This file is indexed.

/usr/include/ace/DEV_IO.h is in libace-dev 6.0.1-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
/* -*- C++ -*- */

//=============================================================================
/**
 *  @file    DEV_IO.h
 *
 *  $Id: DEV_IO.h 80826 2008-03-04 14:51:23Z wotte $
 *
 *  @author Gerhard Lenzer
 *  @author Douglas C. Schmidt
 */
//=============================================================================

#ifndef ACE_DEV_IO_H
#define ACE_DEV_IO_H
#include /**/ "ace/pre.h"

#include "ace/DEV.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

#if defined (ACE_HAS_STREAM_PIPES)
#  include "ace/OS_NS_stropts.h"
#endif /* ACE_HAS_STREAM_PIPES */

#include "ace/os_include/os_stdio.h"
#include "ace/os_include/sys/os_uio.h"

ACE_BEGIN_VERSIONED_NAMESPACE_DECL

class ACE_Time_Value;

/**
 * @class ACE_DEV_IO
 *
 * @brief Read/Write operations on Devices.
 */
class ACE_Export ACE_DEV_IO : public ACE_DEV
{
public:
  friend class ACE_DEV_Connector;

  /// Default constructor.
  ACE_DEV_IO (void);

  // = Various send operations.
  /// send upto @a n bytes in @a buf.
  ssize_t send (const void *buf, size_t n) const;

  /// Recv upto @a n bytes in @a buf.
  ssize_t recv (void *buf, size_t n) const;

  /// Send n bytes, keep trying until n are sent.
  ssize_t send_n (const void *buf,
                  size_t n) const;

  /**
   * @name I/O operations
   *
   * Notes on common parameters:
   *
   * @a buf is the buffer to write from or receive into.
   *
   * @a len is the number of bytes to transfer.
   *
   * The @a timeout parameter in the following methods indicates how
   * long to blocking trying to transfer data.  If @a timeout == 0,
   * then the call behaves as a normal send/recv call, i.e., for
   * blocking sockets, the call will block until action is possible;
   * for non-blocking sockets, EWOULDBLOCK will be returned if no
   * action is immediately possible.
   *
   * If @a timeout != 0, the call will wait until the relative time
   * specified in *@a timeout elapses.
   *
   * The "_n()" I/O methods keep looping until all the data has been
   * transferred.  These methods also work for sockets in non-blocking
   * mode i.e., they keep looping on EWOULDBLOCK.  @a timeout is used
   * to make sure we keep making progress, i.e., the same timeout
   * value is used for every I/O operation in the loop and the timeout
   * is not counted down.
   *
   * The return values for the "*_n()" methods match the return values
   * from the non "_n()" methods and are specified as follows:
   *
   * - On complete transfer, the number of bytes transferred is returned.
   * - On timeout, -1 is returned, errno == ETIME.
   * - On error, -1 is returned, errno is set to appropriate error.
   * - On EOF, 0 is returned, errno is irrelevant.
   *
   * On partial transfers, i.e., if any data is transferred before
   * timeout/error/EOF, @a bytes_transferred will contain the number of
   * bytes transferred.
   */
  ssize_t recv_n (void *buf,
                  size_t n,
                  const ACE_Time_Value *timeout = 0,
                  size_t *bytes_transferred = 0) const;

#if defined (ACE_HAS_STREAM_PIPES)
  /// Recv bytes via STREAM pipes using "band" mode.
  ssize_t recv (ACE_Str_Buf *cntl,
                ACE_Str_Buf *data,
                int *band,
                int *flags) const;

  /// Send bytes via STREAM pipes using "band" mode.
  ssize_t send (const ACE_Str_Buf *cntl,
                const ACE_Str_Buf *data,
                int band,
                int flags) const;

  /// Recv @a cntl and @a data via STREAM pipes.
  ssize_t recv (ACE_Str_Buf *cntl,
                ACE_Str_Buf *data,
                int *flags) const;

  /// Send @a cntl and @a data via STREAM pipes.
  ssize_t send (const ACE_Str_Buf *cntl,
                const ACE_Str_Buf *data,
                int flags = 0) const;
#endif /* ACE_HAS_STREAM_PIPES */

  /// Send iovecs via <::writev>.
  ssize_t send (const iovec iov[], size_t n) const;

  /// Recv iovecs via <::readv>.
  ssize_t recv (iovec iov[], size_t n) const;

  /**
   * Send N char *ptrs and int lengths.  Note that the char *'s
   * precede the ints (basically, an varargs version of writev).  The
   * count N is the *total* number of trailing arguments, *not* a
   * couple of the number of tuple pairs!
   */
  ssize_t send (size_t n, ...) const;

  /**
   * This is an interface to ::readv, that doesn't use the struct
   * iovec explicitly.  The ... can be passed as an arbitrary number
   * of (char *ptr, int len) tuples.  However, the count N is the
   * *total* number of trailing arguments, *not* a couple of the
   * number of tuple pairs!
   */
  ssize_t recv (size_t n, ...) const;

  /// Send @a n bytes via Win32 WriteFile using overlapped I/O.
  ssize_t send (const void *buf, size_t n, ACE_OVERLAPPED *overlapped) const;

  /// Recv @a n bytes via Win32 ReadFile using overlapped I/O.
  ssize_t recv (void *buf, size_t n, ACE_OVERLAPPED *overlapped) const;

  /// Dump the state of an object.
  void dump (void) const;

  // = The following two methods are no-ops to keep the
  // ACE_Connector happy.
  /// Return the local endpoint address.
  int get_local_addr (ACE_DEV_Addr &) const;

  /// Return the address of the remotely connected peer (if there is
  /// one).
  int get_remote_addr (ACE_DEV_Addr &) const;

  /// Declare the dynamic allocation hooks.
  ACE_ALLOC_HOOK_DECLARE;

  // = Meta-type info
  typedef ACE_DEV_Addr PEER_ADDR;

private:
  /// Address of device we are connected to.
  ACE_DEV_Addr addr_;
};

ACE_END_VERSIONED_NAMESPACE_DECL

#if defined (__ACE_INLINE__)
#include "ace/DEV_IO.inl"
#endif /* __ACE_INLINE__ */

#include /**/ "ace/post.h"
#endif /* ACE_DEV_IO_H */