This file is indexed.

/usr/include/ace/SOCK_Stream.h is in libace-dev 6.0.1-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
// -*- C++ -*-

//=============================================================================
/**
 *  @file    SOCK_Stream.h
 *
 *  $Id: SOCK_Stream.h 92956 2010-12-29 16:12:31Z shuston $
 *
 *  @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
 */
//=============================================================================

#ifndef ACE_SOCK_STREAM_H
#define ACE_SOCK_STREAM_H
#include /**/ "ace/pre.h"

#include "ace/SOCK_IO.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

#include "ace/INET_Addr.h"

ACE_BEGIN_VERSIONED_NAMESPACE_DECL

// Forward declarations.
class ACE_Message_Block;

/**
 * @class ACE_SOCK_Stream
 *
 * @brief Defines the methods in the ACE_SOCK_Stream abstraction.
 *
 * This adds additional wrapper methods atop the ACE_SOCK_IO
 * class.
 *
 * @sa ACE_SOCK_IO
 */
class ACE_Export ACE_SOCK_Stream : public ACE_SOCK_IO
{
public:
  // Initialization and termination methods.
  /// Constructor.
  ACE_SOCK_Stream (void);

  /// Constructor (sets the underlying ACE_HANDLE with @a h).
  ACE_SOCK_Stream (ACE_HANDLE h);

  /// Destructor.
  ~ACE_SOCK_Stream (void);

  /** @name Counted send/receive methods
   *
   * The counted send/receive methods attempt to transfer a specified number
   * of bytes even if they must block and retry the operation in order to
   * transfer the entire amount. The time spent blocking for the entire
   * transfer can be limited by a specified ACE_Time_Value object which is
   * a relative time (i.e., a fixed amount of time, not an absolute time
   * of day). These methods return the count of transferred bytes, or -1
   * if an error occurs or the operation times out before the entire requested
   * amount of data has been transferred. In error or timeout situations it's
   * possible that some data was transferred before the error
   * or timeout. The @c bytes_transferred parameter is used to obtain the
   * count of bytes transferred before the error or timeout occurred. If the
   * total specified number of bytes is transferred without error, the
   * method return value should equal the value of @c bytes_transferred.
   *
   * @param buf      The buffer to write from or receive into.
   * @param iov      An I/O vector containing a specified number of
   *                 count/pointer pairs directing the data to be transferred.
   * @param iovcnt   The number of I/O vectors to be used from @a iov.
   * @param len      The number of bytes to transfer.
   * @param flags    Flags that will be passed through to the @c recv()
   *                 system call.
   * @param timeout  Indicates how long to blocking trying to transfer data.
   *                 If no timeout is supplied (timeout == 0) the method will
   *                 wait indefinitely or until an error occurs for the
   *                 specified number of bytes to be transferred.
   *                 To avoid any waiting, specify a timeout value with
   *                 0 seconds. Note that the timeout period restarts on
   *                 each retried operation issued; therefore, an operation
   *                 that requires multiples retries may take longer than the
   *                 specified timeout to complete.
   * @param bytes_transferred If non-0, points to a location which receives
   *                 the total number of bytes transferred before the method
   *                 returns, even if it's less than the number requested.
   *
   * @retval      len, the complete number of bytes transferred.
   * @retval      0  EOF, i.e., the peer closed the connection.
   * @retval      -1 an error occurred before the entire amount was
   *                 transferred. Check @c errno for more information.
   *                 If the @a timeout period is reached, errno is ETIME.
   *
   * On partial transfers, i.e., if any data is transferred before
   * timeout/error/EOF, *@a bytes_transferred will contain the number of
   * bytes transferred.
   */
  //@{
  /// Try to recv exactly @a len bytes into @a buf from the connected socket.
  ssize_t recv_n (void *buf,
                  size_t len,
                  int flags,
                  const ACE_Time_Value *timeout = 0,
                  size_t *bytes_transferred = 0) const;

  /// Try to recv exactly @a len bytes into @a buf from the connected socket.
  ssize_t recv_n (void *buf,
                  size_t len,
                  const ACE_Time_Value *timeout = 0,
                  size_t *bytes_transferred = 0) const;

  /// Receive an @c iovec of size @a iovcnt from the connected socket.
  ssize_t recvv_n (iovec iov[],
                   int iovcnt,
                   const ACE_Time_Value *timeout = 0,
                   size_t *bytes_transferred = 0) const;

  /// Try to send exactly @a len bytes from @a buf to the connection socket.
  ssize_t send_n (const void *buf,
                  size_t len,
                  int flags,
                  const ACE_Time_Value *timeout = 0,
                  size_t *bytes_transferred = 0) const;

  /// Try to send exactly @a len bytes from @a buf to the connected socket.
  ssize_t send_n (const void *buf,
                  size_t len,
                  const ACE_Time_Value *timeout = 0,
                  size_t *bytes_transferred = 0) const;

  /// Send all the message blocks chained through their @c next and
  /// @c cont pointers.  This call uses the underlying OS gather-write
  /// operation to reduce the domain-crossing penalty.
  ssize_t send_n (const ACE_Message_Block *message_block,
                  const ACE_Time_Value *timeout = 0,
                  size_t *bytes_transferred = 0) const;

  /// Send an @c iovec of size @a iovcnt to the connected socket.
  ssize_t sendv_n (const iovec iov[],
                   int iovcnt,
                   const ACE_Time_Value *timeout = 0,
                   size_t *bytes_transferred = 0) const;

  //@}

  // = Send/receive ``urgent'' data (see TCP specs...).
  ssize_t send_urg (const void *ptr,
                    size_t len = sizeof (char),
                    const ACE_Time_Value *timeout = 0) const;

  ssize_t recv_urg (void *ptr,
                    size_t len = sizeof (char),
                    const ACE_Time_Value *timeout = 0) const;

  // = Selectively close endpoints.
  /// Close down the reader.
  int close_reader (void);

  /// Close down the writer.
  int close_writer (void);

  /**
   * Close down the socket (we need this to make things work correctly
   * on Win32, which requires use to do a close_writer() before doing
   * the close to avoid losing data).
   */
  int close (void);

  // = Meta-type info
  typedef ACE_INET_Addr PEER_ADDR;

  /// Dump the state of an object.
  void dump (void) const;

  /// Declare the dynamic allocation hooks.
  ACE_ALLOC_HOOK_DECLARE;
};

ACE_END_VERSIONED_NAMESPACE_DECL

#if defined (__ACE_INLINE__)
#include "ace/SOCK_Stream.inl"
#endif /* __ACE_INLINE__ */

#include /**/ "ace/post.h"
#endif /* ACE_SOCK_STREAM_H */