Mike O'Connor <stew@vireo.org>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
import logging
log = logging.getLogger()
from Xlib import X,Xatom
from plwm import wmevents
import frame
class TitleScreen(object):
def __screen_client_init__(self):
# I have these resource based methods turned off for now becuase I
# don't like the fact that they pickup the generic '*foreground' and
# '*background' making your tabs come up with the same colors as other
# windows by default.
# self.title_on_fg = self.get_color_res('.tabs.on.foreground',
# '.Tabs.On.Foreground',
# '#ffff00')
# self.title_on_bg = self.get_color_res('.tabls.on.background',
# '.Tabs.On.Background',
# '#ff0000')
# self.title_off_fg = self.get_color_res('.tabs.off.foreground',
# '.Tabs.Off.Foreground',
# '#ffffff')
# self.title_off_bg = self.get_color_res('.tabs.off.background',
# '.Tabs.Off.Background',
# '#999999')
self.title_on_fg = self.get_color( "#000000" )
self.title_on_bg = self.get_color( "#999999" )
self.title_off_fg = self.get_color( "#ffffff" )
self.title_off_bg = self.get_color( "#333333" )
self.title_border_color = self.get_color( "#ffffff" )
self.title_font = self.wm.get_font_res('.tabs.font',
'.Tabs.Font',
'fixed' )
fq = self.title_font.query()
font_center = (fq.font_ascent + fq.font_descent) / 2 - fq.font_descent
self.title_height = fq.font_ascent + fq.font_descent + 6
self.title_base = self.title_height / 2 + font_center
# Client mixin
class TitleClient(object):
"""
This class is a client mixing for floating windows which have a titlebar.
It will create a new top level window to contain both the client
window and a titlebar window
"""
def __client_init__(self):
log.debug( "TitleClient.__client_init__" )
self.titlebar_moving = False
self.titlebar_resizing = False
def title_manage(self):
"""
reparent a window into a frame with a titlebar decoration
"""
log.debug( "title_manage" )
(x, y, width, height, borderwidth) = self.geometry()
# the decoration window is the parent of both the client window and the titlebar
decoration_window = self.wm.current_frame().screen.root.create_window(
max( 30, x-borderwidth), max(30, y - borderwidth - self.wm.current_frame().screen.title_height),
width+(2*borderwidth), self.wm.current_frame().screen.title_height + height + (2*borderwidth), 0,
X.CopyFromParent, X.InputOutput, X.CopyFromParent,
background_pixmap = X.ParentRelative,
event_mask = X.ButtonPressMask | X.ButtonReleaseMask | X.PointerMotionMask | X.ExposureMask
)
decoration_window.map()
# the title_window is the titlebar
title_window = decoration_window.create_window(
borderwidth, borderwidth,
width, self.wm.current_frame().screen.title_height, 1,
X.CopyFromParent, X.InputOutput, X.CopyFromParent,
background_pixel = self.wm.current_frame().screen.title_on_bg,
event_mask = X.ExposureMask
)
self._title_create_gcs( title_window )
self.decoration_window = self.wm.current_frame().screen.add_internal_window( decoration_window )
decoration_window.change_attributes( border_pixel = self.wm.current_frame().screen.title_border_color)
decoration_window.configure( border_width = 1 )
title_window = decoration_window.create_window(
borderwidth, borderwidth, width, self.wm.current_frame().screen.title_height, 0,
X.CopyFromParent, X.InputOutput, X.CopyFromParent,
background_pixel = self.frame.screen.title_on_bg,
event_mask = X.ExposureMask
)
self.window.reparent( decoration_window, borderwidth, self.wm.current_frame().screen.title_height+(2*borderwidth) )
title_window.reparent( decoration_window, borderwidth, borderwidth );
self.title_window = self.frame.screen.add_internal_window(title_window)
self.active = False
self.title_window.map()
self.title_text=self.get_title()
self.title_window.raisewindow()
self.title_window.dispatch.add_handler( X.ButtonPress, self.titlebar_mouse_down )
self.title_window.dispatch.add_handler( X.MotionNotify, self.titlebar_drag )
self.title_window.dispatch.add_handler( X.ButtonRelease, self.titlebar_mouse_up )
self.dispatch.add_handler( X.PropertyNotify, self.title_property_notify )
self.title_window.dispatch.add_handler( X.Expose, self.title_redraw )
self.decoration_window.dispatch.add_handler( wmevents.ClientFocusIn, self.title_get_focus )
self.decoration_window.dispatch.add_handler( wmevents.ClientFocusOut, self.title_lose_focus )
# self.window.grab_button( 1, X.Mod1Mask, True, X.ButtonPressMask, X.GrabModeAsync, X.GrabModeAsync, 0, 0 )
# self.window.grab_button( 3, X.Mod1Mask, True, X.ButtonPressMask, X.GrabModeAsync, X.GrabModeAsync, 0, 0 )
# ugh, these two shouldn't be needed
decoration_window.grab_button( 1, X.Mod1Mask, True, X.ButtonPressMask, X.GrabModeAsync, X.GrabModeAsync, 0, 0 )
decoration_window.grab_button( 3, X.Mod1Mask, True, X.ButtonPressMask, X.GrabModeAsync, X.GrabModeAsync, 0, 0 )
self.dispatch.add_handler(X.UnmapNotify, self.title_unmap)
self.decoration_window.dispatch.add_handler( X.ButtonRelease, self.titlebar_mouse_up )
self.decoration_window.dispatch.add_handler( X.ButtonPress, self.titlebar_mouse_down )
self.decoration_window.dispatch.add_handler( X.MotionNotify, self.titlebar_drag )
self.title_draw()
def title_unmap( self, event ):
self.title_unmanage()
def title_unmanage(self):
"""
reparent the managed client back to the root window, get rid
of the decoration window
"""
log.debug( "TitleClient.title_unmanage" )
self.decoration_window.dispatch.remove_handler( self.titlebar_mouse_up )
self.decoration_window.dispatch.remove_handler( self.titlebar_mouse_down )
self.decoration_window.dispatch.remove_handler( self.titlebar_drag )
self.dispatch.remove_handler( self.titlebar_mouse_up )
self.dispatch.remove_handler( self.titlebar_mouse_down )
self.dispatch.remove_handler( self.titlebar_drag )
self.dispatch.remove_handler( self.title_property_notify )
self.dispatch.remove_handler( self.title_remove )
self.dispatch.remove_handler( self.title_remove )
self.title_window.dispatch.remove_handler( self.title_redraw )
self.decoration_window.dispatch.remove_handler( self.title_get_focus )
self.decoration_window.dispatch.remove_handler( self.title_lose_focus )
(x, y, width, height, borderwidth) = self.decoration_window.geometry()
self.window.reparent( self.workspace.screen.root, x, y )
self.title_window.unmap()
self.title_window.destroy()
self.title_window = None
self.decoration_window.unmap()
self.decoration_window.destroy()
self.decoration_window = None
def title_property_notify(self, event):
log.debug( "TitleClient.modefocusedtitle_property_notify" )
if self.current and event.atom == Xatom.WM_NAME:
try:
self.set_text( self.get_title())
except:
pass
def title_get_focus(self, event):
self.active = True
self.title_draw()
def title_lose_focus(self, event):
self.active = False
self.title_draw()
def title_remove(self, event):
self.title_window.unmap()
def title_hide( self ):
(x, y, width, height, borderwidth) = self.decoration_window.geometry()
self.hide_x = x
self.hide_y = y
self.decoration_window.move( -(2*self.workspace.screen.root_width), -(2*self.workspace.screen.root_height) )
def title_show( self ):
self.decoration_window.move( self.hide_x,self.hide_y )
def _title_create_gcs( self, window ):
self.title_on_fg_gc = window.create_gc(foreground =
self.wm.current_frame().screen.title_on_fg,
background =
self.wm.current_frame().screen.title_on_bg,
font =
self.wm.current_frame().screen.title_font)
self.title_off_fg_gc = window.create_gc(foreground =
self.wm.current_frame().screen.title_off_fg,
background =
self.wm.current_frame().screen.title_off_bg,
font =
self.wm.current_frame().screen.title_font)
self.title_on_bg_gc = window.create_gc( foreground =
self.wm.current_frame().screen.title_on_bg )
self.title_off_bg_gc = window.create_gc(foreground =
self.wm.current_frame().screen.title_off_bg )
def activate_client( self ):
self.decoration_window.raisewindow()
self.workspace.raisewindows() # raise the "alwaysontop" windows
self.wm.current_frame().wm.set_current_client( self )
def destroy( self ):
self.decoration_window.destroy()
def titlebar_mouse_down( self, event ):
( x, y, width, height, borderwidth) = self.decoration_window.geometry();
if event.root_y > ( y + self.screen.title_height + (2 * borderwidth) ):
if ( event.detail == 1 ) and ( event.state & X.Mod1Mask ):
self.start_move( event )
elif ( event.detail == 3 ) and ( event.state & X.Mod1Mask ):
self.start_resize( event )
else:
if ( event.detail == 3 ) and ( event.state & X.Mod1Mask ):
self.start_resize( event )
else:
self.start_move( event )
def start_move( self, event ):
event.window.grab_pointer( False,
X.ButtonPressMask | X.ButtonReleaseMask | X.PointerMotionMask | X.LeaveWindowMask,
X.GrabModeAsync, X.GrabModeAsync, 0, 0, X.CurrentTime )
self.titlebar_moving = True
self.titlebar_resizing = False
self.workspace.raisewindows() # raise the "alwaysontop" windows
self.wm.current_frame().wm.set_current_client( self )
(x, y, width, height, borderwidth) = self.decoration_window.geometry()
self.tab_drag_start_x = event.root_x - x
self.tab_drag_start_y = event.root_y - y
# need to make the resizing smarter so it knows which corner we
# are nearest and anchor the opposite corner instead of always
# anchoring the top-left
def start_resize( self, event ):
event.window.grab_pointer( False,
X.ButtonPressMask | X.ButtonReleaseMask | X.PointerMotionMask | X.LeaveWindowMask,
X.GrabModeAsync, X.GrabModeAsync, 0, 0, X.CurrentTime )
self.titlebar_moving = False
self.titlebar_resizing = True
self.decoration_window.raisewindow()
self.workspace.raisewindows() # raise the "alwaysontop" windows
self.wm.current_frame().wm.set_current_client( self )
(x, y, width, height, borderwidth) = self.decoration_window.geometry()
self.tab_drag_start_x = x
self.tab_drag_start_y = y
self.title_resize_start_x = width - event.root_x
self.title_resize_start_y = height - event.root_y
def titlebar_mouse_up( self, event ):
if self.titlebar_moving:
self.titlebar_moving = False
self.wm.display.ungrab_pointer( X.CurrentTime )
elif self.titlebar_resizing:
self.titlebar_resizing = False
self.wm.display.ungrab_pointer( X.CurrentTime )
# else:
# event.window.send_event( event );
def titlebar_drag( self, event ):
if self.titlebar_moving:
self.decoration_window.move( event.root_x - self.tab_drag_start_x ,
event.root_y - self.tab_drag_start_y )
elif self.titlebar_resizing:
width = max( 0, event.root_x + self.title_resize_start_x )
height = max( (self.screen.title_height + ( 2 ) ),
( event.root_y + self.title_resize_start_y ) )
self.decoration_window.moveresize( self.tab_drag_start_x, self.tab_drag_start_y,
width, height )
self.moveresize( 1, self.screen.title_height+2,
width-2, height-self.screen.title_height )
self.title_window.moveresize( 1, 1,
width-2, self.screen.title_height )
def set_text(self, text):
if text == self.title_text:
return
self.title_undraw()
self.title_text = text
self.title_draw()
def title_draw( self ):
(x, y, wwidth, height, borderwidth) = self.title_window.geometry()
if not self.title_text:
return
if self.active:
fg_gc = self.title_on_fg_gc
bg_gc = self.title_on_bg_gc
else:
fg_gc = self.title_off_fg_gc
bg_gc = self.title_off_bg_gc
self.title_window.fill_rectangle( bg_gc, 0, 0, wwidth, self.wm.current_frame().screen.title_height )
# Get width
f = fg_gc.query_text_extents(self.title_text)
width = f.overall_width + 4
width = min( width, wwidth - 4 )
x = ( wwidth - width ) / 2
self.title_window.draw_text( fg_gc, x, self.wm.current_frame().screen.title_base, self.title_text )
def title_redraw(self, event):
self.title_draw()
def title_undraw(self):
(x, y, width, height, borderwidth) = self.title_window.geometry()
self.title_window.clear_area( width = width, height = height )
def _test():
import doctest
doctest.testmod()
if __name__ == "__main__":
_test()
print "DONE"
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