This file is indexed.

/usr/include/ACEXML/common/FileCharStream.h is in libacexml-dev 6.0.1-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
// -*- C++ -*-

//=============================================================================
/**
 *  @file    FileCharStream.h
 *
 *  $Id: FileCharStream.h 82519 2008-08-06 07:02:28Z johnnyw $
 *
 *  @author Nanbor Wang <nanbor@cs.wustl.edu>
 */
//=============================================================================

#ifndef _ACEXML_FILECHARSTREAM_H_
#define _ACEXML_FILECHARSTREAM_H_

#include /**/ "ace/pre.h"
#include "ACEXML/common/ACEXML_Export.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
#pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

#include "ACEXML/common/CharStream.h"
#include "ACEXML/common/Encoding.h"

/**
 * @class ACEXML_FileCharStream
 *
 * An implementation of ACEXML_CharStream for reading input from a file.
 */
class ACEXML_Export ACEXML_FileCharStream : public ACEXML_CharStream
{
public:
  /// Default constructor.
  ACEXML_FileCharStream (void);

  /// Destructor
  virtual ~ACEXML_FileCharStream (void);

  /// Open a file.
  int open (const ACEXML_Char *name);

  /**
   * Returns the available ACEXML_Char in the buffer.  -1
   * if the object is not initialized properly.
   */
  virtual int available (void);

  /**
   * Close this stream and release all resources used by it.
   */
  virtual int close (void);

  /**
   * Read the next ACEXML_Char.  Return -1 if we are not able to
   * return an ACEXML_Char, 0 if succees.
   */
  virtual int get (ACEXML_Char& ch);

  /**
   * Read the next batch of ACEXML_Char strings
   */
  virtual int read (ACEXML_Char *str,
                    size_t len);

  /**
   *  Determine the encoding of the file.
   */
  virtual int determine_encoding (void);


  /**
   * Peek the next ACEXML_Char in the CharStream.  Return the
   * character if success, -1 if EOF is reached.
   */
  virtual int peek (void);

  /**
   *  Resets the file pointer to the beginning of the stream.
   */
  virtual void rewind (void);

  /*
   * Get the character encoding for the file.
   */
  virtual const ACEXML_Char *getEncoding (void);

  /*
   * Get the systemId for the underlying CharStream
   */
  virtual const ACEXML_Char* getSystemId (void);

private:

  /** Read the next character as a normal character. Return -1 if EOF is
   *  reached, else return 0.
   */
  int getchar_i (char& ch);

#if defined (ACE_USES_WCHAR)
  /**
   *  Read the next character from the stream taking into account the
   *  encoding of the file.
   */
  int get_i (ACEXML_Char& ch);

  /**
   *  Read the next character from the stream taking into account the
   *  encoding of the file. Subsequent call to get() returns this
   *  character.
   */
  int peek_i (void);

#endif /* ACE_USES_WCHAR */

  ACEXML_Char*  filename_;
  ACEXML_Char*  encoding_;
  ACE_OFF_T     size_;
  FILE*         infile_;
  // This is needed to ensure that we can implement a peek operation on a
  // UTF-16 encoded file. It is a bit hackish, but there is no other way of
  // implementing a peek() as the standard I/O FILE* guarantees only one
  // pushback.
  ACEXML_Char   peek_;
};


#include /**/ "ace/post.h"

#endif /* _ACEXML_FILECHARSTREAM_H_ */