/usr/share/vtk/IO/Python/flamingo.py is in vtk-examples 5.8.0-5.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | #!/usr/bin/env python
# This example demonstrates the use of vtk3DSImporter.
# vtk3DSImporter is used to load 3D Studio files. Unlike writers,
# importers can load scenes (data as well as lights, cameras, actors
# etc.). Importers will either generate an instance of vtkRenderWindow
# and/or vtkRenderer or will use the ones you specify.
import vtk
from vtk.util.misc import vtkGetDataRoot
VTK_DATA_ROOT = vtkGetDataRoot()
# Create the importer and read a file
importer = vtk.vtk3DSImporter()
importer.ComputeNormalsOn()
importer.SetFileName(VTK_DATA_ROOT + "/Data/iflamigm.3ds")
importer.Read()
# Here we let the importer create a renderer and a render window for
# us. We could have also create and assigned those ourselves like so:
# renWin = vtk.vtkRenderWindow()
# importer.SetRenderWindow(renWin)
# Assign an interactor.
# We have to ask the importer for it's render window.
renWin = importer.GetRenderWindow()
iren = vtk.vtkRenderWindowInteractor()
iren.SetRenderWindow(renWin)
# Set the render window's size
renWin.SetSize(300, 300)
# Set some properties on the renderer.
# We have to ask the importer for it's renderer.
ren = importer.GetRenderer()
ren.SetBackground(0.1, 0.2, 0.4)
# Position the camera:
# change view up to +z
camera = ren.GetActiveCamera()
camera.SetPosition(0, 1, 0)
camera.SetFocalPoint(0, 0, 0)
camera.SetViewUp(0, 0, 1)
# let the renderer compute good position and focal point
ren.ResetCamera()
camera.Dolly(1.4)
ren.ResetCameraClippingRange()
iren.Initialize()
renWin.Render()
iren.Start()
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