/usr/include/ace/RB_Tree.h is in libace-dev 6.0.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 | // -*- C++ -*-
//=============================================================================
/**
* @file RB_Tree.h
*
* $Id: RB_Tree.h 80826 2008-03-04 14:51:23Z wotte $
*
* @author Chris Gill
*/
//=============================================================================
#ifndef ACE_RB_TREE_H
#define ACE_RB_TREE_H
#include /**/ "ace/pre.h"
#include "ace/Global_Macros.h"
#include "ace/Functor_T.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
// Forward decl.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree_Iterator_Base;
// Forward decl.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree_Iterator;
// Forward decl.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree_Reverse_Iterator;
// Forward decl.
class ACE_Allocator;
class ACE_RB_Tree_Node_Base
{
public:
enum RB_Tree_Node_Color {RED, BLACK};
};
/**
* @class ACE_RB_Tree_Node
*
* @brief Implements a node in a Red-Black Tree ADT.
*/
template <class EXT_ID, class INT_ID>
class ACE_RB_Tree_Node : public ACE_RB_Tree_Node_Base
{
public:
// = Initialization and termination methods.
/// Constructor.
ACE_RB_Tree_Node (const EXT_ID &k, const INT_ID &t);
/// Destructor.
~ACE_RB_Tree_Node (void);
/// Key accessor.
EXT_ID &key (void);
/// Item accessor.
INT_ID &item (void);
/// Set color of the node.
void color (RB_Tree_Node_Color c);
/// Get color of the node.
RB_Tree_Node_Color color (void);
/// Accessor for node's parent pointer.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *parent (void);
/// Mutator for node's parent pointer.
void parent (ACE_RB_Tree_Node<EXT_ID, INT_ID> * p);
/// Accessor for node's left child pointer.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *left (void);
/// Mutator for node's left child pointer.
void left (ACE_RB_Tree_Node<EXT_ID, INT_ID> *l);
/// Accessor for node's right child pointer.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *right (void);
/// Mutator for node's right child pointer
void right (ACE_RB_Tree_Node<EXT_ID, INT_ID> * r);
private:
/// The key.
EXT_ID k_;
/// The item.
INT_ID t_;
/// Color of the node.
RB_Tree_Node_Color color_;
/// Pointer to node's parent.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *parent_;
/// Pointer to node's left child.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *left_;
/// Pointer to node's right child.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *right_;
};
class ACE_RB_Tree_Base
{
public:
/// Search result enumeration.
enum RB_SearchResult {LEFT, EXACT, RIGHT};
/// Get the allocator;
/**
* @note This method is inlined here rather than in RB_Tree.inl
* since that file may be included multiple times when
* inlining is disabled and on platforms where
* @c ACE_TEMPLATES_REQUIRE_SOURCE is defined. In those
* platform/configuration combinations, multiple definitions
* of this method occured. Placing the definition inline in
* the header avoids such errors.
*/
ACE_Allocator * allocator (void) const { return this->allocator_; }
protected:
// = Protected members.
/// Pointer to a memory allocator.
ACE_Allocator *allocator_;
};
/**
* @class ACE_RB_Tree
*
* @brief Implements a Red-Black Tree ADT, according to T. H. Corman,
* C. E. Leiserson, and R. L. Rivest, "Introduction to Algorithms"
* 1990, MIT, chapter 14.
*
* A number of Changes have been made to this class template
* in order to conform to the ACE_Hash_Map_Manager_Ex
* interface. All previously supported public methods are
* still part of this class. However, these are marked as
* DEPRECATED and will be removed from this class in
* a future version of ACE. Please migrate your code
* to the appropriate public methods indicated in the
* method deprecation comments.
* This class uses an ACE_Allocator to allocate memory. The
* user can make this a persistent class by providing an
* ACE_Allocator with a persistable memory pool.
*
* <b> Requirements and Performance Characteristics</b>
* - Internal Structure:
* Binary tree
* - Duplicates allowed?
* No
* - Random access allowed?
* No
* - Search speed:
* Log(n)
* - Insert/replace speed:
* Log(n)
* - Iterator still valid after change to container?
* Yes, except if the iterated-over element is removed.
* - Frees memory for removed elements?
* Yes
* - Items inserted by:
* Value
* - Requirements for contained type
* -# Default constructor
* -# Copy constructor
* -# operator=
* -# operator==
* -# operator<
*/
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree : public ACE_RB_Tree_Base
{
public:
friend class ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>;
friend class ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>;
friend class ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>;
typedef EXT_ID KEY;
typedef INT_ID VALUE;
typedef ACE_LOCK lock_type;
typedef ACE_RB_Tree_Node<EXT_ID, INT_ID> ENTRY;
// = ACE-style iterator typedefs.
typedef ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> ITERATOR;
typedef ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> REVERSE_ITERATOR;
// = STL-style iterator typedefs.
typedef ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> iterator;
typedef ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> reverse_iterator;
// = Initialization and termination methods.
/// Constructor.
ACE_RB_Tree (ACE_Allocator *alloc = 0);
/// Copy constructor.
ACE_RB_Tree (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &rbt);
/// Initialize an RB Tree.
int open (ACE_Allocator *alloc = 0);
/// Close down an RB_Tree and release dynamically allocated
/// resources.
int close (void);
/// Destructor.
virtual ~ACE_RB_Tree (void);
// = insertion, removal, and search methods.
/**
* Associate @a ext_id with @a int_id. If @a ext_id is already in the
* tree then the <ACE_RB_Tree_Node> is not changed. Returns 0 if a
* new entry is bound successfully, returns 1 if an attempt is made
* to bind an existing entry, and returns -1 if failures occur.
*/
int bind (const EXT_ID &item,
const INT_ID &int_id);
/**
* Same as a normal bind, except the tree entry is also passed back
* to the caller. The entry in this case will either be the newly
* created entry, or the existing one.
*/
int bind (const EXT_ID &ext_id,
const INT_ID &int_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
/**
* Associate @a ext_id with @a int_id if and only if @a ext_id is not
* in the tree. If @a ext_id is already in the tree then the @a int_id
* parameter is assigned the existing value in the tree. Returns 0
* if a new entry is bound successfully, returns 1 if an attempt is
* made to bind an existing entry, and returns -1 if failures occur.
*/
int trybind (const EXT_ID &ext_id,
INT_ID &int_id);
/**
* Same as a normal trybind, except the tree entry is also passed
* back to the caller. The entry in this case will either be the
* newly created entry, or the existing one.
*/
int trybind (const EXT_ID &ext_id,
INT_ID &int_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
/**
* Reassociate @a ext_id with @a int_id. If @a ext_id is not in the
* tree then behaves just like <bind>. Returns 0 if a new entry is
* bound successfully, returns 1 if an existing entry was rebound,
* and returns -1 if failures occur.
*/
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id);
/**
* Same as a normal rebind, except the tree entry is also passed back
* to the caller. The entry in this case will either be the newly
* created entry, or the existing one.
*/
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
/**
* Associate @a ext_id with @a int_id. If @a ext_id is not in the tree
* then behaves just like <bind>. Otherwise, store the old value of
* @a int_id into the "out" parameter and rebind the new parameters.
* Returns 0 if a new entry is bound successfully, returns 1 if an
* existing entry was rebound, and returns -1 if failures occur.
*/
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id,
INT_ID &old_int_id);
/**
* Same as a normal rebind, except the tree entry is also passed back
* to the caller. The entry in this case will either be the newly
* created entry, or the existing one.
*/
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id,
INT_ID &old_int_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
/**
* Associate @a ext_id with @a int_id. If @a ext_id is not in the tree
* then behaves just like <bind>. Otherwise, store the old values
* of @a ext_id and @a int_id into the "out" parameters and rebind the
* new parameters. This is very useful if you need to have an
* atomic way of updating <ACE_RB_Tree_Nodes> and you also need
* full control over memory allocation. Returns 0 if a new entry is
* bound successfully, returns 1 if an existing entry was rebound,
* and returns -1 if failures occur.
*/
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id,
EXT_ID &old_ext_id,
INT_ID &old_int_id);
/**
* Same as a normal rebind, except the tree entry is also passed back
* to the caller. The entry in this case will either be the newly
* created entry, or the existing one.
*/
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id,
EXT_ID &old_ext_id,
INT_ID &old_int_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
/// Locate @a ext_id and pass out parameter via @a int_id. If found,
/// return 0, returns -1 if not found.
int find (const EXT_ID &ext_id,
INT_ID &int_id);
/// Locate @a ext_id and pass out parameter via @a entry. If found,
/// return 0, returns -1 if not found.
int find (const EXT_ID &ext_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
/**
* Unbind (remove) the @a ext_id from the tree. Don't return the
* @a int_id to the caller (this is useful for collections where the
* @c int_ids are *not* dynamically allocated...)
*/
int unbind (const EXT_ID &ext_id);
/// Break any association of @a ext_id. Returns the value of @a int_id
/// in case the caller needs to deallocate memory.
int unbind (const EXT_ID &ext_id,
INT_ID &int_id);
/**
* Remove entry from tree. This method should be used with *extreme*
* caution, and only for optimization purposes. The node being passed
* in had better have been allocated by the tree that is unbinding it.
*/
int unbind (ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry);
// = Public helper methods.
/// Returns the current number of nodes in the tree.
size_t current_size (void) const;
/// Assignment operator.
void operator= (const ACE_RB_Tree<EXT_ID,
INT_ID,
COMPARE_KEYS,
ACE_LOCK> &rbt);
/**
* Returns a reference to the underlying <ACE_LOCK>. This makes it
* possible to acquire the lock explicitly, which can be useful in
* some cases if you instantiate the ACE_Atomic_Op with an
* ACE_Recursive_Mutex or ACE_Process_Mutex, or if you need to
* guard the state of an iterator.
* @note The right name would be <lock>, but HP/C++ will choke on that!
*/
ACE_LOCK &mutex (void);
/// Dump the state of an object.
void dump (void) const;
// = STL styled iterator factory functions.
/// Return forward iterator positioned at first node in tree.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> begin (void);
/// Return forward iterator positioned at last node in tree.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> end (void);
/// Return reverse iterator positioned at last node in tree.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> rbegin (void);
/// Return reverse iterator positioned at first node in tree.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> rend (void);
/// Recursively tests the invariant red-black properties at each
/// node of the tree. Returns 0 if invariant holds, else -1.
/// This method is computationally expensive, and should only be
/// called for testing purposes, and not in code that depends on the
/// algorithmic complexity bounds provided by the other methods.
int test_invariant (void);
// = DEPRECATED methods.
// Please migrate your code to use the new methods instead
/**
* Returns a pointer to the item corresponding to the
* given key, or 0 if it cannot find the key in the tree.
*
* @deprecated signature will change to become
* int find (const EXT_ID &ext_id); which will return
* 0 if the @a ext_id is in the tree, otherwise -1.
*/
INT_ID* find (const EXT_ID &k);
/**
* Inserts a *copy* of the key and the item into the tree: both the
* key type EXT_ID and the item type INT_ID must have well defined semantics
* for copy construction. The default implementation also requires that
* the key type support well defined < semantics. This method returns a
* pointer to the inserted item copy, or 0 if an error occurred.
* @note If an identical key already exists in the tree, no new item
* is created, and the returned pointer addresses the existing item
* associated with the existing key.
* @deprecated
*/
INT_ID* insert (const EXT_ID &k, const INT_ID &t);
/**
* Removes the item associated with the given key from the tree and
* destroys it. Returns 1 if it found the item and successfully
* destroyed it, 0 if it did not find the item, or -1 if an error
* occurred.
* @deprecated
*/
int remove (const EXT_ID &k);
/// @deprecated
/// Destroys all nodes and sets the root pointer null.
void clear (void);
protected:
/// Reinitialize constructor.
/**
* This constructor is used to provide a valid vtable and allocator
* if the tree is reconstructed from shared memory. Constructor
* used by the derived class that has an allocator
*/
ACE_RB_Tree (void *location,
ACE_Allocator *alloc);
// = Protected methods. These should only be called with locks held.
/// Recursively tests the invariant red-black properties at each
/// node of the tree. Returns 0 if invariant holds, else -1.
int test_invariant_recurse (ACE_RB_Tree_Node<EXT_ID, INT_ID> * x,
int & expected_black_height,
int measured_black_height);
/// Method for right rotation of the tree about a given node.
void RB_rotate_right (ACE_RB_Tree_Node<EXT_ID, INT_ID> * x);
/// Method for left rotation of the tree about a given node.
void RB_rotate_left (ACE_RB_Tree_Node<EXT_ID, INT_ID> * x);
/// Method for restoring Red-Black properties after deletion.
void RB_delete_fixup (ACE_RB_Tree_Node<EXT_ID, INT_ID> * x,
ACE_RB_Tree_Node<EXT_ID, INT_ID> * parent);
/// Method to find the successor node of the given node in the tree.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *
RB_tree_successor (ACE_RB_Tree_Node<EXT_ID, INT_ID> *x) const;
/// Method to find the predecessor node of the given node in the
/// tree.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *
RB_tree_predecessor (ACE_RB_Tree_Node<EXT_ID, INT_ID> *x) const;
/// Method to find the minimum node of the subtree rooted at the
/// given node.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *
RB_tree_minimum (ACE_RB_Tree_Node<EXT_ID, INT_ID> *x) const;
/// Method to find the maximum node of the subtree rooted at the
/// given node.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *
RB_tree_maximum (ACE_RB_Tree_Node<EXT_ID, INT_ID> *x) const;
/**
* Returns a pointer to a matching node if there is one, a pointer
* to the node under which to insert the item if the tree is not
* empty and there is no such match, or 0 if the tree is empty.
* It stores the result of the search in the result argument:
* LEFT if the node is to the left of the node to be inserted,
* RIGHT if the node is to the right of the node to be inserted,
* or EXACT if an exactly matching node already exists.
*/
ACE_RB_Tree_Node<EXT_ID, INT_ID> *find_node (const EXT_ID &k,
ACE_RB_Tree_Base::RB_SearchResult &result);
/// Rebalance the tree after insertion of a node.
void RB_rebalance (ACE_RB_Tree_Node<EXT_ID, INT_ID> * x);
/// Delete children (left and right) of the node. Must be called with
/// lock held.
void delete_children_i (ACE_RB_Tree_Node<EXT_ID, INT_ID> *parent);
/// Close down an RB_Tree. this method should
/// only be called with locks already held.
int close_i (void);
/**
* Retrieves a pointer to the item corresponding to the
* given key. If find_exact==1, find the exact match node,
* otherwise just find a match node
* Returns 0 for success, or -1 if it cannot find the key in the tree.
*/
int find_i (const EXT_ID &ext_id, ACE_RB_Tree_Node<EXT_ID, INT_ID>* &entry, int find_exact = 1);
/**
* Inserts a *copy* of the key and the item into the tree: both the
* key type EXT_ID and the item type INT_ID must have well defined semantics
* for copy construction. The default implementation also requires that
* the key type support well defined < semantics. This method returns a
* pointer to the inserted item copy, or 0 if an error occurred.
* @note If an identical key already exists in the tree, no new item
* is created, and the returned pointer addresses the existing item
* associated with the existing key.
*/
INT_ID* insert_i (const EXT_ID &k, const INT_ID &t);
/**
* Inserts a *copy* of the key and the item into the tree: both the
* key type EXT_ID and the item type INT_ID must have well defined semantics
* for copy construction. The default implementation also requires that
* the key type support well defined < semantics. This method passes back
* a pointer to the inserted (or existing) node, and the search status. If
* the node already exists, the method returns 1. If the node does not
* exist, and a new one is successfully created, and the method returns 0.
* If there was an error, the method returns -1.
*/
int insert_i (const EXT_ID &k, const INT_ID &t,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
/**
* Removes the item associated with the given key from the tree and
* destroys it. Returns 1 if it found the item and successfully
* destroyed it, 0 if it did not find the item, or -1 if an error
* occurred. Returns the stored internal id in the second argument.
*/
int remove_i (const EXT_ID &k, INT_ID &i);
/// Removes the item associated with the given key from the tree and
/// destroys it.
int remove_i (ACE_RB_Tree_Node<EXT_ID, INT_ID> *z);
/// Recursive function to dump the state of an object.
void dump_i (ACE_RB_Tree_Node<EXT_ID, INT_ID> *node) const;
/// Function to dump node contents. Does nothing in its
/// basic form, but template specialization can be used to
/// provide definitions for various EXT_ID and INT_ID types.
void dump_node_i (ACE_RB_Tree_Node<EXT_ID, INT_ID> &node) const;
/// Less than comparison function for keys, using comparison functor.
int lessthan (const EXT_ID &k1, const EXT_ID &k2);
private:
// = Private members.
/// Synchronization variable for the MT_SAFE ACE_RB_Tree.
ACE_LOCK lock_;
/// The root of the tree.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *root_;
/// Comparison functor for comparing nodes in the tree.
COMPARE_KEYS compare_keys_;
/// The current number of nodes in the tree.
size_t current_size_;
};
/**
* @class ACE_RB_Tree_Iterator_Base
*
* @brief Implements a common base class for iterators for a Red-Black Tree ADT.
*/
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree_Iterator_Base
{
public:
/// Copy constructor.
ACE_RB_Tree_Iterator_Base (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &iter);
/// Assignment operator: copies both the tree reference and the position in the tree.
void operator= (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &iter);
// = Iteration methods.
/// Returns 1 when the iteration has completed, otherwise 0.
int done (void) const;
/// STL-like iterator dereference operator: returns a reference
/// to the node underneath the iterator.
ACE_RB_Tree_Node<EXT_ID, INT_ID> & operator* (void) const;
/// STL-like iterator dereference operator: returns a pointer
/// to the node underneath the iterator.
ACE_RB_Tree_Node<EXT_ID, INT_ID> * operator-> (void) const;
/// Returns a const reference to the tree over which we're iterating.
const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree (void);
/// Comparison operator: returns 1 if both iterators point to the same position, otherwise 0.
bool operator== (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &) const;
/// Comparison operator: returns 1 if the iterators point to different positions, otherwise 0.
bool operator!= (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
protected:
// = Initialization and termination methods.
/// Create the singular iterator. No valid iterator can be equal to
/// it, it is illegal to dereference a singular iterator, etc. etc.
ACE_RB_Tree_Iterator_Base (void);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate, and
* an integer indicating (if non-zero) to position the iterator
* at the first element in the tree (if this integer is 0, the
* iterator is positioned at the last element in the tree).
*/
ACE_RB_Tree_Iterator_Base (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree,
int set_first);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate, and
* a pointer to a node in the tree.
*/
ACE_RB_Tree_Iterator_Base (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree,
ACE_RB_Tree_Node<EXT_ID, INT_ID>* entry);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate, and a key.
* The key must come first to distinguish the case of EXT_ID == int.
*/
ACE_RB_Tree_Iterator_Base (const EXT_ID& key,
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS,ACE_LOCK> &tree);
/// Destructor.
~ACE_RB_Tree_Iterator_Base (void);
// = Internal methods
/// Move forward by one element in the tree. Returns 0 when
/// there are no more elements in the tree, otherwise 1.
int forward_i (void);
/// Move back by one element in the tree. Returns 0 when
/// there are no more elements in the tree, otherwise 1.
int reverse_i (void);
/// Dump the state of an object.
void dump_i (void) const;
// = Protected members.
/// Reference to the ACE_RB_Tree over which we're iterating.
const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> *tree_;
/// Pointer to the node currently under the iterator.
ACE_RB_Tree_Node <EXT_ID, INT_ID> *node_;
};
/**
* @class ACE_RB_Tree_Iterator
*
* @brief Implements an iterator for a Red-Black Tree ADT.
*/
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree_Iterator : public ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
{
public:
// = Initialization and termination methods.
/**
* Create the singular iterator.
* It is illegal to deference the iterator, no valid iterator is
* equal to a singular iterator, etc. etc.
*/
ACE_RB_Tree_Iterator (void);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate, and
* an integer indicating (if non-zero) to position the iterator
* at the first element in the tree (if this integer is 0, the
* iterator is positioned at the last element in the tree).
*/
ACE_RB_Tree_Iterator (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree,
int set_first = 1);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate
* and a pointer to a node in the tree.
*/
ACE_RB_Tree_Iterator (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree,
ACE_RB_Tree_Node<EXT_ID, INT_ID>* entry);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate, and a key;
* the key comes first in order to distinguish the case of EXT_ID == int.
*/
ACE_RB_Tree_Iterator (const EXT_ID &key,
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree);
/// Destructor.
~ACE_RB_Tree_Iterator (void);
// = ACE-style iteration methods.
/// Move forward by one element in the tree. Returns
/// 0 when all elements have been seen, else 1.
int advance (void);
/// Dump the state of an object.
void dump (void) const;
// = STL-style iteration methods.
/// Prefix advance.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> & operator++ (void);
/// Postfix advance.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator++ (int);
/// Prefix reverse.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> & operator-- (void);
/// Postfix reverse.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator-- (int);
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
/**
* Passes back the <entry> under the iterator. Returns 0 if
* the iteration has completed, otherwise 1. This method must
* be declared and defined in both the derived forward and
* reverse iterator classes rather than in the base iterator
* class because of a method signature resolution problem
* caused by the existence of the deprecated next (void)
* method in the derived forward iterator class. When that
* deprecated method is removed, this method should be removed
* from the derived classes and placed in the base class.
*/
int next (ACE_RB_Tree_Node<EXT_ID, INT_ID> *&next_entry) const;
// = DEPRECATED methods. Please migrate your code to use the new methods instead
/// @deprecated
/// Accessor for key of node under iterator (if any).
EXT_ID *key (void);
/// @deprecated
/// Accessor for item of node under iterator (if any).
INT_ID *item (void);
/// @deprecated
/// Move to the first item in the iteration (and in the tree).
int first (void);
/// @deprecated
/// Move to the last item in the iteration (and in the tree).
int last (void);
/// @deprecated
/// Move to the next item in the iteration (and in the tree).
int next (void);
/// @deprecated
/// Move to the previous item in the iteration (and in the tree).
int previous (void);
/**
* @deprecated: use the base class <done> method instead.
* Returns 0 if the iterator is positioned over a valid ACE_RB_Tree
* node, returns 1 if not.
*/
int is_done (void);
};
/**
* @class ACE_RB_Tree_Reverse_Iterator
*
* @brief Implements a reverse iterator for a Red-Black Tree ADT.
*/
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree_Reverse_Iterator : public ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
{
public:
// = Initialization and termination methods.
/**
* Create the singular iterator.
* It is illegal to deference the iterator, no valid iterator is
* equal to a singular iterator, etc. etc.
*/
ACE_RB_Tree_Reverse_Iterator (void);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate, and
* an integer indicating (if non-zero) to position the iterator
* at the last element in the tree (if this integer is 0, the
* iterator is positioned at the first element in the tree).
*/
ACE_RB_Tree_Reverse_Iterator (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree,
int set_last = 1);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate, and
* a point to a node in the tree.
*/
ACE_RB_Tree_Reverse_Iterator (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree,
ACE_RB_Tree_Node<EXT_ID, INT_ID>* entry);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate, and a key;
* the key comes first in order to distinguish the case of EXT_ID == int.
*/
ACE_RB_Tree_Reverse_Iterator (const EXT_ID &key,
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree);
/// Destructor.
~ACE_RB_Tree_Reverse_Iterator (void);
// = ACE-style iteration methods.
/// Move forward by one element in the tree. Returns
/// 0 when all elements have been seen, else 1.
int advance (void);
/// Dump the state of an object.
void dump (void) const;
// = STL-style iteration methods.
/// Prefix advance.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> & operator++ (void);
/// Postfix advance.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator++ (int);
/// Prefix reverse.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> & operator-- (void);
/// Postfix reverse.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator-- (int);
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
/**
* Passes back the <entry> under the iterator. Returns 0 if
* the iteration has completed, otherwise 1. This method must
* be declared and defined in both the derived forward and
* reverse iterator classes rather than in the base iterator
* class because of a method signature resolution problem
* caused by the existence of the deprecated next (void)
* method in the derived forward iterator class. When that
* deprecated method is removed, this method should be removed
* from the derived classes and placed in the base class.
*/
int next (ACE_RB_Tree_Node<EXT_ID, INT_ID> *&next_entry) const;
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/RB_Tree.inl"
#endif /* __ACE_INLINE__ */
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ace/RB_Tree.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("RB_Tree.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#include /**/ "ace/post.h"
#endif /* ! defined (ACE_RB_TREE_H) */
|