This file is indexed.

/usr/include/ace/Mutex.h is in libace-dev 6.0.1-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
// -*- C++ -*-

//==========================================================================
/**
 *  @file    Mutex.h
 *
 *  $Id: Mutex.h 91626 2010-09-07 10:59:20Z johnnyw $
 *
 *  @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
 */
//==========================================================================

#ifndef ACE_MUTEX_H
#define ACE_MUTEX_H

#include /**/ "ace/pre.h"

#include /**/ "ace/ACE_export.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

#include "ace/OS_NS_Thread.h"
#include "ace/OS_NS_unistd.h"
#include "ace/os_include/os_fcntl.h"

# if !defined (ACE_DEFAULT_MUTEX_A)
#   define ACE_DEFAULT_MUTEX_A "ACE_MUTEX"
# endif /* ACE_DEFAULT_MUTEX_A */

# if defined (ACE_HAS_WCHAR)
#   define ACE_DEFAULT_MUTEX_W ACE_TEXT_WIDE(ACE_DEFAULT_MUTEX_A)
# endif /* ACE_HAS_WCHAR */

# define ACE_DEFAULT_MUTEX ACE_TEXT (ACE_DEFAULT_MUTEX_A)

ACE_BEGIN_VERSIONED_NAMESPACE_DECL

class ACE_Time_Value;

/**
 * @class ACE_Mutex
 *
 * @brief @c ACE_Mutex wrapper (valid in same process or across
 *        processes (depending on @a TYPE flag)).  In general,
 *        however, we recommend using @a ACE_Process_Mutex or @a
 *        ACE_Thread_Mutex rather than @a ACE_Mutex.
 */
class ACE_Export ACE_Mutex
{
public:
  /// Initialize the mutex.
  ACE_Mutex (int type = USYNC_THREAD,
             const ACE_TCHAR *name = 0,
             ACE_mutexattr_t *arg = 0,
             mode_t mode = ACE_DEFAULT_FILE_PERMS);

  /// Implicitly destroy the mutex.
  ~ACE_Mutex (void);

  /// Explicitly destroy the mutex.
  /**
   * @note Only one thread should call this method since it doesn't
   *        protect against race conditions.
   */
  int remove (void);

  /// Acquire lock ownership (wait on queue if necessary).
  int acquire (void);

  /// Block the thread until the mutex is acquired or @a tv times out,
  /// in which case -1 is returned and @c errno == @c ETIME.
  /**
   * @note @a tv is assumed  to be in "absolute" rather than
   * "     relative" time.  The value of @a tv is updated upon return
   *       to show the actual(absolute) acquisition time.
   */
  int acquire (ACE_Time_Value &tv);

  /// Block the thread until the mutex is acquired or @a *tv times
  /// out, in which case -1 is returned and @c errno == @c ETIME.
  /**
   * If @a tv == 0 then call @c acquire() directly.  Otherwise, block
   * the thread until the mutex is acquired or @a tv times out, in
   * which case -1 is returned and @c errno == @c ETIME.
   *
   * @note @a *tv is assumed to be in "absolute" rather than
   *       "relative" time.  The value of @a *tv is updated upon
   *       return to show the actual (absolute) acquisition time.
   */
  int acquire (ACE_Time_Value *tv);

  /// Conditionally acquire lock (i.e., don't wait on queue).
  /**
   * @return -1 on failure.  If we "failed" because someone
   *         else already had the lock, @c errno is set to @c EBUSY.
   */
  int tryacquire (void);

  /// Release lock and unblock a thread at head of queue.
  int release (void);

  /// Acquire mutex ownership.
  /**
   * This calls @c acquire and is only here to make the @c ACE_Mutex
   * interface consistent with the other synchronization APIs.
   */
  int acquire_read (void);

  /// Acquire mutex ownership.
  /**
   * This calls @c acquire and is only here to make the @c ACE_Mutex
   * interface consistent with the other synchronization APIs.
   */
  int acquire_write (void);

  /// Conditionally acquire mutex (i.e., won't block).
  /**
   * This calls @c tryacquire and is only here to make the @c ACE_Mutex
   * interface consistent with the other synchronization APIs.
   *
   * @return -1 on failure.  If we "failed" because someone else
   *         already had the lock, @c errno is set to @c EBUSY.
   */
  int tryacquire_read (void);

  /// Conditionally acquire mutex (i.e., won't block).
  /**
   * This calls @c tryacquire and is only here to make the @c ACE_Mutex
   * interface consistent with the other synchronization APIs.
   *
   * @return -1 on failure.  If we "failed" because someone else
   *         already had the lock, @c errno is set to @c EBUSY.
   */
  int tryacquire_write (void);

  /**
   * This is only here for consistency with the other synchronization
   * APIs and usability with Lock adapters. Assumes the caller already has
   * acquired the mutex and returns 0 in all cases.
   */
  int tryacquire_write_upgrade (void);

  /// Return the underlying mutex.
  const ACE_mutex_t &lock (void) const;
  ACE_mutex_t &lock (void);

  /// Dump the state of an object.
  void dump (void) const;

  /// Declare the dynamic allocation hooks.
  ACE_ALLOC_HOOK_DECLARE;

  // = This should be protected but some C++ compilers complain...
public:
#if defined (ACE_HAS_PTHREADS) || defined(ACE_HAS_STHREADS)
  /// This lock resides in shared memory.
  ACE_mutex_t *process_lock_;

  /**
   * Remember the name of the mutex if we created it so we can unlink
   * it when we go away (only the actor that initialized the memory
   * can destroy it).
   */
  const ACE_TCHAR *lockname_;
#endif /* ACE_HAS_PTHREADS */

  /// Mutex type supported by the OS.
  ACE_mutex_t lock_;

  /// Keeps track of whether @c remove has been called yet to avoid
  /// multiple @c remove calls, e.g., explicitly and implicitly in the
  /// destructor.  This flag isn't protected by a lock, so make sure
  /// that you don't have multiple threads simultaneously calling
  /// @c remove on the same object, which is a bad idea anyway.
  bool removed_;

private:
  // Prevent assignment and initialization.
  void operator= (const ACE_Mutex &);
  ACE_Mutex (const ACE_Mutex &);
};

ACE_END_VERSIONED_NAMESPACE_DECL

#if defined (__ACE_INLINE__)
#include "ace/Mutex.inl"
#endif /* __ACE_INLINE__ */

#include /**/ "ace/post.h"

#endif /* ACE_MUTEX_H */