/usr/include/ace/Acceptor.h is in libace-dev 6.0.1-3.
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//=============================================================================
/**
* @file Acceptor.h
*
* $Id: Acceptor.h 88800 2010-02-01 23:18:34Z shuston $
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
*/
//=============================================================================
#ifndef ACE_ACCEPTOR_H
#define ACE_ACCEPTOR_H
#include /**/ "ace/pre.h"
#include "ace/Service_Object.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Strategies_T.h"
#include "ace/Synch_Options.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_Acceptor
*
* @brief Abstract factory for creating a service handler
* (SVC_HANDLER), accepting into the SVC_HANDLER, and
* activating the SVC_HANDLER.
*
* Implements the basic strategy for passively establishing
* connections with clients. An ACE_Acceptor is parameterized
* by concrete types that conform to the interfaces of
* PEER_ACCEPTOR and SVC_HANDLER. The PEER_ACCEPTOR is
* instantiated with a transport mechanism that passively
* establishes connections. The SVC_HANDLER is instantiated
* with a concrete type that performs the application-specific
* service. An ACE_Acceptor inherits from ACE_Service_Object,
* which in turn inherits from ACE_Event_Handler. This enables
* the ACE_Reactor to dispatch the ACE_Acceptor's handle_input
* method when connection events occur. The handle_input method
* performs the ACE_Acceptor's default creation, connection
* establishment, and service activation strategies. These
* strategies can be overridden by subclasses individually or as
* a group.
*/
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
class ACE_Acceptor : public ACE_Service_Object
{
public:
// Useful STL-style traits.
typedef ACE_PEER_ACCEPTOR_ADDR addr_type;
typedef ACE_PEER_ACCEPTOR acceptor_type;
typedef SVC_HANDLER handler_type;
typedef typename SVC_HANDLER::stream_type stream_type;
/// "Do-nothing" constructor.
ACE_Acceptor (ACE_Reactor * = 0,
int use_select = 1);
/**
* Open the contained @c PEER_ACCEPTOR object to begin listening, and
* register with the specified reactor for accept events. An
* acceptor can only listen to one port at a time, so make sure to
* @c close() the acceptor before calling @c open() again.
*
* The @c PEER_ACCEPTOR handle is put into non-blocking mode as a
* safeguard against the race condition that can otherwise occur
* between the time when the passive-mode socket handle is "ready"
* and when the actual @c accept() call is made. During this
* interval, the client can shutdown the connection, in which case,
* the @c accept() call can hang.
*
* @param local_addr The address to listen at.
* @param reactor Pointer to the ACE_Reactor instance to register
* this object with. The default is the singleton.
* @param flags Flags to control what mode an accepted socket
* will be put into after it is accepted. The only
* legal value for this argument is @c ACE_NONBLOCK,
* which enables non-blocking mode on the accepted
* peer stream object in @c SVC_HANDLER. The default
* is 0.
* @param use_select Affects behavior when called back by the reactor
* when a connection can be accepted. If non-zero,
* this object will accept all pending connections,
* instead of just the one that triggered the reactor
* callback. Uses ACE_OS::select() internally to
* detect any remaining acceptable connections.
* The default is 1.
* @param reuse_addr Passed to the @c PEER_ACCEPTOR::open() method with
* @p local_addr. Generally used to request that the
* OS allow reuse of the listen port. The default is 1.
*/
ACE_Acceptor (const ACE_PEER_ACCEPTOR_ADDR &local_addr,
ACE_Reactor *reactor = ACE_Reactor::instance (),
int flags = 0,
int use_select = 1,
int reuse_addr = 1);
/**
* Open the contained @c PEER_ACCEPTOR object to begin listening, and
* register with the specified reactor for accept events. An
* acceptor can only listen to one port at a time, so make sure to
* @c close() the acceptor before calling @c open() again.
*
* The @c PEER_ACCEPTOR handle is put into non-blocking mode as a
* safeguard against the race condition that can otherwise occur
* between the time when the passive-mode socket handle is "ready"
* and when the actual @c accept() call is made. During this
* interval, the client can shutdown the connection, in which case,
* the @c accept() call can hang.
*
* @param local_addr The address to listen at.
* @param reactor Pointer to the ACE_Reactor instance to register
* this object with. The default is the singleton.
* @param flags Flags to control what mode an accepted socket
* will be put into after it is accepted. The only
* legal value for this argument is @c ACE_NONBLOCK,
* which enables non-blocking mode on the accepted
* peer stream object in @c SVC_HANDLER. The default
* is 0.
* @param use_select Affects behavior when called back by the reactor
* when a connection can be accepted. If non-zero,
* this object will accept all pending connections,
* instead of just the one that triggered the reactor
* callback. Uses ACE_OS::select() internally to
* detect any remaining acceptable connections.
* The default is 1.
* @param reuse_addr Passed to the @c PEER_ACCEPTOR::open() method with
* @p local_addr. Generally used to request that the
* OS allow reuse of the listen port. The default is 1.
*
* @retval 0 Success
* @retval -1 Failure, @c errno contains an error code.
*/
virtual int open (const ACE_PEER_ACCEPTOR_ADDR &local_addr,
ACE_Reactor *reactor = ACE_Reactor::instance (),
int flags = 0,
int use_select = 1,
int reuse_addr = 1);
/// Close down the Acceptor's resources.
virtual ~ACE_Acceptor (void);
/// Return the underlying PEER_ACCEPTOR object.
virtual operator ACE_PEER_ACCEPTOR &() const;
/// Return the underlying PEER_ACCEPTOR object.
virtual ACE_PEER_ACCEPTOR &acceptor (void) const;
/// Returns the listening acceptor's {ACE_HANDLE}.
virtual ACE_HANDLE get_handle (void) const;
/// Close down the Acceptor
virtual int close (void);
/// In the event that an accept fails, this method will be called and
/// the return value will be returned from handle_input().
virtual int handle_accept_error (void);
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
protected:
// = The following three methods define the Acceptor's strategies
// for creating, accepting, and activating SVC_HANDLER's,
// respectively.
/**
* Bridge method for creating a SVC_HANDLER. The default is to
* create a new {SVC_HANDLER} if {sh} == 0, else {sh} is unchanged.
* However, subclasses can override this policy to perform
* SVC_HANDLER creation in any way that they like (such as creating
* subclass instances of SVC_HANDLER, using a singleton, dynamically
* linking the handler, etc.). Returns -1 on failure, else 0.
*/
virtual int make_svc_handler (SVC_HANDLER *&sh);
/**
* Bridge method for accepting the new connection into the
* @a svc_handler. The default behavior delegates to the
* PEER_ACCEPTOR::accept.
*/
virtual int accept_svc_handler (SVC_HANDLER *svc_handler);
/**
* Bridge method for activating a {svc_handler} with the appropriate
* concurrency strategy. The default behavior of this method is to
* activate the SVC_HANDLER by calling its {open} method (which
* allows the SVC_HANDLER to define its own concurrency strategy).
* However, subclasses can override this strategy to do more
* sophisticated concurrency activations (such as making the
* SVC_HANDLER as an "active object" via multi-threading or
* multi-processing).
*/
virtual int activate_svc_handler (SVC_HANDLER *svc_handler);
// = Demultiplexing hooks.
/// Perform termination activities when {this} is removed from the
/// {reactor}.
virtual int handle_close (ACE_HANDLE = ACE_INVALID_HANDLE,
ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK);
/// Accepts all pending connections from clients, and creates and
/// activates SVC_HANDLERs.
virtual int handle_input (ACE_HANDLE);
// = Dynamic linking hooks.
/// Default version does no work and returns -1. Must be overloaded
/// by application developer to do anything meaningful.
virtual int init (int argc, ACE_TCHAR *argv[]);
/// Calls {handle_close}.
virtual int fini (void);
/// Default version returns address info in {buf}.
virtual int info (ACE_TCHAR **buf, size_t) const;
public:
// = Service management hooks.
/// This method calls {Reactor::suspend}.
virtual int suspend (void);
/// This method calls {Reactor::resume}.
virtual int resume (void);
protected:
/// Concrete factory for accepting connections from clients...
ACE_PEER_ACCEPTOR peer_acceptor_;
/// Needed to reopen the socket if {accept} fails.
ACE_PEER_ACCEPTOR_ADDR peer_acceptor_addr_;
/**
* Flags that indicate how {SVC_HANDLER}'s should be initialized
* prior to being activated. Right now, the only flag that is
* processed is {ACE_NONBLOCK}, which enabled non-blocking I/O on
* the {SVC_HANDLER} when it is opened.
*/
int flags_;
/// Flag that indicates whether it shall use {select} in the
/// {accept}-loop.
int use_select_;
/// Needed to reopen the socket if {accept} fails.
int reuse_addr_;
};
/**
* @class ACE_Strategy_Acceptor
*
* @brief Abstract factory for creating a service handler
* (SVC_HANDLER), accepting into the SVC_HANDLER, and activating
* the SVC_HANDLER.
*
* Implements a flexible and extensible set of strategies for
* passively establishing connections with clients. There are
* three main strategies: (1) creating a SVC_HANDLER, (2)
* passively accepting a new connection from a client into the
* SVC_HANDLER, and (3) activating the SVC_HANDLER with a
* particular concurrency mechanism.
*/
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
class ACE_Strategy_Acceptor
: public ACE_Acceptor <SVC_HANDLER, ACE_PEER_ACCEPTOR_2>
{
public:
// Useful STL-style traits.
typedef ACE_Creation_Strategy<SVC_HANDLER>
creation_strategy_type;
typedef ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>
accept_strategy_type;
typedef ACE_Concurrency_Strategy<SVC_HANDLER>
concurrency_strategy_type;
typedef ACE_Scheduling_Strategy<SVC_HANDLER> scheduling_strategy_type;
typedef ACE_Acceptor <SVC_HANDLER, ACE_PEER_ACCEPTOR_2>
base_type;
// = Define some useful (old style) traits.
typedef ACE_Creation_Strategy<SVC_HANDLER> CREATION_STRATEGY;
typedef ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2> ACCEPT_STRATEGY;
typedef ACE_Concurrency_Strategy<SVC_HANDLER> CONCURRENCY_STRATEGY;
typedef ACE_Scheduling_Strategy<SVC_HANDLER> SCHEDULING_STRATEGY;
/// Default constructor.
ACE_Strategy_Acceptor (const ACE_TCHAR service_name[] = 0,
const ACE_TCHAR service_description[] = 0,
int use_select = 1,
int reuse_addr = 1);
/**
* Initialize the appropriate strategies for creation, passive
* connection acceptance, and concurrency, and then register {this}
* with the Reactor and listen for connection requests at the
* designated {local_addr}.
*/
ACE_Strategy_Acceptor (const ACE_PEER_ACCEPTOR_ADDR &local_addr,
ACE_Reactor * = ACE_Reactor::instance (),
ACE_Creation_Strategy<SVC_HANDLER> * = 0,
ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2> * = 0,
ACE_Concurrency_Strategy<SVC_HANDLER> * = 0,
ACE_Scheduling_Strategy<SVC_HANDLER> * = 0,
const ACE_TCHAR service_name[] = 0,
const ACE_TCHAR service_description[] = 0,
int use_select = 1,
int reuse_addr = 1);
/**
* Open the contained @c PEER_ACCEPTOR object to begin listening, and
* register with the specified reactor for accept events.
*
* The @c PEER_ACCEPTOR handle is put into non-blocking mode as a
* safeguard against the race condition that can otherwise occur
* between the time when the passive-mode socket handle is "ready"
* and when the actual @c accept call is made. During this
* interval, the client can shutdown the connection, in which case,
* the {accept} call can hang.
*
* @param local_addr The address to listen at.
* @param reactor Pointer to the ACE_Reactor instance to register
* this object with. The default is the singleton.
* @param flags Flags to control what mode an accepted socket
* will be put into after it is accepted. The only
* legal value for this argument is @c ACE_NONBLOCK,
* which enables non-blocking mode on the accepted
* peer stream object in @c SVC_HANDLER. The default
* is 0.
* @param use_select Affects behavior when called back by the reactor
* when a connection can be accepted. If non-zero,
* this object will accept all pending connections,
* instead of just the one that triggered the reactor
* callback. Uses ACE_OS::select() internally to
* detect any remaining acceptable connections.
* The default is 1.
* @param reuse_addr Passed to the @c PEER_ACCEPTOR::open() method with
* @p local_addr. Generally used to request that the
* OS allow reuse of the listen port. The default is 1.
*
* @retval 0 Success
* @retval -1 Failure, @c errno contains an error code.
*/
virtual int open (const ACE_PEER_ACCEPTOR_ADDR &local_addr,
ACE_Reactor *reactor,
int flags = 0,
int use_select = 1,
int reuse_addr = 1);
/**
* Initialize the appropriate strategies for creation, passive
* connection acceptance, and concurrency, and then register {this}
* with the Reactor and listen for connection requests at the
* designated {local_addr}.
*/
virtual int open (const ACE_PEER_ACCEPTOR_ADDR &,
ACE_Reactor * = ACE_Reactor::instance (),
ACE_Creation_Strategy<SVC_HANDLER> * = 0,
ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2> * =0,
ACE_Concurrency_Strategy<SVC_HANDLER> * = 0,
ACE_Scheduling_Strategy<SVC_HANDLER> * = 0,
const ACE_TCHAR *service_name = 0,
const ACE_TCHAR *service_description = 0,
int use_select = 1,
int reuse_addr = 1);
/// Close down the Strategy_Acceptor's resources.
virtual ~ACE_Strategy_Acceptor (void);
/// Return the underlying PEER_ACCEPTOR object.
virtual operator ACE_PEER_ACCEPTOR &() const;
/// Return the underlying PEER_ACCEPTOR object.
virtual ACE_PEER_ACCEPTOR &acceptor (void) const;
/// Returns the listening acceptor's {ACE_HANDLE}.
virtual ACE_HANDLE get_handle (void) const;
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
// = Service management hooks.
/// This method delegates to the {Scheduling_Strategy}'s {suspend}
/// method.
virtual int suspend (void);
/// This method delegates to the {Scheduling_Strategy}'s {resume}
/// method.
virtual int resume (void);
protected:
/// Calls {handle_close} when dynamically unlinked.
virtual int fini (void);
/// Default version returns address info in {buf}.
virtual int info (ACE_TCHAR **buf, size_t) const;
// = The following three methods define the {Acceptor}'s strategies
// for creating, accepting, and activating {SVC_HANDLER}'s,
// respectively.
/**
* Bridge method for creating a {SVC_HANDLER}. The strategy for
* creating a {SVC_HANDLER} are configured into the Acceptor via
* it's {creation_strategy_}. The default is to create a new
* {SVC_HANDLER} if {sh} == 0, else {sh} is unchanged. However,
* subclasses can override this policy to perform {SVC_HANDLER}
* creation in any way that they like (such as creating subclass
* instances of {SVC_HANDLER}, using a singleton, dynamically
* linking the handler, etc.). Returns -1 on failure, else 0.
*/
virtual int make_svc_handler (SVC_HANDLER *&);
/**
* Bridge method for accepting the new connection into the
* {SVC_HANDLER}. The default behavior delegates to the
* {PEER_ACCEPTOR::accept} in the {Acceptor_Strategy}.
*/
virtual int accept_svc_handler (SVC_HANDLER *svc_handler);
/**
* Bridge method for activating a {SVC_HANDLER} with the appropriate
* concurrency strategy. The default behavior of this method is to
* activate the {SVC_HANDLER} by calling its {open} method (which
* allows the {SVC_HANDLER} to define its own concurrency strategy).
* However, subclasses can override this strategy to do more
* sophisticated concurrency activations (such as creating the
* {SVC_HANDLER} as an "active object" via multi-threading or
* multi-processing).
*/
virtual int activate_svc_handler (SVC_HANDLER *svc_handler);
// = Demultiplexing hooks.
/// Perform termination activities when {this} is removed from the
/// {Reactor}.
virtual int handle_close (ACE_HANDLE = ACE_INVALID_HANDLE,
ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK);
/// Handle SIGINT.
virtual int handle_signal (int signum, siginfo_t *, ucontext_t *);
// = These data members are "logically private" but are put in the
// protected part in case subclasses want to access them.
// = Strategy objects.
/// Creation strategy for an Acceptor.
CREATION_STRATEGY *creation_strategy_;
/// true if {Acceptor} created the creation strategy and thus should
/// delete it, else false.
bool delete_creation_strategy_;
/// Accept strategy for an {Acceptor}.
ACCEPT_STRATEGY *accept_strategy_;
/// true if {Acceptor} created the accept strategy and thus should delete
/// it, else false.
bool delete_accept_strategy_;
/// Concurrency strategy for an {Acceptor}.
CONCURRENCY_STRATEGY *concurrency_strategy_;
/// true if {Acceptor} created the concurrency strategy and thus should
/// delete it, else false.
bool delete_concurrency_strategy_;
/// Scheduling strategy for an {Acceptor}.
SCHEDULING_STRATEGY *scheduling_strategy_;
/// true if {Acceptor} created the scheduling strategy and thus should
/// delete it, else false.
bool delete_scheduling_strategy_;
// = Service information objects.
/// Name of the service.
ACE_TCHAR *service_name_;
/// Description of the service.
ACE_TCHAR *service_description_;
/// Address that the {Strategy_Acceptor} uses to listen for
/// connections.
ACE_PEER_ACCEPTOR_ADDR service_addr_;
};
/**
* @class ACE_Oneshot_Acceptor
*
* @brief Generic factory for passively connecting clients and creating
* exactly one service handler of the type SVC_HANDLER specified in the
* template.
*
* This class works similarly to the regular ACE_Acceptor, but
* with the following differences:
* -# ACE_Oneshot_Acceptor doesn't automatically register itself with the
* ACE_Reactor; the caller is expected to call the accept() method
* directly. Since a later call to accept() may require a reactor,
* the constructor and open() methods both accept an ACE_Reactor pointer
* which is saved in case it's needed in accept().
* -# ACE_Oneshot_Acceptor doesn't need an ACE_Creation_Strategy (because
* the user supplies the SVC_HANDLER) or an ACE_Accept_Strategy (because
* this class only accepts one connection and then removes all traces of
* itself from the ACE_Reactor if it was registered for asynchronous
* accepts).
*
* The usage model for ACE_Oneshot_Acceptor is:
* - Instantiate an object and establish its local address to listen at.
* This can be accomplished using either the address-accepting constructor
* (but there's no error indication) or the default constructor followed
* by a call to open().
* - Call the accept() method. This will attempt to accept a connection
* immediately. If there is no immediately available connection to accept,
* behavior is governed by the ACE_Synch_Options argument passed to open().
*/
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
class ACE_Oneshot_Acceptor : public ACE_Service_Object
{
public:
// Useful STL-style traits.
typedef ACE_PEER_ACCEPTOR_ADDR addr_type;
typedef ACE_PEER_ACCEPTOR acceptor_type;
typedef SVC_HANDLER handler_type;
typedef typename SVC_HANDLER::stream_type stream_type;
/// Constructor.
ACE_Oneshot_Acceptor (void);
/**
* Initialize the appropriate strategies for concurrency and then
* open the acceptor at the designated @a local_addr. Note
* that unlike ACE_Acceptor and ACE_Strategy_Acceptor, this
* method does NOT register this acceptor with the @a reactor at
* this point -- the @a reactor parameter is saved in case it's
* needed later.
*/
ACE_Oneshot_Acceptor (const ACE_PEER_ACCEPTOR_ADDR &local_addr,
ACE_Reactor *reactor = ACE_Reactor::instance (),
ACE_Concurrency_Strategy<SVC_HANDLER> * = 0);
/**
* Initialize the appropriate strategies for concurrency and then
* open the acceptor at the designated @a local_addr. Note
* that unlike ACE_Acceptor and ACE_Strategy_Acceptor, this
* method does NOT register this acceptor with the @a reactor at
* this point -- the @a reactor parameter is saved in case it's
* needed later.
*/
int open (const ACE_PEER_ACCEPTOR_ADDR &,
ACE_Reactor *reactor = ACE_Reactor::instance (),
ACE_Concurrency_Strategy<SVC_HANDLER> * = 0);
/// Close down the {Oneshot_Acceptor}.
virtual ~ACE_Oneshot_Acceptor (void);
// = Explicit factory operation.
/// Create a {SVC_HANDLER}, accept the connection into the
/// {SVC_HANDLER}, and activate the {SVC_HANDLER}.
virtual int accept (SVC_HANDLER * = 0,
ACE_PEER_ACCEPTOR_ADDR *remote_addr = 0,
const ACE_Synch_Options &synch_options = ACE_Synch_Options::defaults,
bool restart = true,
bool reset_new_handle = false);
/// Cancel a oneshot acceptor that was started asynchronously.
virtual int cancel (void);
/// Return the underlying {PEER_ACCEPTOR} object.
virtual operator ACE_PEER_ACCEPTOR &() const;
/// Return the underlying {PEER_ACCEPTOR} object.
virtual ACE_PEER_ACCEPTOR &acceptor (void) const;
/// Close down the {Oneshot_Acceptor}.
virtual int close (void);
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
protected:
/**
* Bridge method for activating a {svc_handler} with the appropriate
* concurrency strategy. Default behavior is to activate the
* {SVC_HANDLER} as a "passive object." However, subclasses can
* override this strategy to do more sophisticated concurrency
* activations (such as creating the {SVC_HANDLER} as an "active
* object" via multi-threading or multi-processing).
*/
virtual int activate_svc_handler (SVC_HANDLER *svc_handler);
/// Factors out the code shared between the {accept} and
/// {handle_input} methods.
int shared_accept (SVC_HANDLER *svc_handler,
ACE_PEER_ACCEPTOR_ADDR *remote_addr,
ACE_Time_Value *timeout,
bool restart,
bool reset_new_handle);
// = Demultiplexing hooks.
/// Returns the listening acceptor's {ACE_HANDLE}.
virtual ACE_HANDLE get_handle (void) const;
/// Perform termination activities when {this} is removed from the
/// {reactor}.
virtual int handle_close (ACE_HANDLE = ACE_INVALID_HANDLE,
ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK);
/// Accept one connection from a client and activates the
/// SVC_HANDLER.
virtual int handle_input (ACE_HANDLE);
/// Called when an acceptor times out...
virtual int handle_timeout (const ACE_Time_Value &tv,
const void *arg);
// = Dynamic linking hooks.
/// Default version does no work and returns -1. Must be overloaded
/// by application developer to do anything meaningful.
virtual int init (int argc, ACE_TCHAR *argv[]);
/// Default version does no work and returns -1. Must be overloaded
/// by application developer to do anything meaningful.
virtual int fini (void);
/// Default version returns address info in {buf}.
virtual int info (ACE_TCHAR **, size_t) const;
// = Service management hooks.
/// Default version does no work and returns -1. Must be overloaded
/// by application developer to do anything meaningful.
virtual int suspend (void);
/// Default version does no work and returns -1. Must be overloaded
/// by application developer to do anything meaningful.
virtual int resume (void);
private:
/**
* Insert ourselves into the {ACE_Reactor} so that we can continue
* accepting this connection asynchronously. This method should NOT
* be called by developers directly.
*/
int register_handler (SVC_HANDLER *svc_handler,
const ACE_Synch_Options &options,
bool restart);
/// Hold the svc_handler_ across asynchrony boundaries.
SVC_HANDLER *svc_handler_;
/// Hold the restart flag across asynchrony boundaries.
bool restart_;
/// Factory that establishes connections passively.
ACE_PEER_ACCEPTOR peer_acceptor_;
/// Concurrency strategy for an Acceptor.
ACE_Concurrency_Strategy<SVC_HANDLER> *concurrency_strategy_;
/// true if Acceptor created the concurrency strategy and thus should
/// delete it, else false.
bool delete_concurrency_strategy_;
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ace/Acceptor.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("Acceptor.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#include /**/ "ace/post.h"
#endif /* ACE_ACCEPTOR_H */
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