/usr/share/vtk/Medical/Cxx/Medical1.cxx is in vtk-examples 5.8.0-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 | /*=========================================================================
Program: Visualization Toolkit
Module: Medical1.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
//
// This example reads a volume dataset, extracts an isosurface that
// represents the skin and displays it.
//
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkVolume16Reader.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkOutlineFilter.h>
#include <vtkCamera.h>
#include <vtkProperty.h>
#include <vtkPolyDataNormals.h>
#include <vtkContourFilter.h>
#include <vtkSmartPointer.h>
int main (int argc, char *argv[])
{
if (argc < 2)
{
cout << "Usage: " << argv[0] << " DATADIR/headsq/quarter" << endl;
return EXIT_FAILURE;
}
// Create the renderer, the render window, and the interactor. The renderer
// draws into the render window, the interactor enables mouse- and
// keyboard-based interaction with the data within the render window.
//
vtkSmartPointer<vtkRenderer> aRenderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renWin =
vtkSmartPointer<vtkRenderWindow>::New();
renWin->AddRenderer(aRenderer);
vtkSmartPointer<vtkRenderWindowInteractor> iren =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
iren->SetRenderWindow(renWin);
// The following reader is used to read a series of 2D slices (images)
// that compose the volume. The slice dimensions are set, and the
// pixel spacing. The data Endianness must also be specified. The reader
// uses the FilePrefix in combination with the slice number to construct
// filenames using the format FilePrefix.%d. (In this case the FilePrefix
// is the root name of the file: quarter.)
vtkSmartPointer<vtkVolume16Reader> v16 =
vtkSmartPointer<vtkVolume16Reader>::New();
v16->SetDataDimensions (64,64);
v16->SetImageRange (1,93);
v16->SetDataByteOrderToLittleEndian();
v16->SetFilePrefix (argv[1]);
v16->SetDataSpacing (3.2, 3.2, 1.5);
// An isosurface, or contour value of 500 is known to correspond to the
// skin of the patient. Once generated, a vtkPolyDataNormals filter is
// is used to create normals for smooth surface shading during rendering.
vtkSmartPointer<vtkContourFilter> skinExtractor =
vtkSmartPointer<vtkContourFilter>::New();
skinExtractor->SetInputConnection(v16->GetOutputPort());
skinExtractor->SetValue(0, 500);
vtkSmartPointer<vtkPolyDataNormals> skinNormals =
vtkSmartPointer<vtkPolyDataNormals>::New();
skinNormals->SetInputConnection(skinExtractor->GetOutputPort());
skinNormals->SetFeatureAngle(60.0);
vtkSmartPointer<vtkPolyDataMapper> skinMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
skinMapper->SetInputConnection(skinNormals->GetOutputPort());
skinMapper->ScalarVisibilityOff();
vtkSmartPointer<vtkActor> skin =
vtkSmartPointer<vtkActor>::New();
skin->SetMapper(skinMapper);
// An outline provides context around the data.
//
vtkSmartPointer<vtkOutlineFilter> outlineData =
vtkSmartPointer<vtkOutlineFilter>::New();
outlineData->SetInputConnection(v16->GetOutputPort());
vtkSmartPointer<vtkPolyDataMapper> mapOutline =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapOutline->SetInputConnection(outlineData->GetOutputPort());
vtkSmartPointer<vtkActor> outline =
vtkSmartPointer<vtkActor>::New();
outline->SetMapper(mapOutline);
outline->GetProperty()->SetColor(0,0,0);
// It is convenient to create an initial view of the data. The FocalPoint
// and Position form a vector direction. Later on (ResetCamera() method)
// this vector is used to position the camera to look at the data in
// this direction.
vtkSmartPointer<vtkCamera> aCamera =
vtkSmartPointer<vtkCamera>::New();
aCamera->SetViewUp (0, 0, -1);
aCamera->SetPosition (0, 1, 0);
aCamera->SetFocalPoint (0, 0, 0);
aCamera->ComputeViewPlaneNormal();
aCamera->Azimuth(30.0);
aCamera->Elevation(30.0);
// Actors are added to the renderer. An initial camera view is created.
// The Dolly() method moves the camera towards the FocalPoint,
// thereby enlarging the image.
aRenderer->AddActor(outline);
aRenderer->AddActor(skin);
aRenderer->SetActiveCamera(aCamera);
aRenderer->ResetCamera ();
aCamera->Dolly(1.5);
// Set a background color for the renderer and set the size of the
// render window (expressed in pixels).
aRenderer->SetBackground(.2, .3, .4);
renWin->SetSize(640, 480);
// Note that when camera movement occurs (as it does in the Dolly()
// method), the clipping planes often need adjusting. Clipping planes
// consist of two planes: near and far along the view direction. The
// near plane clips out objects in front of the plane; the far plane
// clips out objects behind the plane. This way only what is drawn
// between the planes is actually rendered.
aRenderer->ResetCameraClippingRange ();
// Initialize the event loop and then start it.
iren->Initialize();
iren->Start();
return EXIT_SUCCESS;
}
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