/usr/include/ace/Acceptor.cpp is in libace-dev 6.0.1-3.
This file is owned by root:root, with mode 0o644.
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1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 | // $Id: Acceptor.cpp 91623 2010-09-06 09:30:59Z sma $
#ifndef ACE_ACCEPTOR_CPP
#define ACE_ACCEPTOR_CPP
#include "ace/ACE.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Acceptor.h"
#include "ace/Svc_Handler.h"
#include "ace/WFMO_Reactor.h"
#include "ace/OS_NS_stdio.h"
#include "ace/OS_NS_string.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
ACE_ALLOC_HOOK_DEFINE(ACE_Acceptor)
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> void
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::dump (void) const
{
#if defined (ACE_HAS_DUMP)
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::dump");
ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
this->peer_acceptor_.dump ();
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
#endif /* ACE_HAS_DUMP */
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::operator ACE_PEER_ACCEPTOR & () const
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::operator ACE_PEER_ACCEPTOR &");
return (ACE_PEER_ACCEPTOR &) this->peer_acceptor_;
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> ACE_PEER_ACCEPTOR &
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::acceptor (void) const
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::acceptor");
return const_cast<ACE_PEER_ACCEPTOR &> (this->peer_acceptor_);
}
// Returns ACE_HANDLE of the underlying Acceptor_Strategy.
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> ACE_HANDLE
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::get_handle (void) const
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::get_handle");
return this->peer_acceptor_.get_handle ();
}
// Initialize the appropriate strategies for creation, passive
// connection acceptance, and concurrency, and then register <this>
// with the Reactor and listen for connection requests at the
// designated <local_addr>.
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::open
(const ACE_PEER_ACCEPTOR_ADDR &local_addr,
ACE_Reactor *reactor,
int flags,
int use_select,
int reuse_addr)
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::open");
this->flags_ = flags;
this->use_select_ = use_select;
this->reuse_addr_ = reuse_addr;
this->peer_acceptor_addr_ = local_addr;
// Must supply a valid Reactor to Acceptor::open()...
if (reactor == 0)
{
errno = EINVAL;
return -1;
}
if (this->peer_acceptor_.open (local_addr, reuse_addr) == -1)
return -1;
// Set the peer acceptor's handle into non-blocking mode. This is a
// safe-guard against the race condition that can otherwise occur
// between the time when <select> indicates that a passive-mode
// socket handle is "ready" and when we call <accept>. During this
// interval, the client can shutdown the connection, in which case,
// the <accept> call can hang!
(void) this->peer_acceptor_.enable (ACE_NONBLOCK);
int const result = reactor->register_handler (this,
ACE_Event_Handler::ACCEPT_MASK);
if (result != -1)
this->reactor (reactor);
else
this->peer_acceptor_.close ();
return result;
}
// Simple constructor.
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Acceptor (ACE_Reactor *reactor,
int use_select)
:flags_ (0),
use_select_ (use_select),
reuse_addr_ (1)
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Acceptor");
this->reactor (reactor);
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Acceptor
(const ACE_PEER_ACCEPTOR_ADDR &addr,
ACE_Reactor *reactor,
int flags,
int use_select,
int reuse_addr)
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Acceptor");
if (this->open (addr,
reactor,
flags,
use_select,
reuse_addr) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("ACE_Acceptor::ACE_Acceptor")));
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::~ACE_Acceptor (void)
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::~ACE_Acceptor");
this->handle_close ();
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::fini (void)
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::fini");
return ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::handle_close ();
}
// Hook called by the explicit dynamic linking facility.
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::init (int, ACE_TCHAR *[])
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::init");
return -1;
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::info (ACE_TCHAR **strp,
size_t length) const
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::info");
ACE_TCHAR buf[BUFSIZ];
ACE_TCHAR addr_str[BUFSIZ];
ACE_PEER_ACCEPTOR_ADDR addr;
if (this->acceptor ().get_local_addr (addr) == -1)
return -1;
else if (addr.addr_to_string (addr_str, sizeof addr_str) == -1)
return -1;
ACE_OS::sprintf (buf,
ACE_TEXT ("%s\t %s %s"),
ACE_TEXT ("ACE_Acceptor"),
addr_str,
ACE_TEXT ("# acceptor factory\n"));
if (*strp == 0 && (*strp = ACE_OS::strdup (buf)) == 0)
return -1;
else
ACE_OS::strsncpy (*strp, buf, length);
return static_cast<int> (ACE_OS::strlen (buf));
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::suspend (void)
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::suspend");
return this->reactor ()->suspend_handler (this);
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::resume (void)
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::resume");
return this->reactor ()->resume_handler (this);
}
// Perform termination activities when <this> is removed from the
// <reactor>.
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::close (void)
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::close");
return this->handle_close ();
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::handle_accept_error (void)
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::handle_accept_error");
return 0;
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::handle_close (ACE_HANDLE,
ACE_Reactor_Mask)
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::handle_close");
// Guard against multiple closes.
if (this->reactor () != 0)
{
ACE_HANDLE handle = this->get_handle ();
this->reactor ()->remove_handler
(handle,
// We must pass the DONT_CALL flag here to avoid infinite
// recursion.
ACE_Event_Handler::ACCEPT_MASK | ACE_Event_Handler::DONT_CALL);
// Shut down the listen socket to recycle the handles.
if (this->peer_acceptor_.close () == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("close\n")));
// Set the Reactor to 0 so that we don't try to close down
// again.
this->reactor (0);
}
return 0;
}
// Bridge method for creating a SVC_HANDLER. The strategy for
// creating a SVC_HANDLER are configured into the Acceptor via it's
// <creation_strategy_>. The default is to create a new SVC_HANDLER.
// However, subclasses can override this strategy to perform
// SVC_HANDLER creation in any way that they like (such as creating
// subclass instances of SVC_HANDLER, using a singleton, dynamically
// linking the handler, etc.).
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::make_svc_handler (SVC_HANDLER *&sh)
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::make_svc_handler");
if (sh == 0)
ACE_NEW_RETURN (sh,
SVC_HANDLER,
-1);
// Set the reactor of the newly created <SVC_HANDLER> to the same
// reactor that this <ACE_Acceptor> is using.
sh->reactor (this->reactor ());
return 0;
}
// Bridge method for accepting the new connection into the
// <svc_handler>. The default behavior delegates to the
// <PEER_ACCEPTOR::accept> in the Acceptor_Strategy.
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::accept_svc_handler
(SVC_HANDLER *svc_handler)
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::accept_svc_handler");
// Try to find out if the implementation of the reactor that we are
// using requires us to reset the event association for the newly
// created handle. This is because the newly created handle will
// inherit the properties of the listen handle, including its event
// associations.
ACE_Reactor *reactor = this->reactor ();
bool reset_new_handle;
if (reactor)
reset_new_handle = reactor->uses_event_associations ();
else
{
// Acceptor is closed, so reject this call
errno = EINVAL;
return -1;
}
if (this->acceptor ().accept (svc_handler->peer (), // stream
0, // remote address
0, // timeout
true, // restart
reset_new_handle // reset new handler
) == -1)
{
// Ensure that errno is preserved in case the svc_handler
// close() method resets it
ACE_Errno_Guard error(errno);
// Close down handler to avoid memory leaks.
svc_handler->close (CLOSE_DURING_NEW_CONNECTION);
return -1;
}
else
return 0;
}
// Bridge method for activating a <svc_handler> with the appropriate
// concurrency strategy. The default behavior of this method is to
// activate the SVC_HANDLER by calling its open() method (which allows
// the SVC_HANDLER to define its own concurrency strategy). However,
// subclasses can override this strategy to do more sophisticated
// concurrency activations (such as creating the SVC_HANDLER as an
// "active object" via multi-threading or multi-processing).
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::activate_svc_handler
(SVC_HANDLER *svc_handler)
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::activate_svc_handler");
int result = 0;
// See if we should enable non-blocking I/O on the <svc_handler>'s
// peer.
if (ACE_BIT_ENABLED (this->flags_,
ACE_NONBLOCK))
{
if (svc_handler->peer ().enable (ACE_NONBLOCK) == -1)
result = -1;
}
// Otherwise, make sure it's disabled by default.
else if (svc_handler->peer ().disable (ACE_NONBLOCK) == -1)
result = -1;
if (result == 0 && svc_handler->open ((void *) this) == -1)
result = -1;
if (result == -1)
// The connection was already made; so this close is a "normal" close
// operation.
svc_handler->close (NORMAL_CLOSE_OPERATION);
return result;
}
// Template Method that makes a SVC_HANDLER (using the appropriate
// creation strategy), accept the connection into the SVC_HANDLER, and
// then activate the SVC_HANDLER.
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::handle_input (ACE_HANDLE listener)
{
ACE_TRACE ("ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::handle_input");
// Default is "timeout (0, 0)," which means "poll."
ACE_Time_Value timeout;
// Accept connections from clients. Note that a loop is used for two
// reasons:
//
// 1. It allows us to accept all pending connections without an
// extra trip through the ACE_Reactor and without having to use
// non-blocking I/O...
//
// 2. It allows the TLI_SAP::ACE_Acceptor class to work correctly (don't
// ask -- TLI is *horrible*...).
// Ensure that errno is preserved in case the ACE::handle_read_ready()
// method resets it in the loop bellow. We are actually supposed to
// ignore any errors from this loop, hence the return 0 following it.
ACE_Errno_Guard error (errno);
// @@ What should we do if any of the substrategies fail? Right
// now, we just print out a diagnostic message if <ACE::debug>
// returns > 0 and return 0 (which means that the Acceptor remains
// registered with the Reactor)...
do
{
// Create a service handler, using the appropriate creation
// strategy.
SVC_HANDLER *svc_handler = 0;
if (this->make_svc_handler (svc_handler) == -1)
{
if (ACE::debug ())
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("%p\n"),
ACE_TEXT ("make_svc_handler")));
}
return 0;
}
// Accept connection into the Svc_Handler.
else if (this->accept_svc_handler (svc_handler) == -1)
{
// Note that <accept_svc_handler> closes the <svc_handler>
// on failure.
if (ACE::debug ())
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("%p\n"),
ACE_TEXT ("accept_svc_handler")));
}
const int ret = this->handle_accept_error ();
if (ret == -1)
{
// Ensure that the errno from the above call propegates.
error = errno;
}
return ret;
}
// Activate the <svc_handler> using the designated concurrency
// strategy (note that this method becomes responsible for
// handling errors and freeing up the memory if things go
// awry...).
else if (this->activate_svc_handler (svc_handler) == -1)
{
// Note that <activate_svc_handler> closes the <svc_handler>
// on failure.
if (ACE::debug ())
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("%p\n"),
ACE_TEXT ("activate_svc_handler")));
}
return 0;
}
// Now, check to see if there is another connection pending and
// break out of the loop if there is none.
} while (this->use_select_ &&
ACE::handle_read_ready (listener, &timeout) == 1);
return 0;
}
ACE_ALLOC_HOOK_DEFINE(ACE_Strategy_Acceptor)
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::suspend (void)
{
ACE_TRACE ("ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::suspend");
// First suspend the SVC_HANDLER's we've created.
if (this->scheduling_strategy_->suspend () == -1)
return -1;
else // Then suspend ourselves.
return ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::suspend ();
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::resume (void)
{
ACE_TRACE ("ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::resume");
// First resume ourselves.
if (ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::resume () == -1)
return -1;
else // Then resume the SVC_HANDLER's we've created.
return this->scheduling_strategy_->resume ();
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> void
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::dump (void) const
{
#if defined (ACE_HAS_DUMP)
ACE_TRACE ("ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::dump");
ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
ACE_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::dump ();
this->creation_strategy_->dump ();
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("delete_creation_strategy_ = %d"), delete_creation_strategy_));
this->accept_strategy_->dump ();
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("delete_accept_strategy_ = %d"), delete_accept_strategy_));
this->concurrency_strategy_->dump ();
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("delete_concurrency_strategy_ = %d"), delete_concurrency_strategy_));
this->scheduling_strategy_->dump ();
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("delete_scheduling_strategy_ = %d"), delete_scheduling_strategy_));
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\nservice_name_ = %s"),
this->service_name_ == 0 ? ACE_TEXT ("<unknown>") : this->service_name_));
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\nservice_description_ = %s"),
this->service_description_ == 0 ? ACE_TEXT ("<unknown>") : this->service_description_));
this->service_addr_.dump ();
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
#endif /* ACE_HAS_DUMP */
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> ACE_PEER_ACCEPTOR &
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::acceptor (void) const
{
ACE_TRACE ("ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::acceptor");
return this->accept_strategy_->acceptor ();
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::operator ACE_PEER_ACCEPTOR & () const
{
ACE_TRACE ("ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::operator ACE_PEER_ACCEPTOR &");
return this->accept_strategy_->acceptor ();
}
// Returns ACE_HANDLE of the underlying Acceptor_Strategy.
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> ACE_HANDLE
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::get_handle (void) const
{
ACE_TRACE ("ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::get_handle");
return this->accept_strategy_->get_handle ();
}
// Initialize the appropriate strategies for creation, passive
// connection acceptance, and concurrency, and then register <this>
// with the Reactor and listen for connection requests at the
// designated <local_addr>.
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::open
(const ACE_PEER_ACCEPTOR_ADDR &local_addr,
ACE_Reactor *reactor,
int /* flags unused */,
int use_select,
int reuse_addr)
{
ACE_TRACE ("ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::open");
return this->open
(local_addr, reactor, 0, 0, 0, 0, 0, 0, use_select, reuse_addr);
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::open
(const ACE_PEER_ACCEPTOR_ADDR &local_addr,
ACE_Reactor *reactor,
ACE_Creation_Strategy<SVC_HANDLER> *cre_s,
ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2> *acc_s,
ACE_Concurrency_Strategy<SVC_HANDLER> *con_s,
ACE_Scheduling_Strategy<SVC_HANDLER> *sch_s,
const ACE_TCHAR *service_name,
const ACE_TCHAR *service_description,
int use_select,
int reuse_addr)
{
ACE_TRACE ("ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::open");
if (this->service_name_ == 0 && service_name != 0)
ACE_ALLOCATOR_RETURN (this->service_name_,
ACE_OS::strdup (service_name),
-1);
if (this->service_description_ == 0 && service_description != 0)
ACE_ALLOCATOR_RETURN (this->service_description_,
ACE_OS::strdup (service_description),
-1);
this->reactor (reactor);
// Must supply a valid Reactor to Acceptor::open()...
if (reactor == 0)
{
errno = EINVAL;
return -1;
}
// Initialize the creation strategy.
if (cre_s == 0)
{
ACE_NEW_RETURN (cre_s,
CREATION_STRATEGY,
-1);
this->delete_creation_strategy_ = true;
}
this->creation_strategy_ = cre_s;
// Initialize the accept strategy.
if (acc_s == 0)
{
ACE_NEW_RETURN (acc_s,
ACCEPT_STRATEGY (this->reactor ()),
-1);
this->delete_accept_strategy_ = true;
}
this->accept_strategy_ = acc_s;
if (this->accept_strategy_->open (local_addr, reuse_addr) == -1)
return -1;
// Set the peer acceptor's handle into non-blocking mode. This is a
// safe-guard against the race condition that can otherwise occur
// between the time when <select> indicates that a passive-mode
// socket handle is "ready" and when we call <accept>. During this
// interval, the client can shutdown the connection, in which case,
// the <accept> call can hang!
if (this->accept_strategy_->acceptor ().enable (ACE_NONBLOCK) != 0)
return -1;
// Initialize the concurrency strategy.
if (con_s == 0)
{
ACE_NEW_RETURN (con_s,
CONCURRENCY_STRATEGY,
-1);
this->delete_concurrency_strategy_ = true;
}
this->concurrency_strategy_ = con_s;
// Initialize the scheduling strategy.
if (sch_s == 0)
{
ACE_NEW_RETURN (sch_s,
SCHEDULING_STRATEGY,
-1);
this->delete_scheduling_strategy_ = true;
}
this->scheduling_strategy_ = sch_s;
this->use_select_ = use_select;
return this->reactor ()->register_handler
(this,
ACE_Event_Handler::ACCEPT_MASK);
}
// Simple constructor.
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Strategy_Acceptor
(const ACE_TCHAR service_name[],
const ACE_TCHAR service_description[],
int use_select,
int reuse_addr)
: creation_strategy_ (0),
delete_creation_strategy_ (false),
accept_strategy_ (0),
delete_accept_strategy_ (false),
concurrency_strategy_ (0),
delete_concurrency_strategy_ (false),
scheduling_strategy_ (0),
delete_scheduling_strategy_ (false),
service_name_ (0),
service_description_ (0)
{
ACE_TRACE ("ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Strategy_Acceptor");
if (service_name != 0)
ACE_ALLOCATOR (this->service_name_,
ACE_OS::strdup (service_name));
if (service_description != 0)
ACE_ALLOCATOR (this->service_description_,
ACE_OS::strdup (service_description));
this->use_select_ = use_select;
this->reuse_addr_ = reuse_addr;
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Strategy_Acceptor
(const ACE_PEER_ACCEPTOR_ADDR &addr,
ACE_Reactor *reactor,
ACE_Creation_Strategy<SVC_HANDLER> *cre_s,
ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2> *acc_s,
ACE_Concurrency_Strategy<SVC_HANDLER> *con_s,
ACE_Scheduling_Strategy<SVC_HANDLER> *sch_s,
const ACE_TCHAR service_name[],
const ACE_TCHAR service_description[],
int use_select,
int reuse_addr)
: creation_strategy_ (0),
delete_creation_strategy_ (false),
accept_strategy_ (0),
delete_accept_strategy_ (false),
concurrency_strategy_ (0),
delete_concurrency_strategy_ (false),
scheduling_strategy_ (0),
delete_scheduling_strategy_ (false),
service_name_ (0),
service_description_ (0)
{
ACE_TRACE ("ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Strategy_Acceptor");
if (this->open (addr,
reactor,
cre_s,
acc_s,
con_s,
sch_s,
service_name,
service_description,
use_select,
reuse_addr) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("ACE_Strategy_Acceptor::ACE_Strategy_Acceptor")));
}
// Perform termination activities when <this> is removed from the
// <ACE_Reactor>.
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::handle_close (ACE_HANDLE,
ACE_Reactor_Mask)
{
ACE_TRACE ("ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::handle_close");
// Guard against multiple closes.
if (this->reactor () != 0)
{
ACE_HANDLE handle = this->get_handle ();
if (this->delete_creation_strategy_)
delete this->creation_strategy_;
this->delete_creation_strategy_ = false;
this->creation_strategy_ = 0;
if (this->delete_accept_strategy_)
delete this->accept_strategy_;
this->delete_accept_strategy_ = false;
this->accept_strategy_ = 0;
if (this->delete_concurrency_strategy_)
delete this->concurrency_strategy_;
this->delete_concurrency_strategy_ = false;
this->concurrency_strategy_ = 0;
if (this->delete_scheduling_strategy_)
delete this->scheduling_strategy_;
this->delete_scheduling_strategy_ = false;
this->scheduling_strategy_ = 0;
// We must use the <handle> obtained *before* we deleted the
// accept_strategy_...
this->reactor ()->remove_handler
(handle,
ACE_Event_Handler::ACCEPT_MASK | ACE_Event_Handler::DONT_CALL);
// Set the Reactor to 0 so that we don't try to close down
// again.
this->reactor (0);
}
return 0;
}
// Bridge method for creating a <SVC_HANDLER>. The strategy for
// creating a <SVC_HANDLER> are configured into the Acceptor via it's
// <creation_strategy_>. The default is to create a new
// <SVC_HANDLER>. However, subclasses can override this strategy to
// perform <SVC_HANDLER> creation in any way that they like (such as
// creating subclass instances of <SVC_HANDLER>, using a singleton,
// dynamically linking the handler, etc.).
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::make_svc_handler (SVC_HANDLER *&sh)
{
ACE_TRACE ("ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::make_svc_handler");
return this->creation_strategy_->make_svc_handler (sh);
}
// Bridge method for accepting the new connection into the
// <svc_handler>. The default behavior delegates to the
// <Strategy_Acceptor::accept> in the Acceptor_Strategy.
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::accept_svc_handler
(SVC_HANDLER *svc_handler)
{
ACE_TRACE ("ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::accept_svc_handler");
return this->accept_strategy_->accept_svc_handler (svc_handler);
}
// Bridge method for activating a <svc_handler> with the appropriate
// concurrency strategy. The default behavior of this method is to
// activate the SVC_HANDLER by calling its open() method (which allows
// the SVC_HANDLER to define its own concurrency strategy). However,
// subclasses can override this strategy to do more sophisticated
// concurrency activations (such as creating the SVC_HANDLER as an
// "active object" via multi-threading or multi-processing).
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::activate_svc_handler
(SVC_HANDLER *svc_handler)
{
ACE_TRACE ("ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::activate_svc_handler");
return this->concurrency_strategy_->activate_svc_handler
(svc_handler,
(void *) this);
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::~ACE_Strategy_Acceptor (void)
{
ACE_TRACE ("ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::~ACE_Strategy_Acceptor");
ACE_OS::free ((void *) this->service_name_);
ACE_OS::free ((void *) this->service_description_);
this->handle_close ();
}
// Signal the server to shutdown gracefully.
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::handle_signal (int, siginfo_t *, ucontext_t *)
{
ACE_Reactor::instance()->end_reactor_event_loop ();
return 0;
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::info (ACE_TCHAR **strp,
size_t length) const
{
ACE_TRACE ("ACE_Strategy_Acceptor::info");
ACE_TCHAR buf[BUFSIZ];
ACE_TCHAR service_addr_str[BUFSIZ];
ACE_PEER_ACCEPTOR_ADDR addr;
if (this->acceptor ().get_local_addr (addr) == -1)
return -1;
else if (addr.addr_to_string (service_addr_str,
sizeof service_addr_str) == -1)
return -1;
// @@ Should add the protocol in...
ACE_OS::sprintf (buf,
ACE_TEXT ("%s\t %s #%s\n"),
this->service_name_ == 0
? ACE_TEXT ("<unknown>")
: this->service_name_,
service_addr_str,
this->service_description_ == 0
? ACE_TEXT ("<unknown>")
: this->service_description_);
if (*strp == 0 && (*strp = ACE_OS::strdup (buf)) == 0)
return -1;
else
ACE_OS::strsncpy (*strp, buf, length);
return static_cast<int> (ACE_OS::strlen (buf));
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::fini (void)
{
ACE_TRACE ("ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::fini");
return this->ACE_Strategy_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::handle_close ();
}
ACE_ALLOC_HOOK_DEFINE(ACE_Oneshot_Acceptor)
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> void
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::dump (void) const
{
#if defined (ACE_HAS_DUMP)
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::dump");
ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\nsvc_handler_ = %x"), this->svc_handler_));
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\nrestart_ = %d"), this->restart_));
this->peer_acceptor_.dump ();
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("delete_concurrency_strategy_ = %d"),
delete_concurrency_strategy_));
this->concurrency_strategy_->dump ();
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
#endif /* ACE_HAS_DUMP */
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::open
(const ACE_PEER_ACCEPTOR_ADDR &local_addr,
ACE_Reactor *reactor,
ACE_Concurrency_Strategy<SVC_HANDLER> *con_s)
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::open");
this->reactor (reactor);
// Initialize the concurrency strategy.
if (con_s == 0)
{
ACE_NEW_RETURN (con_s,
ACE_Concurrency_Strategy<SVC_HANDLER>,
-1);
this->delete_concurrency_strategy_ = true;
}
this->concurrency_strategy_ = con_s;
// Reuse the addr, even if it is already in use...!
return this->peer_acceptor_.open (local_addr, 1);
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Oneshot_Acceptor (void)
: delete_concurrency_strategy_ (false)
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Oneshot_Acceptor");
this->reactor (0);
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Oneshot_Acceptor
(const ACE_PEER_ACCEPTOR_ADDR &local_addr,
ACE_Reactor *reactor,
ACE_Concurrency_Strategy<SVC_HANDLER> *cs)
: delete_concurrency_strategy_ (false)
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Oneshot_Acceptor");
if (this->open (local_addr, reactor, cs) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("ACE_Oneshot_Acceptor::ACE_Oneshot_Acceptor")));
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::~ACE_Oneshot_Acceptor (void)
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::~ACE_Oneshot_Acceptor");
this->handle_close ();
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::close (void)
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::close");
return this->handle_close ();
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::handle_close (ACE_HANDLE,
ACE_Reactor_Mask)
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::handle_close");
// Guard against multiple closes.
if (this->delete_concurrency_strategy_)
{
delete this->concurrency_strategy_;
this->delete_concurrency_strategy_ = false;
this->concurrency_strategy_ = 0;
}
// Note that if we aren't actually registered with the
// ACE_Reactor then it's ok for this call to fail...
if (this->reactor ())
this->reactor ()->remove_handler
(this,
ACE_Event_Handler::ACCEPT_MASK | ACE_Event_Handler::DONT_CALL);
if (this->peer_acceptor_.close () == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("close\n")));
return 0;
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::handle_timeout
(const ACE_Time_Value &tv,
const void *arg)
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::handle_timeout");
errno = ETIME;
if (this->svc_handler_->handle_timeout (tv, arg) == -1)
this->svc_handler_->handle_close (this->svc_handler_->get_handle (),
ACE_Event_Handler::TIMER_MASK);
// Since we aren't necessarily registered with the Reactor, don't
// bother to check the return value here...
if (this->reactor ())
this->reactor ()->remove_handler (this,
ACE_Event_Handler::ACCEPT_MASK);
return 0;
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::cancel (void)
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::cancel");
return this->reactor () && this->reactor ()->cancel_timer (this);
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::register_handler
(SVC_HANDLER *svc_handler,
const ACE_Synch_Options &synch_options,
bool restart)
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::register_handler");
// Can't do this if we don't have a Reactor.
if (this->reactor () == 0)
{
errno = EINVAL;
return -1;
}
else
{
this->svc_handler_ = svc_handler;
this->restart_ = restart;
ACE_Time_Value *tv = (ACE_Time_Value *) synch_options.time_value ();
if (tv != 0
&& this->reactor ()->schedule_timer (this,
synch_options.arg (),
*tv) == 0)
return -1;
else
return this->reactor ()->register_handler
(this,
ACE_Event_Handler::ACCEPT_MASK);
}
}
// Bridge method for activating a <svc_handler> with the appropriate
// concurrency strategy. The default behavior of this method is to
// activate the SVC_HANDLER by calling its open() method (which allows
// the SVC_HANDLER to define its own concurrency strategy). However,
// subclasses can override this strategy to do more sophisticated
// concurrency activations (such as creating the SVC_HANDLER as an
// "active object" via multi-threading or multi-processing).
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::activate_svc_handler
(SVC_HANDLER *svc_handler)
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::activate_svc_handler");
return this->concurrency_strategy_->activate_svc_handler
(svc_handler,
(void *) this);
}
// Factors out the code shared between the <accept> and <handle_input>
// methods.
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::shared_accept
(SVC_HANDLER *svc_handler,
ACE_PEER_ACCEPTOR_ADDR *remote_addr,
ACE_Time_Value *timeout,
bool restart,
bool reset_new_handle)
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::shared_accept");
if (svc_handler == 0)
return -1;
// Accept connection into the Svc_Handler.
else if (this->peer_acceptor_.accept (svc_handler->peer (), // stream
remote_addr, // remote address
timeout, // timeout
restart, // restart
reset_new_handle // reset new handle
) == -1)
{
// Check whether we just timed out or whether we failed...
if (!(errno == EWOULDBLOCK || errno == ETIME))
// Close down handler to avoid memory leaks.
svc_handler->close (CLOSE_DURING_NEW_CONNECTION);
return -1;
}
// Activate the <svc_handler> using the designated concurrency
// strategy (note that this method becomes responsible for handling
// errors and freeing up the memory if things go awry...)
else
return this->activate_svc_handler (svc_handler);
}
// Make a SVC_HANDLER, accept the connection into the SVC_HANDLER, and
// then activate the SVC_HANDLER. Note that SVC_HANDLER::open()
// decides what type of concurrency strategy to use.
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::accept
(SVC_HANDLER *svc_handler,
ACE_PEER_ACCEPTOR_ADDR *remote_addr,
const ACE_Synch_Options &synch_options,
bool restart,
bool reset_new_handle)
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::accept");
// Note that if timeout == ACE_Time_Value (x, y) where (x > 0 || y >
// 0) then this->connector_.connect() will block synchronously. If
// <use_reactor> is set then we don't want this to happen (since we
// want the ACE_Reactor to do the timeout asynchronously).
// Therefore, we'll force this->connector_ to use ACE_Time_Value (0,
// 0) in this case...
ACE_Time_Value *timeout;
int use_reactor = synch_options[ACE_Synch_Options::USE_REACTOR];
if (use_reactor)
timeout = (ACE_Time_Value *) &ACE_Time_Value::zero;
else
timeout = (ACE_Time_Value *) synch_options.time_value ();
if (this->shared_accept (svc_handler, // stream
remote_addr, // remote address
timeout, // timeout
restart, // restart
reset_new_handle // reset new handler
) == -1)
{
if (use_reactor && errno == EWOULDBLOCK)
// We couldn't accept right away, so let's wait in the
// <ACE_Reactor>.
this->register_handler (svc_handler,
synch_options,
restart);
return -1;
}
return 0;
}
// Accepts one pending connection from a client (since we're the
// "oneshot" Acceptor).
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::handle_input (ACE_HANDLE)
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::handle_input");
int result = 0;
// Cancel any timer that might be pending.
this->cancel ();
// Try to find out if the implementation of the reactor that we are
// using requires us to reset the event association for the newly
// created handle. This is because the newly created handle will
// inherit the properties of the listen handle, including its event
// associations.
bool const reset_new_handle = this->reactor ()->uses_event_associations ();
// There is a use-case whereby this object will be gone upon return
// from shared_accept - if the Svc_Handler deletes this Oneshot_Acceptor
// during the shared_accept/activation steps. So, do whatever we need
// to do with this object before calling shared_accept.
if (this->reactor ())
this->reactor ()->remove_handler
(this,
ACE_Event_Handler::ACCEPT_MASK | ACE_Event_Handler::DONT_CALL);
if (this->shared_accept (this->svc_handler_, // stream
0, // remote address
0, // timeout
this->restart_, // restart
reset_new_handle // reset new handle
) == -1)
result = -1;
return result;
}
// Hook called by the explicit dynamic linking facility.
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::init (int, ACE_TCHAR *[])
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::init");
return -1;
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::fini (void)
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::fini");
return this->handle_close ();
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::info (ACE_TCHAR **strp,
size_t length) const
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::info");
ACE_TCHAR buf[BUFSIZ];
ACE_TCHAR addr_str[BUFSIZ];
ACE_PEER_ACCEPTOR_ADDR addr;
if (this->peer_acceptor_.get_local_addr (addr) == -1)
return -1;
else if (addr.addr_to_string (addr_str, sizeof addr_str) == -1)
return -1;
ACE_OS::sprintf (buf,
ACE_TEXT ("%s\t %s %s"),
ACE_TEXT ("ACE_Oneshot_Acceptor"),
addr_str,
ACE_TEXT ("#oneshot acceptor factory\n"));
if (*strp == 0 && (*strp = ACE_OS::strdup (buf)) == 0)
return -1;
else
ACE_OS::strsncpy (*strp, buf, length);
return static_cast<int> (ACE_OS::strlen (buf));
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::suspend (void)
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::suspend");
return this->reactor () && this->reactor ()->suspend_handler (this);
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::resume (void)
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::resume");
return this->reactor () && this->reactor ()->resume_handler (this);
}
// Returns ACE_HANDLE of the underlying peer_acceptor.
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> ACE_HANDLE
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::get_handle (void) const
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::get_handle");
return this->peer_acceptor_.get_handle ();
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> ACE_PEER_ACCEPTOR &
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::acceptor (void) const
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::acceptor");
return (ACE_PEER_ACCEPTOR &) this->peer_acceptor_;
}
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::operator ACE_PEER_ACCEPTOR & () const
{
ACE_TRACE ("ACE_Oneshot_Acceptor<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::operator ACE_PEER_ACCEPTOR &");
return (ACE_PEER_ACCEPTOR &) this->peer_acceptor_;
}
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ACE_ACCEPTOR_CPP */
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