/usr/include/ace/Stream.h is in libace-dev 6.0.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 | // -*- C++ -*-
//==========================================================================
/**
* @file Stream.h
*
* $Id: Stream.h 91058 2010-07-12 08:20:09Z johnnyw $
*
* @author Douglas C. Schmidt <schmidt@uci.edu>
*/
//==========================================================================
#ifndef ACE_STREAM_H
#define ACE_STREAM_H
#include /**/ "ace/pre.h"
#include /**/ "ace/config-all.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/IO_Cntl_Msg.h"
#include "ace/Message_Block.h"
#include "ace/Module.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
// Forward decls.
template<ACE_SYNCH_DECL> class ACE_Stream_Iterator;
class ACE_Time_Value;
/**
* @class ACE_Stream
*
* @brief This class is the primary abstraction for the ASX framework.
* It is moduled after System V Stream.
*
* A Stream consists of a stack of @c ACE_Modules, each of which
* contains two @c ACE_Tasks. Even though the methods in this
* class are virtual, this class isn't really intended for
* subclassing unless you know what you are doing. In
* particular, the ACE_Stream destructor calls <close>, which
* won't be overridden properly unless you call it in a subclass
* destructor.
*/
template <ACE_SYNCH_DECL>
class ACE_Stream
{
public:
friend class ACE_Stream_Iterator<ACE_SYNCH_USE>;
enum
{
/// Indicates that @c close() deletes the Tasks. Don't change this
/// value without updating the same enum in class ACE_Module...
M_DELETE = 3
};
// = Initializatation and termination methods.
/**
* Create a Stream consisting of @a head and @a tail as the Stream
* head and Stream tail, respectively. If these are 0 then the
* ACE_Stream_Head and ACE_Stream_Tail are used, respectively.
* @a arg is the value past in to the <open> methods of the tasks.
*/
ACE_Stream (void *arg = 0,
ACE_Module<ACE_SYNCH_USE> *head = 0,
ACE_Module<ACE_SYNCH_USE> *tail = 0);
/**
* Create a Stream consisting of @a head and @a tail as the Stream
* head and Stream tail, respectively. If these are 0 then the
* ACE_Stream_Head and ACE_Stream_Tail are used, respectively.
* @a arg is the value past in to the @c open() methods of the tasks.
*/
virtual int open (void *arg,
ACE_Module<ACE_SYNCH_USE> *head = 0,
ACE_Module<ACE_SYNCH_USE> *tail = 0);
/// Close down the stream and release all the resources.
virtual int close (int flags = M_DELETE);
/// Close down the stream and release all the resources.
virtual ~ACE_Stream (void);
// = ACE_Stream plumbing operations
/// Add a new module @a mod right below the Stream head. The
/// @c open() hook methods of the @c ACE_Tasks in this ACE_Module
/// are invoked to initialize the tasks.
virtual int push (ACE_Module<ACE_SYNCH_USE> *mod);
/// Remove the @a mod right below the Stream head and close it down.
// The <close()> hook methods of the <ACE_Tasks> in this ACE_Module
/// are invoked to cleanup the tasks.
virtual int pop (int flags = M_DELETE);
/// Return the top module on the stream (right below the stream
/// head).
virtual int top (ACE_Module<ACE_SYNCH_USE> *&mod);
/// Insert a new module @a mod below the named module @a prev_name.
virtual int insert (const ACE_TCHAR *prev_name,
ACE_Module<ACE_SYNCH_USE> *mod);
/// Replace the named module @a replace_name with a new module @a mod.
virtual int replace (const ACE_TCHAR *replace_name,
ACE_Module<ACE_SYNCH_USE> *mod,
int flags = M_DELETE);
/// Remove the named module @a mod from the stream. This bypasses the
/// strict LIFO ordering of @c push and @c pop.
virtual int remove (const ACE_TCHAR *mod,
int flags = M_DELETE);
/// Return current stream head.
virtual ACE_Module<ACE_SYNCH_USE> *head (void);
/// Return current stream tail.
virtual ACE_Module<ACE_SYNCH_USE> *tail (void);
/// Find a particular ACE_Module.
virtual ACE_Module<ACE_SYNCH_USE> *find (const ACE_TCHAR *mod);
/// Create a pipe between two Streams.
virtual int link (ACE_Stream<ACE_SYNCH_USE> &);
/// Remove a pipe formed between two Streams.
virtual int unlink (void);
// = Blocking data transfer operations
/**
* Send the message @a mb down the stream, starting at the Module
* below the Stream head. Wait for upto @a timeout amount of
* absolute time for the operation to complete (or block forever if
* @a timeout == 0).
*/
virtual int put (ACE_Message_Block *mb,
ACE_Time_Value *timeout = 0);
/**
* Read the message @a mb that is stored in the stream head.
* Wait for upto @a timeout amount of absolute time for the operation
* to complete (or block forever if @a timeout == 0).
*/
virtual int get (ACE_Message_Block *&mb,
ACE_Time_Value *timeout = 0);
/// Send control message down the stream.
virtual int control (ACE_IO_Cntl_Msg::ACE_IO_Cntl_Cmds cmd,
void *args);
/// Synchronize with the final close of the stream.
virtual int wait (void);
/// Dump the state of an object.
virtual void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Actually perform the unlinking of two Streams (must be called
/// with locks held).
int unlink_i (void);
/// Actually perform the linking of two Streams (must be called with
/// locks held).
int link_i (ACE_Stream<ACE_SYNCH_USE> &);
/// Must a new module onto the Stream.
int push_module (ACE_Module<ACE_SYNCH_USE> *,
ACE_Module<ACE_SYNCH_USE> * = 0,
ACE_Module<ACE_SYNCH_USE> * = 0);
/// Pointer to the head of the stream.
ACE_Module<ACE_SYNCH_USE> *stream_head_;
/// Pointer to the tail of the stream.
ACE_Module<ACE_SYNCH_USE> *stream_tail_;
/// Pointer to an adjoining linked stream.
ACE_Stream<ACE_SYNCH_USE> *linked_us_;
// = Synchronization objects used for thread-safe streams.
/// Protect the stream against race conditions.
ACE_SYNCH_MUTEX_T lock_;
/// Use to tell all threads waiting on the close that we are done.
ACE_SYNCH_CONDITION_T final_close_;
};
/**
* @class ACE_Stream_Iterator
*
* @brief Iterate through an ACE_Stream.
*/
template <ACE_SYNCH_DECL>
class ACE_Stream_Iterator
{
public:
// = Initialization method.
ACE_Stream_Iterator (const ACE_Stream<ACE_SYNCH_USE> &sr);
// = Iteration methods.
/// Pass back the @a next_item that hasn't been seen in the set.
/// Returns 0 when all items have been seen, else 1.
int next (const ACE_Module<ACE_SYNCH_USE> *&next_item);
/// Returns 1 when all items have been seen, else 0.
int done (void) const;
/// Move forward by one element in the set. Returns 0 when all the
/// items in the set have been seen, else 1.
int advance (void);
private:
/// Next ACE_Module that we haven't yet seen.
ACE_Module<ACE_SYNCH_USE> *next_;
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/Stream.inl"
#endif /* __ACE_INLINE__ */
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ace/Stream.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("Stream.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#include /**/ "ace/post.h"
#endif /* ACE_STREAM_H */
|