/usr/share/vtk/VolumeRendering/Tcl/PseudoVolumeRendering.tcl is in vtk-examples 5.8.0-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 | package require vtk
package require vtkinteraction
package require vtktesting
# Perform psuedo volume rendering in a structured grid by compositing
# translucent cut planes. This same trick can be used for unstructured
# grids. Note that for better results, more planes can be created. Also,
# if your data is vtkImageData, there are much faster methods for volume
# rendering.
# Create pipeline. Read structured grid data.
#
vtkPLOT3DReader pl3d
pl3d SetXYZFileName "$VTK_DATA_ROOT/Data/combxyz.bin"
pl3d SetQFileName "$VTK_DATA_ROOT/Data/combq.bin"
pl3d SetScalarFunctionNumber 100
pl3d SetVectorFunctionNumber 202
pl3d Update
# A convenience, use this filter to limit data for experimentation.
vtkExtractGrid extract
extract SetVOI 1 55 -1000 1000 -1000 1000
extract SetInputConnection [pl3d GetOutputPort]
# The (implicit) plane is used to do the cutting
vtkPlane plane
plane SetOrigin 0 4 2
plane SetNormal 0 1 0
# The cutter is set up to process each contour value over all cells
# (SetSortByToSortByCell). This results in an ordered output of polygons
# which is key to the compositing.
vtkCutter cutter
cutter SetInputConnection [extract GetOutputPort]
cutter SetCutFunction plane
cutter GenerateCutScalarsOff
cutter SetSortByToSortByCell
vtkLookupTable clut
clut SetHueRange 0 .67
clut Build
vtkPolyDataMapper cutterMapper
cutterMapper SetInputConnection [cutter GetOutputPort]
cutterMapper SetScalarRange .18 .7
cutterMapper SetLookupTable clut
vtkActor cut
cut SetMapper cutterMapper
# Add in some surface geometry for interest.
vtkContourFilter iso
iso SetInputConnection [pl3d GetOutputPort]
iso SetValue 0 .22
vtkPolyDataNormals normals
normals SetInputConnection [iso GetOutputPort]
normals SetFeatureAngle 45
vtkPolyDataMapper isoMapper
isoMapper SetInputConnection [normals GetOutputPort]
isoMapper ScalarVisibilityOff
vtkActor isoActor
isoActor SetMapper isoMapper
eval [isoActor GetProperty] SetDiffuseColor $tomato
eval [isoActor GetProperty] SetSpecularColor $white
eval [isoActor GetProperty] SetDiffuse .8
eval [isoActor GetProperty] SetSpecular .5
eval [isoActor GetProperty] SetSpecularPower 30
vtkStructuredGridOutlineFilter outline
outline SetInputConnection [pl3d GetOutputPort]
vtkTubeFilter outlineTubes
outlineTubes SetInputConnection [outline GetOutputPort]
outlineTubes SetRadius .1
vtkPolyDataMapper outlineMapper
outlineMapper SetInputConnection [outlineTubes GetOutputPort]
vtkActor outlineActor
outlineActor SetMapper outlineMapper
# Create the RenderWindow, Renderer and Interactor
#
vtkRenderer ren1
vtkRenderWindow renWin
renWin AddRenderer ren1
vtkRenderWindowInteractor iren
iren SetRenderWindow renWin
# Add the actors to the renderer, set the background and size
#
ren1 AddActor outlineActor
eval [outlineActor GetProperty] SetColor $banana
ren1 AddActor isoActor
isoActor VisibilityOn
ren1 AddActor cut
set opacity .1
[cut GetProperty] SetOpacity 1
ren1 SetBackground 1 1 1
renWin SetSize 640 480
set cam1 [ren1 GetActiveCamera]
$cam1 SetClippingRange 3.95297 50
$cam1 SetFocalPoint 9.71821 0.458166 29.3999
$cam1 SetPosition 2.7439 -37.3196 38.7167
$cam1 ComputeViewPlaneNormal
$cam1 SetViewUp -0.16123 0.264271 0.950876
# render the image
#
iren AddObserver UserEvent {wm deiconify .vtkInteract}
# Cut: generates n cut planes normal to camera's view plane
#
proc Cut {n} {
global cam1 opacity
eval plane SetNormal [$cam1 GetViewPlaneNormal]
eval plane SetOrigin [$cam1 GetFocalPoint]
eval cutter GenerateValues $n -5 5
clut SetAlphaRange $opacity $opacity
renWin Render
}
# Generate 10 cut planes
Cut 20
# prevent the tk window from showing up then start the event loop
wm withdraw .
|