/usr/include/BALL/CONCEPT/property.iC is in libball1.4-dev 1.4.1+20111206-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// vi: set ts=2:
//
using namespace std;
BALL_INLINE
PropertyManager::PropertyManager()
{
}
BALL_INLINE
PropertyManager::PropertyManager(const PropertyManager& property_manager)
: bitvector_(property_manager.bitvector_),
named_properties_(property_manager.named_properties_)
{
}
BALL_INLINE
PropertyManager::~PropertyManager()
{
}
BALL_INLINE
void NamedProperty::clear()
{
// free allocated space for strings
if ((type_ == STRING) && (boost::any_cast<string*>(data_) != 0))
{
delete boost::any_cast<string*>(data_);
}
type_ = NONE;
name_ = "";
}
BALL_INLINE
NamedProperty::NamedProperty(const string& name)
: PersistentObject(),
type_(NONE),
name_(name)
{
}
BALL_INLINE
NamedProperty::NamedProperty(const string& name, bool value)
: PersistentObject(),
type_(BOOL),
name_(name)
{
data_ = value;
}
BALL_INLINE
NamedProperty::NamedProperty(const string& name, int value)
: PersistentObject(),
type_(INT),
name_(name)
{
data_ = value;
}
BALL_INLINE
NamedProperty::NamedProperty(const string& name, unsigned int value)
: PersistentObject(),
type_(UNSIGNED_INT),
name_(name)
{
data_ = value;
}
BALL_INLINE
NamedProperty::NamedProperty(const string& name, float value)
: PersistentObject(),
type_(FLOAT),
name_(name)
{
data_ = value;
}
BALL_INLINE
NamedProperty::NamedProperty(const string& name, double value)
: PersistentObject(),
type_(DOUBLE),
name_(name)
{
data_ = value;
}
BALL_INLINE
NamedProperty::NamedProperty(const string& name, const string& str)
: PersistentObject(),
type_(STRING),
name_(name)
{
data_ = new string(str);
}
BALL_INLINE
NamedProperty::NamedProperty(const string& name, PersistentObject& po)
: PersistentObject(),
type_(OBJECT),
name_(name)
{
data_ = &po;
}
BALL_INLINE
NamedProperty::NamedProperty(const string& name, boost::shared_ptr<PersistentObject>& po)
: PersistentObject(),
type_(SMART_OBJECT),
name_(name)
{
data_ = po;
}
BALL_INLINE
NamedProperty::~NamedProperty()
{
clear();
}
BALL_INLINE
bool NamedProperty::operator == (const NamedProperty& np) const
{
if (type_ != np.type_)
{
return false;
}
switch (type_)
{
case BOOL: return(boost::any_cast<bool>(data_) == boost::any_cast<bool>(np.data_));
case INT: return(boost::any_cast<int> (data_) == boost::any_cast<int> (np.data_));
case UNSIGNED_INT: return(boost::any_cast<unsigned int> (data_) == boost::any_cast<unsigned int> (np.data_));
case FLOAT: return(boost::any_cast<float> (data_) == boost::any_cast<float> (np.data_));
case DOUBLE: return(boost::any_cast<double> (data_) == boost::any_cast<double> (np.data_));
case NONE: return(true);
case STRING: return(*boost::any_cast<string*>(data_) == *boost::any_cast<string*>(np.data_));
case OBJECT: return(boost::any_cast<PersistentObject*>(data_) == boost::any_cast<PersistentObject*>(np.data_));
case SMART_OBJECT: return(boost::any_cast<boost::shared_ptr<PersistentObject> >(data_) == boost::any_cast<boost::shared_ptr<PersistentObject> >(np.data_));
default:
Log.error() << "property.C: can not cast type!" << std::endl;
}
return true;
}
BALL_INLINE
bool NamedProperty::operator != (const NamedProperty& np) const
{
return !(*this == np);
}
BALL_INLINE
int NamedProperty::getInt() const
{
return (type_ == INT ? boost::any_cast<int>(data_) : 0);
}
BALL_INLINE
float NamedProperty::getFloat() const
{
return (type_ == FLOAT ? boost::any_cast<float>(data_) :
(type_ == DOUBLE ? (float)boost::any_cast<double>(data_) :
(type_ == INT ? (float)boost::any_cast<int>(data_) : (float)0.0)));
}
BALL_INLINE
double NamedProperty::getDouble() const
{
return (type_ == FLOAT ? (double)boost::any_cast<float>(data_) :
(type_ == DOUBLE ? boost::any_cast<double>(data_) :
(type_ == INT ? (double)boost::any_cast<int>(data_) : 0.0)));
}
BALL_INLINE
String NamedProperty::getString() const
{
return (((type_ == STRING) && (boost::any_cast<string*>(data_) != 0)) ? (*boost::any_cast<string*>(data_)) : string(""));
}
BALL_INLINE
String NamedProperty::toString() const
{
String res;
if(type_ == INT)
{
int value = getInt();
res = String(value);
return res;
}
if(type_ == FLOAT)
{
float value = getFloat();
res = String(value);
return res;
}
if(type_ == DOUBLE)
{
double value = getDouble();
res = String(value);
return res;
}
if(type_ == UNSIGNED_INT)
{
unsigned int value = getUnsignedInt();
res = String(value);
return res;
}
if(type_ == BOOL)
{
bool value = getBool();
res = String(value);
return res;
}
if(type_ == STRING)
{
return getString();
}
return "";
}
BALL_INLINE
unsigned int NamedProperty::getUnsignedInt() const
{
return (type_ == UNSIGNED_INT ? boost::any_cast<unsigned int>(data_) : 0);
}
BALL_INLINE
const string& NamedProperty::getName() const
{
return name_;
}
BALL_INLINE
NamedProperty::Type NamedProperty::getType() const
{
return type_;
}
BALL_INLINE
PersistentObject* NamedProperty::getObject() const
{
return (type_ == OBJECT ? boost::any_cast<PersistentObject*>(data_) : 0);
}
BALL_INLINE
boost::shared_ptr<PersistentObject> NamedProperty::getSmartObject() const
{
return (type_ == SMART_OBJECT ? boost::any_cast<boost::shared_ptr<PersistentObject> >(data_) : boost::shared_ptr<PersistentObject>());
}
BALL_INLINE
bool NamedProperty::getBool() const
{
return (type_ == BOOL ? boost::any_cast<bool>(data_) : false);
}
BALL_INLINE
void PropertyManager::clear()
{
bitvector_.clear();
named_properties_.clear();
}
BALL_INLINE
void PropertyManager::destroy()
{
clear(); // same as clear
}
BALL_INLINE
const PropertyManager& PropertyManager::operator = (const PropertyManager& property_manager)
{
set(property_manager);
return *this;
}
BALL_INLINE
void PropertyManager::get(PropertyManager& property_manager) const
{
property_manager.set(*this);
}
BALL_INLINE
BitVector& PropertyManager::getBitVector()
{
return bitvector_;
}
BALL_INLINE
const BitVector& PropertyManager::getBitVector() const
{
return bitvector_;
}
BALL_INLINE
PropertyManager::operator BitVector & ()
{
return bitvector_;
}
BALL_INLINE
void PropertyManager::setProperty(Property property)
{
bitvector_.setBit(property);
}
BALL_INLINE
void PropertyManager::setProperty(const string& name, bool value)
{
setProperty(NamedProperty(name, value));
}
BALL_INLINE
void PropertyManager::setProperty(const string& name, float value)
{
setProperty(NamedProperty(name, value));
}
BALL_INLINE
void PropertyManager::setProperty(const string& name, double value)
{
setProperty(NamedProperty(name, value));
}
BALL_INLINE
void PropertyManager::setProperty(const string& name, unsigned int value)
{
setProperty(NamedProperty(name, value));
}
BALL_INLINE
void PropertyManager::setProperty(const string& name, int value)
{
setProperty(NamedProperty(name, value));
}
BALL_INLINE
void PropertyManager::setProperty(const string& name, const string& value)
{
setProperty(NamedProperty(name, const_cast<string&>(value)));
}
BALL_INLINE
void PropertyManager::setProperty(const string& name, const PersistentObject& value)
{
setProperty(NamedProperty(name, const_cast<PersistentObject&>(value)));
}
BALL_INLINE
void PropertyManager::clearProperty(Property property)
{
bitvector_.setBit(property, false);
}
BALL_INLINE
void PropertyManager::toggleProperty(Property property)
{
bitvector_.toggleBit(property);
}
BALL_INLINE
void PropertyManager::swap(PropertyManager& property_manager)
{
BitVector tmp = bitvector_;
bitvector_ = property_manager.bitvector_;
property_manager.bitvector_ = tmp;
named_properties_.swap(property_manager.named_properties_);
}
BALL_INLINE
bool PropertyManager::hasProperty(Property property) const
{
if (bitvector_.getSize() <= (Size)property)
{
return false;
}
return bitvector_.getBit(property);
}
BALL_INLINE
bool PropertyManager::isValid() const
{
return (bitvector_.isValid());
}
BALL_INLINE
Size PropertyManager::countProperties() const
{
return ((Size)bitvector_.getSize() + (Size)named_properties_.size());
}
BALL_INLINE
const NamedProperty& PropertyManager::getNamedProperty(Position index) const
{
if (index >= named_properties_.size())
{
throw Exception::IndexOverflow(__FILE__, __LINE__, index, (Size)named_properties_.size());
}
return named_properties_[index];
}
BALL_INLINE
NamedProperty& PropertyManager::getNamedProperty(Position index)
{
if (index >= named_properties_.size())
{
throw Exception::IndexOverflow(__FILE__, __LINE__, index, (Size)named_properties_.size());
}
return named_properties_[index];
}
BALL_INLINE
Size PropertyManager::countNamedProperties() const
{
return (Size)named_properties_.size();
}
BALL_INLINE
bool PropertyManager::operator == (const PropertyManager& pm) const
{
return (bitvector_ == pm.bitvector_ &&
named_properties_ == pm.named_properties_);
}
BALL_INLINE
bool PropertyManager::operator != (const PropertyManager& pm) const
{
return (bitvector_ != pm.bitvector_ ||
named_properties_ != pm.named_properties_);
}
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