This file is indexed.

/usr/share/vtk/DataManipulation/Python/marching.py is in vtk-examples 5.8.0-5.

This file is owned by root:root, with mode 0o755.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
#!/usr/bin/env python

# This example demonstrates the use of the vtkTransformPolyDataFilter
# to reposition a 3D text string.

import vtk
from vtk.util.colors import *

# Define a Single Cube
Scalars = vtk.vtkFloatArray()
Scalars.InsertNextValue(1.0)
Scalars.InsertNextValue(0.0)
Scalars.InsertNextValue(0.0)
Scalars.InsertNextValue(1.0)
Scalars.InsertNextValue(0.0)
Scalars.InsertNextValue(0.0)
Scalars.InsertNextValue(0.0)
Scalars.InsertNextValue(0.0)

Points = vtk.vtkPoints()
Points.InsertNextPoint(0, 0, 0)
Points.InsertNextPoint(1, 0, 0)
Points.InsertNextPoint(1, 1, 0)
Points.InsertNextPoint(0, 1, 0)
Points.InsertNextPoint(0, 0, 1)
Points.InsertNextPoint(1, 0, 1)
Points.InsertNextPoint(1, 1, 1)
Points.InsertNextPoint(0, 1, 1)

Ids = vtk.vtkIdList()
Ids.InsertNextId(0)
Ids.InsertNextId(1)
Ids.InsertNextId(2)
Ids.InsertNextId(3)
Ids.InsertNextId(4)
Ids.InsertNextId(5)
Ids.InsertNextId(6)
Ids.InsertNextId(7)

Grid = vtk.vtkUnstructuredGrid()
Grid.Allocate(10, 10)
Grid.InsertNextCell(12, Ids)
Grid.SetPoints(Points)
Grid.GetPointData().SetScalars(Scalars)

# Find the triangles that lie along the 0.5 contour in this cube.
Marching = vtk.vtkContourFilter()
Marching.SetInput(Grid)
Marching.SetValue(0, 0.5)
Marching.Update()

# Extract the edges of the triangles just found.
triangleEdges = vtk.vtkExtractEdges()
triangleEdges.SetInputConnection(Marching.GetOutputPort())
# Draw the edges as tubes instead of lines.  Also create the associated
# mapper and actor to display the tubes.
triangleEdgeTubes = vtk.vtkTubeFilter()
triangleEdgeTubes.SetInputConnection(triangleEdges.GetOutputPort())
triangleEdgeTubes.SetRadius(.005)
triangleEdgeTubes.SetNumberOfSides(6)
triangleEdgeTubes.UseDefaultNormalOn()
triangleEdgeTubes.SetDefaultNormal(.577, .577, .577)
triangleEdgeMapper = vtk.vtkPolyDataMapper()
triangleEdgeMapper.SetInputConnection(triangleEdgeTubes.GetOutputPort())
triangleEdgeMapper.ScalarVisibilityOff()
triangleEdgeActor = vtk.vtkActor()
triangleEdgeActor.SetMapper(triangleEdgeMapper)
triangleEdgeActor.GetProperty().SetDiffuseColor(lamp_black)
triangleEdgeActor.GetProperty().SetSpecular(.4)
triangleEdgeActor.GetProperty().SetSpecularPower(10)

# Shrink the triangles we found earlier.  Create the associated mapper
# and actor.  Set the opacity of the shrunken triangles.
aShrinker = vtk.vtkShrinkPolyData()
aShrinker.SetShrinkFactor(1)
aShrinker.SetInputConnection(Marching.GetOutputPort())
aMapper = vtk.vtkPolyDataMapper()
aMapper.ScalarVisibilityOff()
aMapper.SetInputConnection(aShrinker.GetOutputPort())
Triangles = vtk.vtkActor()
Triangles.SetMapper(aMapper)
Triangles.GetProperty().SetDiffuseColor(banana)
Triangles.GetProperty().SetOpacity(.6)

# Draw a cube the same size and at the same position as the one
# created previously.  Extract the edges because we only want to see
# the outline of the cube.  Pass the edges through a vtkTubeFilter so
# they are displayed as tubes rather than lines.
CubeModel = vtk.vtkCubeSource()
CubeModel.SetCenter(.5, .5, .5)
Edges = vtk.vtkExtractEdges()
Edges.SetInputConnection(CubeModel.GetOutputPort())
Tubes = vtk.vtkTubeFilter()
Tubes.SetInputConnection(Edges.GetOutputPort())
Tubes.SetRadius(.01)
Tubes.SetNumberOfSides(6)
Tubes.UseDefaultNormalOn()
Tubes.SetDefaultNormal(.577, .577, .577)
# Create the mapper and actor to display the cube edges.
TubeMapper = vtk.vtkPolyDataMapper()
TubeMapper.SetInputConnection(Tubes.GetOutputPort())
CubeEdges = vtk.vtkActor()
CubeEdges.SetMapper(TubeMapper)
CubeEdges.GetProperty().SetDiffuseColor(khaki)
CubeEdges.GetProperty().SetSpecular(.4)
CubeEdges.GetProperty().SetSpecularPower(10)

# Create a sphere to use as a glyph source for vtkGlyph3D.
Sphere = vtk.vtkSphereSource()
Sphere.SetRadius(0.04)
Sphere.SetPhiResolution(20)
Sphere.SetThetaResolution(20)
# Remove the part of the cube with data values below 0.5.
ThresholdIn = vtk.vtkThresholdPoints()
ThresholdIn.SetInput(Grid)
ThresholdIn.ThresholdByUpper(.5)
# Display spheres at the vertices remaining in the cube data set after
# it was passed through vtkThresholdPoints.
Vertices = vtk.vtkGlyph3D()
Vertices.SetInputConnection(ThresholdIn.GetOutputPort())
Vertices.SetSource(Sphere.GetOutput())
# Create a mapper and actor to display the glyphs.
SphereMapper = vtk.vtkPolyDataMapper()
SphereMapper.SetInputConnection(Vertices.GetOutputPort())
SphereMapper.ScalarVisibilityOff()
CubeVertices = vtk.vtkActor()
CubeVertices.SetMapper(SphereMapper)
CubeVertices.GetProperty().SetDiffuseColor(tomato)
CubeVertices.GetProperty().SetDiffuseColor(tomato)

# Define the text for the label
caseLabel = vtk.vtkVectorText()
caseLabel.SetText("Case 1")

# Set up a transform to move the label to a new position.
aLabelTransform = vtk.vtkTransform()
aLabelTransform.Identity()
aLabelTransform.Translate(-0.2, 0, 1.25)
aLabelTransform.Scale(.05, .05, .05)

# Move the label to a new position.
labelTransform = vtk.vtkTransformPolyDataFilter()
labelTransform.SetTransform(aLabelTransform)
labelTransform.SetInputConnection(caseLabel.GetOutputPort())
  
# Create a mapper and actor to display the text.
labelMapper = vtk.vtkPolyDataMapper()
labelMapper.SetInputConnection(labelTransform.GetOutputPort())
 
labelActor = vtk.vtkActor()
labelActor.SetMapper(labelMapper)
 
# Define the base that the cube sits on.  Create its associated mapper
# and actor.  Set the position of the actor.
baseModel = vtk.vtkCubeSource()
baseModel.SetXLength(1.5)
baseModel.SetYLength(.01)
baseModel.SetZLength(1.5)
baseMapper = vtk.vtkPolyDataMapper()
baseMapper.SetInputConnection(baseModel.GetOutputPort())
base = vtk.vtkActor()
base.SetMapper(baseMapper)
base.SetPosition(.5, -0.09, .5)

# Create the Renderer, RenderWindow, and RenderWindowInteractor
ren = vtk.vtkRenderer()
renWin = vtk.vtkRenderWindow()
renWin.AddRenderer(ren)
renWin.SetSize(640, 480)
iren = vtk.vtkRenderWindowInteractor()
iren.SetRenderWindow(renWin)

# Add the actors to the renderer
ren.AddActor(triangleEdgeActor)
ren.AddActor(base)
ren.AddActor(labelActor)
ren.AddActor(CubeEdges)
ren.AddActor(CubeVertices)
ren.AddActor(Triangles)

# Set the background color.
ren.SetBackground(slate_grey)

# This sets up the right values for case12 of the marching cubes
# algorithm (routine translated from vtktesting/mccases.tcl).
def case12(scalars, caselabel, IN, OUT):
    scalars.InsertValue(0, OUT)
    scalars.InsertValue(1, IN)
    scalars.InsertValue(2, OUT)
    scalars.InsertValue(3, IN)
    scalars.InsertValue(4, IN)
    scalars.InsertValue(5, IN)
    scalars.InsertValue(6, OUT)
    scalars.InsertValue(7, OUT)
    if IN == 1:
        caselabel.SetText("Case 12 - 00111010")
    else:
        caselabel.SetText("Case 12 - 11000101")

# Set the scalar values for this case of marching cubes.
case12(Scalars, caseLabel, 0, 1)

# Force the grid to update.
Grid.Modified()

# Position the camera.
ren.ResetCamera()
ren.GetActiveCamera().Dolly(1.2)
ren.GetActiveCamera().Azimuth(30)
ren.GetActiveCamera().Elevation(20)
ren.ResetCameraClippingRange()

iren.Initialize()
renWin.Render()
iren.Start()