/usr/share/games/xpilot-ng/maps/war2.xp is in xpilot-extra 4.7.2.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 | # I think this map was the inspiration for Ken-Ronny's team.map.
# It was built for my version of xpilot which had Targets,
# objects which belonged to a particular team and could be shot.
# Any time a target got blown up (it took a certain amount of
# damage), all the players on the team owning the target lost
# points, all the players on the team that blew it up gained
# points. I liked Targets a lot, but haven't put them into
# version 2. I'll replace the targets with treasures in this.
mapWidth: 120
mapHeight: 80
mapName: Team Warfare
mapAuthor: Andy Skinner
teamPlay: yes
#itemEnergypackProb: 0.2
#itemTankProb: 0.2
#itemECMProb: 0.2
#itemMineProb: 0.2
#itemCloakProb: 0.2
#itemSensorProb: 0.2
#itemRearShotProb: 0.2
#itemAfterburnerProb: 0.2
#itemWideangleProb: 0.2
#itemMissileProb: 0.15
#maxItemDensity: 0.0003
mapData: \multiline: EndofMapdata
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EndofMapdata
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