/usr/share/compiz/animationaddon.xml is in compiz-plugins-extra 0.9.7.0~bzr9-0ubuntu6.
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<!-- animationaddon metadata -->
<plugin name="animationaddon" useBcop="true">
<short>Animations Add-On</short>
<long>Extra window animations and animation engines</long>
<category>Effects</category>
<deps>
<requirement>
<plugin>opengl</plugin>
<plugin>animation</plugin>
</requirement>
<relation type="after">
<plugin>opengl</plugin>
<plugin>composite</plugin>
<plugin>animation</plugin>
<plugin>decor</plugin>
</relation>
</deps>
<options>
<group>
<short>Effect Settings</short>
<option name="time_step_intense" type="int">
<short>Animation Time Step For Intense Effects</short>
<long>The amount of time in milliseconds between each render of the intense animation (Ex. Burn, Beam). The higher the number, the jerkier the movements become.</long>
<default>30</default>
<min>1</min>
<max>400</max>
</option>
<subgroup>
<short>Airplane</short>
<option name="airplane_path_length" type="float">
<short>Airplane Flying Path Length</short>
<long>Length of airplane's flying path.</long>
<default>1</default>
<min>0.5</min>
<max>3</max>
<precision>0.1</precision>
</option>
<option name="airplane_fly_to_taskbar" type="bool">
<short>Fly to TaskBar on Minimize</short>
<long>Whether the window should fly to taskbar when minimized with Airplane effect.</long>
<default>true</default>
</option>
</subgroup>
<subgroup>
<short>Beam</short>
<option name="beam_size" type="float">
<short>Beam Width</short>
<long>Beam width.</long>
<default>8</default>
<min>0.1</min>
<max>20</max>
<precision>0.1</precision>
</option>
<option name="beam_spacing" type="int">
<short>Beam Spacing</short>
<long>Spacing between beams.</long>
<default>5</default>
<min>1</min>
<max>20</max>
</option>
<option name="beam_color" type="color">
<short>Beam Color</short>
<long>Beam color.</long>
<default>
<red>0x7fff</red>
<green>0x7fff</green>
<blue>0x7fff</blue>
<alpha>0xffff</alpha>
</default>
</option>
<option name="beam_slowdown" type="float">
<short>Beam Slowdown</short>
<long>Beam slowdown.</long>
<default>1</default>
<min>0.1</min>
<max>10</max>
<precision>0.1</precision>
</option>
<option name="beam_life" type="float">
<short>Beam Life</short>
<long>Beam life.</long>
<default>0.7</default>
<min>0.1</min>
<max>1</max>
<precision>0.1</precision>
</option>
</subgroup>
<subgroup>
<short>Burn</short>
<option name="fire_particles" type="int">
<short>Number Of Fire Particles</short>
<long>Number of fire particles.</long>
<default>1000</default>
<min>100</min>
<max>10000</max>
</option>
<option name="fire_size" type="float">
<short>Fire Particle Size</short>
<long>Fire particle size.</long>
<default>5</default>
<min>0.1</min>
<max>20</max>
<precision>0.1</precision>
</option>
<option name="fire_slowdown" type="float">
<short>Fire Particle Slowdown</short>
<long>Fire particle slowdown.</long>
<default>0.5</default>
<min>0.1</min>
<max>10</max>
<precision>0.1</precision>
</option>
<option name="fire_life" type="float">
<short>Fire Particle Life</short>
<long>Fire particle life.</long>
<default>0.7</default>
<min>0.1</min>
<max>1</max>
<precision>0.1</precision>
</option>
<option name="fire_color" type="color">
<short>Fire Particle Color</short>
<long>Fire particle color.</long>
<default>
<red>0xffff</red>
<green>0x3333</green>
<blue>0x0555</blue>
<alpha>0xffff</alpha>
</default>
</option>
<option name="fire_direction" type="int">
<short>Fire direction</short>
<long>Fire direction.</long>
<default>0</default>
<min>0</min>
<max>5</max>
<desc>
<value>0</value>
<name>Down</name>
</desc>
<desc>
<value>1</value>
<name>Up</name>
</desc>
<desc>
<value>2</value>
<name>Left</name>
</desc>
<desc>
<value>3</value>
<name>Right</name>
</desc>
<desc>
<value>4</value>
<name>Random</name>
</desc>
<desc>
<value>5</value>
<name>Automatic</name>
</desc>
</option>
<option name="fire_constant_speed" type="bool">
<short>Fire constant speed</short>
<long>Make fire effect duration be dependent on window height.</long>
<default>false</default>
</option>
<option name="fire_smoke" type="bool">
<short>Fire Smoke</short>
<long>Fire smoke.</long>
<default>false</default>
</option>
<option name="fire_mystical" type="bool">
<short>Randomly Colored Fire</short>
<long>Have random colors for the fire effect, also known as Mystical Fire.</long>
<default>false</default>
</option>
</subgroup>
<subgroup>
<short>Domino</short>
<option name="domino_direction" type="int">
<short>Domino Piece Falling Direction</short>
<long>Falling direction for Domino pieces.</long>
<default>5</default>
<min>0</min>
<max>5</max>
<desc>
<value>0</value>
<name>Down</name>
</desc>
<desc>
<value>1</value>
<name>Up</name>
</desc>
<desc>
<value>2</value>
<name>Left</name>
</desc>
<desc>
<value>3</value>
<name>Right</name>
</desc>
<desc>
<value>4</value>
<name>Random</name>
</desc>
<desc>
<value>5</value>
<name>Automatic</name>
</desc>
</option>
</subgroup>
<subgroup>
<short>Explode</short>
<option name="explode_gridx" type="int">
<short>Window Grid Width</short>
<long>The exploding window will be split into pieces along a grid. Specify the number of grid cells along the width of the window.</long>
<default>13</default>
<min>1</min>
<max>200</max>
</option>
<option name="explode_gridy" type="int">
<short>Window Grid Height</short>
<long>The exploding window will be split into pieces along a grid. Specify the number of grid cells along the height of the window.</long>
<default>10</default>
<min>1</min>
<max>200</max>
</option>
<option name="explode_spokes" type="int">
<short>Shatter Number of Spokes</short>
<long>The exploding window with the shatter animation will be split into pieces radially from the center. Specify the number of radial spokes the animation will have.</long>
<default>2</default>
<min>1</min>
<max>100</max>
</option>
<option name="explode_tiers" type="int">
<short>Shatter Number of Tiers</short>
<long>The exploding window will be split into pieces along concentric circles. Specify the number of concentric circles the shatter tessellation will have.</long>
<default>3</default>
<min>1</min>
<max>100</max>
</option>
<option name="explode_thickness" type="float">
<short>Thickness of Exploding Polygons</short>
<long>Thickness of exploding window pieces (in pixels).</long>
<default>15</default>
<min>0</min>
<max>100</max>
<precision>1</precision>
</option>
<option name="explode_tessellation" type="int">
<short>Tessellation Type</short>
<long>Tessellation type for exploding window pieces.</long>
<default>0</default>
<min>0</min>
<max>2</max>
<desc>
<value>0</value>
<name>Rectangular</name>
</desc>
<desc>
<value>1</value>
<name>Hexagonal</name>
</desc>
<desc>
<value>2</value>
<name>Glass</name>
</desc>
</option>
</subgroup>
<subgroup>
<short>Fold</short>
<option name="fold_gridx" type="int">
<short>Window Grid Width</short>
<long>The animated window will be split into pieces along a grid. Specify the number of grid cells along the width of the window.</long>
<default>3</default>
<min>1</min>
<max>100</max>
</option>
<option name="fold_gridy" type="int">
<short>Window Grid Height</short>
<long>The animated window will be split into pieces along a grid. Specify the number of grid cells along the height of the window.</long>
<default>3</default>
<min>1</min>
<max>100</max>
</option>
<option name="fold_dir" type="int">
<short>Fold Direction</short>
<long>Window folding direction.</long>
<default>1</default>
<min>0</min>
<max>1</max>
<desc>
<value>0</value>
<name>In</name>
</desc>
<desc>
<value>1</value>
<name>Out</name>
</desc>
</option>
</subgroup>
<subgroup>
<short>Glide 3</short>
<option name="glide3_away_position" type="float">
<short>Away Position</short>
<long>Closeness of window to camera at the end of the animation (1.0: Close to camera, -2.0: Away from camera).</long>
<default>-0.4</default>
<min>-2</min>
<max>1</max>
<precision>0.05</precision>
</option>
<option name="glide3_away_angle" type="float">
<short>Away Angle</short>
<long>Angle of window at the end of the animation.</long>
<default>45</default>
<min>-540</min>
<max>540</max>
<precision>5</precision>
</option>
<option name="glide3_thickness" type="float">
<short>Thickness</short>
<long>Window thickness in pixels. Setting this to larger than 0 will disable shadow, blur, and reflection during the animation.</long>
<default>0</default>
<min>0</min>
<max>100</max>
<precision>1</precision>
</option>
</subgroup>
<subgroup>
<short>Razr</short>
<option name="razr_direction" type="int">
<short>Razr Fold Opening Direction</short>
<long>Fold opening direction for pieces in Razr effect.</long>
<default>5</default>
<min>0</min>
<max>5</max>
<desc>
<value>0</value>
<name>Down</name>
</desc>
<desc>
<value>1</value>
<name>Up</name>
</desc>
<desc>
<value>2</value>
<name>Left</name>
</desc>
<desc>
<value>3</value>
<name>Right</name>
</desc>
<desc>
<value>4</value>
<name>Random</name>
</desc>
<desc>
<value>5</value>
<name>Automatic</name>
</desc>
</option>
</subgroup>
<subgroup>
<short>Skewer</short>
<option name="skewer_direction" type="int">
<short>Skewer Direction</short>
<long>Movement direction(s) for window pieces.</long>
<default>8</default>
<min>0</min>
<max>9</max>
<desc>
<value>0</value>
<name>Left</name>
</desc>
<desc>
<value>1</value>
<name>Right</name>
</desc>
<desc>
<value>2</value>
<name>Left-right</name>
</desc>
<desc>
<value>3</value>
<name>Up</name>
</desc>
<desc>
<value>4</value>
<name>Down</name>
</desc>
<desc>
<value>5</value>
<name>Up-down</name>
</desc>
<desc>
<value>6</value>
<name>In</name>
</desc>
<desc>
<value>7</value>
<name>Out</name>
</desc>
<desc>
<value>8</value>
<name>In-out</name>
</desc>
<desc>
<value>9</value>
<name>Random</name>
</desc>
</option>
<option name="skewer_tessellation" type="int">
<short>Tessellation Type</short>
<long>Tessellation type for window pieces.</long>
<default>0</default>
<min>0</min>
<max>1</max>
<desc>
<value>0</value>
<name>Rectangular</name>
</desc>
<desc>
<value>1</value>
<name>Hexagonal</name>
</desc>
</option>
<option name="skewer_gridx" type="int">
<short>Window Grid Width</short>
<long>The animated window will be split into pieces along a grid. Specify the number of grid cells along the width of the window.</long>
<default>6</default>
<min>1</min>
<max>100</max>
</option>
<option name="skewer_gridy" type="int">
<short>Window Grid Height</short>
<long>The animated window will be split into pieces along a grid. Specify the number of grid cells along the height of the window.</long>
<default>4</default>
<min>1</min>
<max>100</max>
</option>
<option name="skewer_thickness" type="float">
<short>Thickness of Animated Polygons</short>
<long>Thickness of animated window pieces (in pixels).</long>
<default>0</default>
<min>0</min>
<max>100</max>
<precision>1</precision>
</option>
<option name="skewer_rotation" type="int">
<short>Rotation Angle</short>
<long>Rotation angle of animated window pieces (in degrees).</long>
<default>0</default>
<min>-720</min>
<max>720</max>
<precision>10</precision>
</option>
</subgroup>
</group>
</options>
<extension base_plugin="animation">
<base_option>open_effects</base_option>
<base_option>open_random_effects</base_option>
<base_option>close_effects</base_option>
<base_option>close_random_effects</base_option>
<base_option>minimize_effects</base_option>
<base_option>minimize_random_effects</base_option>
<restriction>
<value>animationaddon:Airplane</value>
<name>Airplane</name>
</restriction>
<restriction>
<value>animationaddon:Beam Up</value>
<name>Beam Up</name>
</restriction>
<restriction>
<value>animationaddon:Burn</value>
<name>Burn</name>
</restriction>
<restriction>
<value>animationaddon:Dissolve</value>
<name>Dissolve</name>
</restriction>
<restriction>
<value>animationaddon:Domino</value>
<name>Domino</name>
</restriction>
<restriction>
<value>animationaddon:Explode</value>
<name>Explode</name>
</restriction>
<restriction>
<value>animationaddon:Fold</value>
<name>Fold</name>
</restriction>
<restriction>
<value>animationaddon:Glide 3</value>
<name>Glide 3</name>
</restriction>
<restriction>
<value>animationaddon:Leaf Spread</value>
<name>Leaf Spread</name>
</restriction>
<restriction>
<value>animationaddon:Razr</value>
<name>Razr</name>
</restriction>
<restriction>
<value>animationaddon:Skewer</value>
<name>Skewer</name>
</restriction>
</extension>
</plugin>
</compiz>
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