/usr/share/vtk/GUI/Python/ImagePlaneWidget.py is in vtk-examples 5.8.0-5.
This file is owned by root:root, with mode 0o755.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 | #!/usr/bin/env python
# This code is a direct translation of the Tcl code in
# ImagePlaneWidget.tcl. It could easily be written using a nice class
# to do the job but the present code should definitely make for an
# illustrative example.
# This example demonstrates how to use the vtkImagePlaneWidget
# to probe a 3D image dataset with three orthogonal planes.
# Buttons are provided to:
# a) capture the render window display to a tiff file
# b) x,y,z buttons reset the widget to orthonormal
# positioning, set the horizontal slider to move the
# associated widget along its normal, and set the
# camera to face the widget
# c) right clicking on x,y,z buttons pops up a menu to set
# the associated widget's reslice interpolation mode
import vtk
import Tkinter
from vtk.tk.vtkTkRenderWindowInteractor import \
vtkTkRenderWindowInteractor
from vtk.util.misc import vtkGetDataRoot
VTK_DATA_ROOT = vtkGetDataRoot()
# Start by loading some data.
v16 = vtk.vtkVolume16Reader()
v16.SetDataDimensions(64, 64)
v16.SetDataByteOrderToLittleEndian()
v16.SetFilePrefix(VTK_DATA_ROOT + "/Data/headsq/quarter")
v16.SetImageRange(1, 93)
v16.SetDataSpacing(3.2, 3.2, 1.5)
v16.Update()
xMin, xMax, yMin, yMax, zMin, zMax = v16.GetOutput().GetWholeExtent()
spacing = v16.GetOutput().GetSpacing()
sx, sy, sz = spacing
origin = v16.GetOutput().GetOrigin()
ox, oy, oz = origin
# An outline is shown for context.
outline = vtk.vtkOutlineFilter()
outline.SetInputConnection(v16.GetOutputPort())
outlineMapper = vtk.vtkPolyDataMapper()
outlineMapper.SetInputConnection(outline.GetOutputPort())
outlineActor = vtk.vtkActor()
outlineActor.SetMapper(outlineMapper)
# The shared picker enables us to use 3 planes at one time
# and gets the picking order right
picker = vtk.vtkCellPicker()
picker.SetTolerance(0.005)
# The 3 image plane widgets are used to probe the dataset.
planeWidgetX = vtk.vtkImagePlaneWidget()
planeWidgetX.DisplayTextOn()
planeWidgetX.SetInput(v16.GetOutput())
planeWidgetX.SetPlaneOrientationToXAxes()
planeWidgetX.SetSliceIndex(32)
planeWidgetX.SetPicker(picker)
planeWidgetX.SetKeyPressActivationValue("x")
prop1 = planeWidgetX.GetPlaneProperty()
prop1.SetColor(1, 0, 0)
planeWidgetY = vtk.vtkImagePlaneWidget()
planeWidgetY.DisplayTextOn()
planeWidgetY.SetInput(v16.GetOutput())
planeWidgetY.SetPlaneOrientationToYAxes()
planeWidgetY.SetSliceIndex(32)
planeWidgetY.SetPicker(picker)
planeWidgetY.SetKeyPressActivationValue("y")
prop2 = planeWidgetY.GetPlaneProperty()
prop2.SetColor(1, 1, 0)
planeWidgetY.SetLookupTable(planeWidgetX.GetLookupTable())
# for the z-slice, turn off texture interpolation:
# interpolation is now nearest neighbour, to demonstrate
# cross-hair cursor snapping to pixel centers
planeWidgetZ = vtk.vtkImagePlaneWidget()
planeWidgetZ.DisplayTextOn()
planeWidgetZ.SetInput(v16.GetOutput())
planeWidgetZ.SetPlaneOrientationToZAxes()
planeWidgetZ.SetSliceIndex(46)
planeWidgetZ.SetPicker(picker)
planeWidgetZ.SetKeyPressActivationValue("z")
prop3 = planeWidgetZ.GetPlaneProperty()
prop3.SetColor(0, 0, 1)
planeWidgetZ.SetLookupTable(planeWidgetX.GetLookupTable())
# Create the RenderWindow and Renderer
ren = vtk.vtkRenderer()
renWin = vtk.vtkRenderWindow()
renWin.AddRenderer(ren)
# Add the outline actor to the renderer, set the background color and size
ren.AddActor(outlineActor)
renWin.SetSize(600, 600)
ren.SetBackground(0.1, 0.1, 0.2)
current_widget = planeWidgetZ
mode_widget = planeWidgetZ
# Create the GUI
# We first create the supporting functions (callbacks) for the GUI
#
# Align the camera so that it faces the desired widget
def AlignCamera():
#global ox, oy, oz, sx, sy, sz, xMax, xMin, yMax, yMin, zMax, \
# zMin, slice_number
#global current_widget
cx = ox+(0.5*(xMax-xMin))*sx
cy = oy+(0.5*(yMax-yMin))*sy
cz = oy+(0.5*(zMax-zMin))*sz
vx, vy, vz = 0, 0, 0
nx, ny, nz = 0, 0, 0
iaxis = current_widget.GetPlaneOrientation()
if iaxis == 0:
vz = -1
nx = ox + xMax*sx
cx = ox + slice_number*sx
elif iaxis == 1:
vz = -1
ny = oy+yMax*sy
cy = oy+slice_number*sy
else:
vy = 1
nz = oz+zMax*sz
cz = oz+slice_number*sz
px = cx+nx*2
py = cy+ny*2
pz = cz+nz*3
camera = ren.GetActiveCamera()
camera.SetViewUp(vx, vy, vz)
camera.SetFocalPoint(cx, cy, cz)
camera.SetPosition(px, py, pz)
camera.OrthogonalizeViewUp()
ren.ResetCameraClippingRange()
renWin.Render()
# Capture the display and place in a tiff
def CaptureImage():
w2i = vtk.vtkWindowToImageFilter()
writer = vtk.vtkTIFFWriter()
w2i.SetInput(renWin)
w2i.Update()
writer.SetInputConnection(w2i.GetOutputPort())
writer.SetFileName("image.tif")
renWin.Render()
writer.Write()
# Align the widget back into orthonormal position,
# set the slider to reflect the widget's position,
# call AlignCamera to set the camera facing the widget
def AlignXaxis():
global xMax, xMin, current_widget, slice_number
po = planeWidgetX.GetPlaneOrientation()
if po == 3:
planeWidgetX.SetPlaneOrientationToXAxes()
slice_number = (xMax-xMin)/2
planeWidgetX.SetSliceIndex(slice_number)
else:
slice_number = planeWidgetX.GetSliceIndex()
current_widget = planeWidgetX
slice.config(from_=xMin, to=xMax)
slice.set(slice_number)
AlignCamera()
def AlignYaxis():
global yMin, yMax, current_widget, slice_number
po = planeWidgetY.GetPlaneOrientation()
if po == 3:
planeWidgetY.SetPlaneOrientationToYAxes()
slice_number = (yMax-yMin)/2
planeWidgetY.SetSliceIndex(slice_number)
else:
slice_number = planeWidgetY.GetSliceIndex()
current_widget = planeWidgetY
slice.config(from_=yMin, to=yMax)
slice.set(slice_number)
AlignCamera()
def AlignZaxis():
global yMin, yMax, current_widget, slice_number
po = planeWidgetZ.GetPlaneOrientation()
if po == 3:
planeWidgetZ.SetPlaneOrientationToZAxes()
slice_number = (zMax-zMin)/2
planeWidgetZ.SetSliceIndex(slice_number)
else:
slice_number = planeWidgetZ.GetSliceIndex()
current_widget = planeWidgetZ
slice.config(from_=zMin, to=zMax)
slice.set(slice_number)
AlignCamera()
# Set the widget's reslice interpolation mode
# to the corresponding popup menu choice
def SetInterpolation():
global mode_widget, mode
if mode.get() == 0:
mode_widget.TextureInterpolateOff()
else:
mode_widget.TextureInterpolateOn()
mode_widget.SetResliceInterpolate(mode.get())
renWin.Render()
# Share the popup menu among buttons, keeping track of associated
# widget's interpolation mode
def buttonEvent(event, arg=None):
global mode, mode_widget, popm
if arg == 0:
mode_widget = planeWidgetX
elif arg == 1:
mode_widget = planeWidgetY
elif arg == 2:
mode_widget = planeWidgetZ
else:
return
mode.set(mode_widget.GetResliceInterpolate())
popm.entryconfigure(arg, variable=mode)
popm.post(event.x + event.x_root, event.y + event.y_root)
def SetSlice(sl):
global current_widget
current_widget.SetSliceIndex(int(sl))
ren.ResetCameraClippingRange()
renWin.Render()
###
# Now actually create the GUI
root = Tkinter.Tk()
root.withdraw()
top = Tkinter.Toplevel(root)
# Define a quit method that exits cleanly.
def quit(obj=root):
obj.quit()
# Popup menu
popm = Tkinter.Menu(top, tearoff=0)
mode = Tkinter.IntVar()
mode.set(1)
popm.add_radiobutton(label="nearest", variable=mode, value=0,
command=SetInterpolation)
popm.add_radiobutton(label="linear", variable=mode, value=1,
command=SetInterpolation)
popm.add_radiobutton(label="cubic", variable=mode, value=2,
command=SetInterpolation)
display_frame = Tkinter.Frame(top)
display_frame.pack(side="top", anchor="n", fill="both", expand="false")
# Buttons
ctrl_buttons = Tkinter.Frame(top)
ctrl_buttons.pack(side="top", anchor="n", fill="both", expand="false")
quit_button = Tkinter.Button(ctrl_buttons, text="Quit", command=quit)
capture_button = Tkinter.Button(ctrl_buttons, text="Tif",
command=CaptureImage)
x_button = Tkinter.Button(ctrl_buttons, text="x", command=AlignXaxis)
y_button = Tkinter.Button(ctrl_buttons, text="y", command=AlignYaxis)
z_button = Tkinter.Button(ctrl_buttons, text="z", command=AlignZaxis)
x_button.bind("<Button-3>", lambda e: buttonEvent(e, 0))
y_button.bind("<Button-3>", lambda e: buttonEvent(e, 1))
z_button.bind("<Button-3>", lambda e: buttonEvent(e, 2))
for i in (quit_button, capture_button, x_button, y_button, z_button):
i.pack(side="left", expand="true", fill="both")
# Create the render widget
renderer_frame = Tkinter.Frame(display_frame)
renderer_frame.pack(padx=3, pady=3,side="left", anchor="n",
fill="both", expand="false")
render_widget = vtkTkRenderWindowInteractor(renderer_frame,
rw=renWin, width=600,
height=600)
for i in (render_widget, display_frame):
i.pack(side="top", anchor="n",fill="both", expand="false")
# Add a slice scale to browse the current slice stack
slice_number = Tkinter.IntVar()
slice_number.set(current_widget.GetSliceIndex())
slice = Tkinter.Scale(top, from_=zMin, to=zMax, orient="horizontal",
command=SetSlice,variable=slice_number,
label="Slice")
slice.pack(fill="x", expand="false")
# Done with the GUI.
###
# Set the interactor for the widgets
iact = render_widget.GetRenderWindow().GetInteractor()
planeWidgetX.SetInteractor(iact)
planeWidgetX.On()
planeWidgetY.SetInteractor(iact)
planeWidgetY.On()
planeWidgetZ.SetInteractor(iact)
planeWidgetZ.On()
# Create an initial interesting view
cam1 = ren.GetActiveCamera()
cam1.Elevation(110)
cam1.SetViewUp(0, 0, -1)
cam1.Azimuth(45)
ren.ResetCameraClippingRange()
# Render it
render_widget.Render()
iact.Initialize()
renWin.Render()
iact.Start()
# Start Tkinter event loop
root.mainloop()
|